Portal 2 Puzzle Maker/Reflection Cube: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (Adding more information regarding to a testing item in the Portal 2 Puzzle Editor)
(added entity cost)
Line 7: Line 7:


== Item Properties: ==
== Item Properties: ==
 
[[Portal 2 Puzzle Maker/Common Issues#Item Entity Costs|Entity Cost]]: '''4'''


-'''Cube Type''': Standard, Companion, Refection, Sphere, Franken
-'''Cube Type''': Standard, Companion, Refection, Sphere, Franken

Revision as of 16:05, 5 June 2012

Stub

This article or section is a stub. You can help by expanding it.

[[::Category:Portal 2 Puzzle Maker|Portal 2 Puzzle Maker | ← :Category:Portal 2 Puzzle Maker|Portal 2 Puzzle Maker ]]
This article contains content specific to the Portal 2 Puzzle Maker. For the Authoring Tools equivalent, see Thermal Discouragement Beam and prop_weighted_cube.

Reflection Cubes are test elements in the Portal 2 Editor. They share many properties with Weighted Storage Cubes, such as activating cube buttons, but they can also reflect Thermal Discouragement Beams.


Item Properties:

Entity Cost: 4

-Cube Type: Standard, Companion, Refection, Sphere, Franken

-Dropper Enabled: Whether or not a dropper will spawn above the cube

-Auto Drop First Cube: When checked/enabled, the dropper will automatically drop a cube after entering the test chamber.

-Auto Respawn Cube: When checked/enabled, the dropper will automatically drop another cube after the last cube is destroyed.

Connection: Only the box dropper can receive connections from buttons and other switches.

Todo: add images