Category:QC commands: Difference between revisions
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Note:This documentation is far from complete. Please see category_talk:QC Commands for a list of commands yet to be looked at.
m (→Textures) |
m (→Animation) |
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*[[$jointsurfaceprop]] | *[[$jointsurfaceprop]] | ||
== | == Animations == | ||
*'''[[$sequence]]''' | *'''[[$sequence]]''' | ||
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*[[$append]] | *[[$append]] | ||
== | == Skeleton == | ||
*[[$hierarchy]] | *[[$hierarchy]] |
Revision as of 07:47, 6 May 2008
A QC file is a text-based script which instructs Studiomdl.exe how to compile an Studiomodel from one or more SMD files. QC stands for Quake C (the scripting language on which the Valve Data File format is based). A QCI file is a reusable or generic block of QC commands intended for use as an (optional) $include. You don't have to use the QCI files, but it can save a lot of work when appropriate. Many example .qc
and .qci
files can be found under sourcesdk_content/hl2/modelsrc
.

Getting startedFundamentals
TexturesAnimationsSkeleton
PhysicsHitboxes |
Utility |
Performance | |
Lighting | |
Facial animation | |
Locations
|
Subcategories
This category has the following 4 subcategories, out of 4 total.