Category:QC commands: Difference between revisions
Jump to navigation
Jump to search
Note:This documentation is far from complete. Please see category_talk:QC Commands for a list of commands yet to be looked at.
(reverted facile deletion) |
m (→Textures) |
||
Line 18: | Line 18: | ||
== Textures == | == Textures == | ||
*[[$renamematerial]] | |||
*[[$texturegroup]] | |||
*[[$cdmaterials]] | *[[$cdmaterials]] | ||
*[[$surfaceprop]] | *[[$surfaceprop]] | ||
*[[$jointsurfaceprop]] | *[[$jointsurfaceprop]] |
Revision as of 07:46, 6 May 2008
A QC file is a text-based script which instructs Studiomdl.exe how to compile an Studiomodel from one or more SMD files. QC stands for Quake C (the scripting language on which the Valve Data File format is based). A QCI file is a reusable or generic block of QC commands intended for use as an (optional) $include. You don't have to use the QCI files, but it can save a lot of work when appropriate. Many example .qc
and .qci
files can be found under sourcesdk_content/hl2/modelsrc
.

Getting startedFundamentals
TexturesAnimationSkeletons
PhysicsHitboxes |
Utility |
Performance | |
Lighting | |
Facial animation | |
Locations
|
Subcategories
This category has the following 4 subcategories, out of 4 total.