List of Source games
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List of Source engine games made by Valve.
For Third-party games, see:
Release date | Title | Co-developed with | Engine branch | Platforms | Notes |
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7 Oct 2004 | ![]() |
Turtle Rock Studios Hidden Path Entertainment (2010 update) |
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PC: Windows, Mac, Linux | First game to use the Source engine. Remake of Counter-Strike. Hidden Path Entertainment alongside Valve worked on the May 7, 2010 update, which upgraded the game's engine from Source 2006 to 2009, and added 144 (now 146) achievements, a new domination and revenge system similar to Team Fortress 2, player stats and more. Hidden Path Entertainment also worked on the unreleased Xbox 360 port of CS:S, which would later become ![]() |
16 Nov 2004 | ![]() |
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PC: Windows, Mac, Linux | Remaster of Half-Life. It is critically panned by most gamers since 2013 due to the huge amount of bugs that were introduced when the game was updated to ![]() A unofficial fan remake of Half-Life, called Black Mesa was later started development in response of those criticisms, which was first released in 2012 without any Xen chapters and was much shorter, and later in 2020, a full release with contains the Xen chapters. |
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16 Nov 2004 | ![]() |
EA UK (PS3 port) | ![]() ![]() ![]() ![]() ![]() ![]() |
PC: Windows, Mac, Linux Console(s): Original Xbox, Xbox 360, PlayStation 3 |
Sequel to Half-Life, and later Half-Life: Alyx. Included on ![]() The game was set 20 years after the event of Half-Life, takes place in City 17, which is under Combine control. Prior to its release, it was delayed multiple times, and infamously leaked in Oct 2003. It was among the first games to require Steam in order to play. Half-Life 2's engine branch has been updated multiple times, first in 2006 with the release of Episode One, upgrading it to Source 2006, in 2007, upgraded to Source 2007 on consoles, and in 2010, upgraded to Source 2009 on PC, finally, Half-Life 2 was upgraded to the Source 2013 Singleplayer branch. In November 2024, Valve released a 20th anniversary update, which add Steam Workshop support, fixing several bugs, improved shaders (with option to use classic 2004/2006 particles/effects and Very High shader option), and made Half-Life 2: Lost Coast, Episode One and Episode One playable through Half-Life 2 main menu, without quiting the game and launch it seperately on Steam client. |
30 Nov 2004 | ![]() |
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PC: Windows, Mac, Linux | Multiplayer component of Half-Life 2. Now runs on Team Fortress 2 branch after 20th anniversary update. | |
26 Sep 2005 | ![]() |
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PC: Windows, Mac, Linux | Remake of Day of Defeat. Like Half-Life 2: Lost Coast, it also have features later added to Source 2006, such as HDR lighting. | |
27 Oct 2005 | ![]() |
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PC: Windows, Mac, Linux | Originally as part of Half-Life 2, which was cut at some point before it was released, and was developed after the leak happened but was ultimately cut, then later released in 2005 as a HDR lighting technology demo. It runs on a much newer engine which would soon later be called Source 2006, which was released with the next game, Half-Life 2: Episode One and Half-Life Deathmatch: Source. As of 2025, it runs on ![]() |
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1 May 2006 | ![]() |
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PC: Windows, Mac, Linux | Multiplayer component of Half-Life: Source. Now runs on Team Fortress 2 branch since February 18, 2025 update. | |
1 Jun 2006 | ![]() |
EA UK (PS3 port) | ![]() ![]() ![]() ![]() ![]() |
PC: Windows, Mac, Linux Console(s): Xbox 360, PlayStation 3 |
The game is the sequel to Half-Life 2, and the story begins after the Citadel reactor core was destroyed, Gordon and Alyx both survived the explosion. When it's come to technical, it used the ![]() ![]() |
10 Oct 2007 | ![]() |
EA UK (PS3 port) | ![]() ![]() ![]() ![]() |
PC: Windows, Mac, Linux Console(s): Xbox 360, PlayStation 3 |
A sequel to Half-Life 2: Episode One. The City 17 has been destroyed, and the Citadel was partially collapsed, Gordon and Alyx has survived the train crash. The game largely take places in White Forest. Story aside, when it's come to technical, it uses the ![]() ![]() |
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PC: Windows, Mac, Linux Console(s): Xbox 360, PlayStation 3, Nintendo Switch (part of Portal Companion Collection) |
A completely new game and IP from Valve, set in the Half-Life universe, and take places in Aperture Laboratories. It is a puzzle-based shooter game, allowing you to create portals, that link to one another on any flat and large enough surface. In 2023, an unofficially remastered version of the game, Portal with RTX, was released, which takes advantage of hardware that support ray-tracing, and adds PBR textures, high polygon models in order to improve the game graphics. Like the other two new games in The Orange Box package, it used the ![]() |
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PC: Windows, Mac, Linux Console(s): Xbox 360, PlayStation 3 | Sequel to Team Fortress Classic, focusing on cartoon graphics unlike the pre-release footage/screenshots, which aimed to be more realistic. This is the last game, along with 2 other games as part of The Orange Box pack to use the engine branch that requires Half-Life 2 assets to operate. The console version of the game is no longer updated, as opposed to PC version of the game, which is frequently updated. It has its own version of Source 2013 Multiplayer which is more up to date and has newer features in what's named the Team Fortress 2 branch. |
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17 Nov 2008 | ![]() |
Turtle Rock Studios (under Valve South) |
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PC: Windows, Mac Console(s): Xbox 360 |
A new multiplayer co-op game, with a horror zombie theme. It use a new engine branch which does not require Half-Life 2 assets in order to work, it also adds many new features and introduced VPKs. |
17 Nov 2009 | ![]() |
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PC: Windows, Mac, Linux Console(s): Xbox 360 |
Originally was planned to be an update for Left 4 Dead, it was later released as standalone game. Like Left 4 Dead, it also runs on the same L4D branch, but much newer. Like TF2, the console version ( ![]() This game was also ported to Source 2 back in 2014, but this version remains unreleased to this day, and one of its maps has been remade in Source 2 as a tech demo back in 2010, which its image was leaked in 2014. |
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19 Jul 2010 | ![]() |
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PC: Windows | A co-op alien shooter, which was a remake of the Unreal Tournament 2004 mod with the same name. It succeeded the ![]() |
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18 Apr 2011 | ![]() |
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PC: Windows, Mac, Linux Console(s): Xbox 360, PlayStation 3, Nintendo Switch (part of Portal Companion Collection) |
Has its own engine branch, and once again, introduced new features and succeeded ![]() |
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21 Aug 2012 | ![]() |
Hidden Path Entertainment | ![]() |
PC: Windows, Mac, Linux Console(s): Xbox 360, PlayStation 3 |
Sequel to Counter-Strike: Source, originally developed as a Xbox 360 port of Counter-Strike: Source before Valve eventually turned it into a new Counter-Strike game. The game runs on the CS:GO engine branch, which is based off of the Left 4 Dead engine branch with Portal 2 engine branch code. CS:GO used Source 1 engine until 2023, now uses the new Source 2 engine under the name Counter-Strike 2, replacing CS:GO (except the console version). Console version is no longer updated since 2013, but remains purchasable. Prior to being delisted, it was Free to Play on PC since 2018. |
9 Jul 2013 | ![]() |
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PC: Windows, Mac, Linux | Sequel to 2003's Warcraft III mod, Defense of the Ancients (retroactively called as Dota 1, DotA for short). Formerly using Source until 2015, when it was switched to Source 2, as part of Dota 2's Reborn update. This is also the last Valve game to be released on the Source engine. |