Category:Zh/Modeling: Difference between revisions
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{{ | {{LanguageBar|title = 分类:模型}} | ||
__NOTOC__ | |||
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{{category header|background-color=#E0E0E0|border-color=lightgray}} | {{category header|background-color=#E0E0E0|border-color=lightgray}} | ||
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== 入门指南 == | == 入门指南 == | ||
* ''' | * '''{{L|Model Creation Overview|模型创建概述}}''' | ||
* ''' | * '''{{L|Exporting a model|导出模型}}''' | ||
* ''' | * '''{{L|Compiling a model|编译模型}}''' | ||
** ''' | ** '''{{L|Studiomdl|模型工作室}}''' | ||
* ''' | * '''{{L|ItemTest|项目测试}}''' | ||
* | * {{LCategory|QC Commands|分类:编译 QC}} | ||
== | == 骨骼特性 == | ||
* | * {{L|$sequence|骨骼动画}} (用于 {{L|$ikchain|反转动作}}) | ||
* | * {{L|Flex animation|面部表情}} (用于 {{L|eyes|眼睛}}) | ||
* | * {{L|Vertex animation|点动画}} | ||
* {{L|$lod|关卡细节}} | |||
* 物理效果: | * 物理效果: | ||
** | ** {{L|$collisionmodel|碰撞网格}} | ||
** | ** {{L|prop_data|嵌入物理数据}} | ||
** | ** {{L|$jigglebone|物理骨骼}} | ||
* | * {{L|$hbox|击中部位}} | ||
== 教程 == | == 教程 == | ||
* | *{{L|Materials_for_models|模型材质}} | ||
* | *{{L|Skeletons and Rigging|骨骼和连接}} | ||
* | *{{L|Physics and Ragdolls|物理和布娃娃}} | ||
* | *{{L|Character Creation Overview|角色创建概述}} | ||
** | **{{L|Character Setup Overview|角色设置概述}} | ||
** | **{{L|Character Textures and Materials|角色纹理和材质}} | ||
** | **{{L|Character Facial Animation Shapekey Set|角色面部表情和外形设置}} | ||
** | **{{L|Eye Position Setup|设置眼睛位置}} | ||
** | **{{L|Locking Npc Animations|锁定 NPC 动画}} | ||
* | *{{L|View Models|浏览模型}} | ||
* | *{{L|Level of detail|细节等级}} | ||
* | *{{L|Vehicles (modeling)|交通工具(模型)}} | ||
* | *{{L|Porting Goldsource content to Source|移植 Goldsource 内容到 Source}} | ||
* | *{{L|Skeleton motion mapping|绘制骨骼动作}} | ||
{{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}} | {{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}} | ||
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*免费软件: | *免费软件: | ||
** | ** {{L|Blender}} | ||
** | ** {{L|XSI|Softimage XSI}} | ||
** | ** {{L|GMax}} | ||
** | ** {{L|kHED}} | ||
*共享软件: | *共享软件: | ||
** | ** {{L|Maya}} | ||
** | ** {{L|3DS Max}} | ||
** | ** {{L|Modo}} | ||
** | ** {{L|Lightwave}} | ||
** | ** {{L|Cinema 4D}} | ||
** | ** {{L|Fragmotion}} | ||
** | ** {{L|MilkShape 3D}} | ||
{{category cell|background-color=white|border-color=white}} | {{category cell|background-color=white|border-color=white}} | ||
==解决问题== | ==解决问题== | ||
* | * {{L|Troubleshooting Modeling|解决模型问题}} | ||
* [[Compiling a model#Common errors|一般编译错误]] | * [[Compiling a model#Common errors|一般编译错误]] | ||
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== 工具 == | == 工具 == | ||
* | *{{L|Half-Life Model Viewer|半条命模型浏览器}} | ||
* | *{{L|qc_eyes}} | ||
* | *{{L|Crowbar}} | ||
* | *{{L|GUIStudioMDL}} | ||
* | *{{L|Studiocompiler|Studio 编译器}} | ||
* | *{{L|Mdldecompiler|Mdl 编译器}} | ||
* | *{{L|DuctTape}} | ||
* | *{{L|Propper}} | ||
* | *{{L|Wall Worm Model Tools}} | ||
{{category end}} | {{category end}} | ||
[[Category:Modding:zh-cn|MOD制作]] | [[Category:Modding:zh-cn|MOD制作]] |
Latest revision as of 15:44, 12 July 2024
入门指南骨骼特性教程 |
模型软件帮助
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解决问题 | |
工具 |
Pages in category "Zh/Modeling"
The following 14 pages are in this category, out of 14 total.