VTF2TGA: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (Setting bug notice hidetested=1 param on page where the bug might not need tested in param specified)
(Rewrite Template:Lang to Template:LanguageBar. This action was performed by a bot.)
 
Line 1: Line 1:
{{lang|VTF2TGA}}
{{LanguageBar|VTF2TGA}}
{{vtf2tga|4}} is a primitive [[Command line|command-line]] tool used to convert files from the [[Valve Texture Format|VTF]] format to the [[TGA]] format. The tool can also decompile uncompressed HDR VTFs into [[PFM]] files, despite the name.
{{vtf2tga|4}} is a primitive [[Command line|command-line]] tool used to convert files from the [[Valve Texture Format|VTF]] format to the [[TGA]] format. The tool can also decompile uncompressed HDR VTFs into [[PFM]] files, despite the name.
:{{note|'''[[VTFEdit]]''' should be used as it's far more flexible and user-friendly, unless you need to work with HDR textures or need to do conversion in shell scripts, in which case {{no_vtf|3.1}} should be used.}}
:{{note|'''[[VTFEdit]]''' should be used as it's far more flexible and user-friendly, unless you need to work with HDR textures or need to do conversion in shell scripts, in which case {{no_vtf|3.1}} should be used.}}

Latest revision as of 17:42, 18 July 2025

English (en)Translate (Translate)

VTF2TGA VTF2TGA is a primitive command-line tool used to convert files from the VTF format to the TGA format. The tool can also decompile uncompressed HDR VTFs into PFM files, despite the name.

Note.pngNote:VTFEdit should be used as it's far more flexible and user-friendly, unless you need to work with HDR textures or need to do conversion in shell scripts, in which case no_vtf should be used.
Icon-Bug.pngBug:Counter-Strike: Global Offensive CS:GO will crash if an invalid input is used.

Usage

Syntax: vtf2tga -i <input vtf> [-o <output tga>] [-mip]

Options

-i<input vtf>
The input VTF. Doesn't need the filename extension.
-o<output tga>
Name of the output file. Doesn't need the filename extension; outputs .tga for standard textures and .pfm for HDR textures.
-mip
Optional, dumps all mipmaps from the input VTF.

See also

  • VTFEdit - a more flexible third-party alternative to VTF2TGA that uses a GUI.
  • no_vtf - a superior third-party alternative to VTF2TGA that keeps the console interface.