BSP2MAP: Difference between revisions

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'''BSP2MAP''' is a decompiler for HL1-engine maps written by [[User:Zipster|Skyler 'Zipster' York]]. It converts the [[BSP]] files into .[[map (file format)|MAP]] format, which can then be loaded into [[Hammer]]. Unfortunately, HL1 maps do not store as much information about the original brushwork of a map as HL2 does, so the geometry has to be recreated using the polygons. Unlike [[WinBSPC]], BSP2Map produces a far more accurate source-to-map conversion. However, it does hollow out all brush-based entities with a thickness of one unit.
{{instead|Half-Life Unified SDK Map Decompiler}}
{{b2m|4}} is a decompiler for [[GoldSrc]] maps written by Skyler 'Zipster' York. It converts the [[.bsp]] files into [[.map]] files, which can then be loaded into level editor.
 
== Limitations ==
* Unfortunately, Goldsource maps do not store enough information for brushwork, so the geometry has to be recreated using the polygons.
* BSP2MAP hollows out all brush-based entities with a thickness of one unit due to the [[Face-to-Brush]] method it decompiles maps.
 
== Media ==
<gallery mode=nolines widths=384px heights=256px>
Crossfire bsp2map.PNG|BSP2MAP attempt to decompile HL crossfire
</gallery>
 
== See also ==
* [[Comparison of BSP decompilers (GoldSrc)|Comparison of BSP decompilers]]
* [[Decompiling Maps#GoldSrc|Decompiling Maps]]


== External links ==
== External links ==
* [http://www.fileaholic.com/cgi-sql/file-info.sql/11109 BSP2MAP download]
* [https://www.moddb.com/downloads/bsp2map1 BSP2MAP]  
* [http://www.champsportal.com/Utilities/BSP-to-MAP.html BSP2MAP download #2]
* [https://valvedev.info/guide/xJXl BSPTwoMap vs. WinBSPC] (Comparison)
* [http://www.filefront.com/2142249/Bsp2map BSP2MAP download filefront]


{{gldsrc sdktools}}
[[Category:Third Party Tools]]
[[Category:Third Party Tools]]
[[Category:Glossary]]
[[Category:Third Party GoldSrc Tools]]
[[Category:Non-Steam Applications]]
[[Category:GoldSrc Level Design]]

Latest revision as of 12:49, 4 January 2024

Icon-ambox-instead.png
BSP2MAP is outdated. Consider using a newer alternative.

BspTwoMap BspTwoMap is a decompiler for GoldSrc maps written by Skyler 'Zipster' York. It converts the .bsp files into .map files, which can then be loaded into level editor.

Limitations

  • Unfortunately, Goldsource maps do not store enough information for brushwork, so the geometry has to be recreated using the polygons.
  • BSP2MAP hollows out all brush-based entities with a thickness of one unit due to the Face-to-Brush method it decompiles maps.

Media

See also

External links