VHLT: Difference between revisions
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Sven Co-op mappers should use SCHLT, which is mostly identical to VHLT v34, but has higher limits for the higher-capability engine.
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* [https://web.archive.org/web/20200306193505/http://forums.svencoop.com/forumdisplay.php/217-Vluzacn-s-Map-Compile-Tools VHLT Development Thread + Downloads] – archive on Wayback Machine | * [https://web.archive.org/web/20200306193505/http://forums.svencoop.com/forumdisplay.php/217-Vluzacn-s-Map-Compile-Tools VHLT Development Thread + Downloads] – archive on Wayback Machine | ||
* [https://gamebanana.com/tools/5391 Vluzacn's Half-Life Tools (VHLT) | GameBanana] – download @ GameBanana | * [https://gamebanana.com/tools/5391 Vluzacn's Half-Life Tools (VHLT) | GameBanana] – download @ GameBanana | ||
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Latest revision as of 13:28, 9 November 2025
Vluzacn's Half-Life Tools (also: Vluzacn's Map Compile tools or Vluzacn's ZHLT) is a set of map compile tools for
GoldSrc. It is a continuation of the final version of Zoner's compile tools released in 2006. Numerous bugs have been fixed, as well as many new features added to further extend the capability of the Half-Life engine.
The final update is v34, released on August 17, 2015. VHLT v34 is the current
standard set of compilers for
GoldSrc maps, supplanting the formerly standard ZHLT.
External links
- VHLT Development Thread + Downloads – archive on Wayback Machine
- Vluzacn's Half-Life Tools (VHLT) | GameBanana – download @ GameBanana
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