Half-Life 2: Update: Difference between revisions
(Added system requirements.) |
(HDR issues is not affected on HL2 Update. Both LDR and HDR are supported.) |
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*GPU: NVIDIA GeForce 6xxx series, ATI Radeon X1600, Intel HD Graphics 3000 (with 128MB [[WP:Video random-access memory|VRAM]])<!-- Old GPUs which HL2 supported at launch, can play the game in DX8, however some maps requires HDR (which is DX9 only), which requires more powerful GPU to handle. --> | *GPU: NVIDIA GeForce 6xxx series, ATI Radeon X1600, Intel HD Graphics 3000 (with 128MB [[WP:Video random-access memory|VRAM]])<!-- Old GPUs which HL2 supported at launch, can play the game in DX8, however some maps requires HDR (which is DX9 only), which requires more powerful GPU to handle. --> | ||
*[[WP:Direct3D|Direct3D]] 9.0 compatible [[WP:Video card|video card]] (with atleast DirectX 8.0 compatibility level or higher) | *[[WP:Direct3D|Direct3D]] 9.0 compatible [[WP:Video card|video card]] (with atleast DirectX 8.0 compatibility level or higher) | ||
{{Note|Due to Steam dropped support on Windows XP & Vista, users need run the game without Steam by running the {{code|hl2.exe}} executable directly. Achievements will be disabled when run without Steam.}} | {{Note|Due to Steam dropped support on Windows XP & Vista, users need run the game without Steam by running the {{code|hl2.exe}} executable directly. Achievements will be disabled when run without Steam.}} | ||
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*GPU: NVIDIA GeForce 8xxx series, ATI Radeon X1600, Intel HD Graphics 3000<br>OpenGL 2.1 compatible | *GPU: NVIDIA GeForce 8xxx series, ATI Radeon X1600, Intel HD Graphics 3000<br>OpenGL 2.1 compatible | ||
*Audio: OpenAL compatible | *Audio: OpenAL compatible | ||
{{Note|Mac version are no longer supported after macOS Catalina (10.15), due to this game only have 32-bit binaries. <br> | {{Note|Mac version are no longer supported after macOS Catalina (10.15), due to this game only have 32-bit binaries. <br> | ||
User can manually build Intel 64-bit/Apple Silicon version of HL2 by [https://www.applegamingwiki.com/wiki/Half-Life_2#Native following this guide]<!-- not sure if this is legal for it to be mention here as the guide rely on using the modified leaked source engine source code, through user can build HL2 for Apple Sillicon using official (non-leaked) code. -->.}} | User can manually build Intel 64-bit/Apple Silicon version of HL2 by [https://www.applegamingwiki.com/wiki/Half-Life_2#Native following this guide]<!-- not sure if this is legal for it to be mention here as the guide rely on using the modified leaked source engine source code, through user can build HL2 for Apple Sillicon using official (non-leaked) code. -->.}} | ||
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*GPU: NVIDIA GeForce 8xxx series, ATI Radeon X1600, Intel HD Graphics 3000<br>OpenGL 2.1 compatible | *GPU: NVIDIA GeForce 8xxx series, ATI Radeon X1600, Intel HD Graphics 3000<br>OpenGL 2.1 compatible | ||
*Audio: OpenAL compatible | *Audio: OpenAL compatible | ||
{{Note|The system requirements on Linux are unofficial, based off Windows/Mac info, as well as other Source games that support Linux, such as Portal 2.}} | {{Note|The system requirements on Linux are unofficial, based off Windows/Mac info, as well as other Source games that support Linux, such as Portal 2.}} | ||
Revision as of 03:45, 29 September 2024

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Supported OS:





Half-Life 2: Update is a mod released in 2015 that improves Half-Life 2 by fixing bugs and improving the graphics.
When Half-Life 2 was ported from Source 2006 to Source 2009 in 2010, there was some bugs and issues, which was listed here. Half-Life 2: Update fixed most of them while also improving the graphics, increasing draw distance, adding new effects without changing the core gameplay (aside from maps, which was slightly modified to add more Lambda Locator crates and symbols while keeping total as 45). Unlike the original (vanilla) Half-Life 2, this mod is completely standalone and have it's own separate saves, separate achievements, separate AppID and configs.
Features
- Complete lighting overhaul including enhanced lighting, more detailed world shadows, and full High Dynamic Range Lighting (HDR).
- The original Half-Life 2 maps are compiled for LDR only, with some of them are HDR only after 2010 update, but not both LDR and HDR.
- New particle effects and improved fog
- Countless bug fixes, correcting both visual and game-based issues.
- Large amount of bugs is fixed, including bugs that are introduced at launch,
/
version (Source 2007), and PC after 2010 (Source 2009).
- Community Commentary Mode
- Featuring voices from various YouTubers, including Caddicarus, Brutalmoose, Ricepirate, Balrog the Master, ProJared, and Ross Scott from Freeman's Mind
Bugs and Limitations

The game also lacks proper (Verified) Steam Deck support as it does not have Gamepad UI.
An unofficial patch to fix these issues can be found here at PCGW.
System Requirements
Windows:
- OS: XP, Vista, 7 or later
- CPU: 1.7 GHz and/or Dual-core
- RAM: 1GB RAM
- Disk space: 6.5 GB (15GB+ recommended)
- GPU: NVIDIA GeForce 6xxx series, ATI Radeon X1600, Intel HD Graphics 3000 (with 128MB VRAM)
- Direct3D 9.0 compatible video card (with atleast DirectX 8.0 compatibility level or higher)

OS X:
- OS X 10.5.8, 10.6.3 (up to 10.14.6)
- CPU: 2.0 GHz and/or Dual-core
- RAM: 1 GB
- Storage: 6.5 GB (15GB+ recommended)
- GPU: NVIDIA GeForce 8xxx series, ATI Radeon X1600, Intel HD Graphics 3000
OpenGL 2.1 compatible - Audio: OpenAL compatible

User can manually build Intel 64-bit/Apple Silicon version of HL2 by following this guide.
Linux:
- OS: Ubuntu 12.04, SteamOS 1.0 or later
Other Linux distros supported. - CPU: 2.0 GHz and/or Dual-core
- RAM: 1 GB
- Storage: 6.5 GB (15GB+ recommended)
- GPU: NVIDIA GeForce 8xxx series, ATI Radeon X1600, Intel HD Graphics 3000
OpenGL 2.1 compatible - Audio: OpenAL compatible

References
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