Category:QC commands: Difference between revisions

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== Textures ==
== Textures ==
 
*[[$renamematerial]]
*[[$texturegroup]]
*[[$cdmaterials]]
*[[$cdmaterials]]
*[[$renamematerial]]
*[[$surfaceprop]]
*[[$surfaceprop]]
*[[$jointsurfaceprop]]
*[[$jointsurfaceprop]]

Revision as of 07:46, 6 May 2008

A QC file is a text-based script which instructs Studiomdl.exe how to compile an Studiomodel from one or more SMD files. QC stands for Quake C (the scripting language on which the Valve Data File format is based). A QCI file is a reusable or generic block of QC commands intended for use as an (optional) $include. You don't have to use the QCI files, but it can save a lot of work when appropriate. Many example .qc and .qci files can be found under sourcesdk_content/hl2/modelsrc.

Note.pngNote:This documentation is far from complete. Please see category_talk:QC Commands for a list of commands yet to be looked at.

Getting started

Fundamentals

Textures

Animation

Skeletons

Physics

Hitboxes

Utility

Performance

Lighting

Facial animation

Locations

Subcategories

This category has the following 4 subcategories, out of 4 total.