This article relates to the game "Half-Life 2". Click here for more information.
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|image = Software Cover - Half-Life 2.jpg
|image = Software Cover - Half-Life 2.jpg
|developer = [[Valve Corporation]]
|developer = [[Valve Corporation]]
|publisher = Sierra Entertainment (initial retail)<br>Electronic Arts (GotY edition)<br>Valve Corporation (digital)
|publisher = Sierra Entertainment (retail)<br>Valve Corporation
|series = [[Half-Life series]]
|series = [[Half-Life series]]
|releasedates = {{ExpandBox|title=November 16, 2004|'''Windows:'''<br>November 16, 2004<br>'''Xbox:'''<br>November 15, 2005<br>'''Xbox 360:'''<br>October 10, 2007<br>'''PlayStation 3:'''<br>December 11, 2007<br>'''macOS:'''<br>May 26, 2010<br>'''Linux:'''<br>May 9, 2013<br>'''Android'''<br>May 12, 2014<!--expand template-->}}
|releasedates = {{ExpandBox|title=November 16, 2004|'''Windows:'''<br>November 16, 2004<br>'''Xbox:'''<br>November 15, 2005<br>'''Xbox 360:'''<br>October 10, 2007<br>'''PlayStation 3:'''<br>December 11, 2007<br>'''macOS:'''<br>May 26, 2010<br>'''Linux:'''<br>May 9, 2013<br>'''Android'''<br>May 12, 2014<!--expand template-->}}
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|codelang = [[WP:C++|C++]]
|codelang = [[WP:C++|C++]]
|modsupport = Yes ({{code|custom}} folder and {{code|sourcemods}})
|modsupport = Yes ({{code|custom}} folder and {{code|sourcemods}})
|sdk = [[Source SDK]]<br>(See [[:Category:Half-Life 2 level design|Half-Life 2 level design]])
|sdk = [[Source SDK]]
|sysreq = <span></span>
|sysreq = <span></span>
* [[WP:Windows 7|Win 7]] or later
* [[WP:Windows 7|Win 7]] or later
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}}
}}
[[File:City17 trainstation.jpg|thumb|''"Welcome. Welcome to City 17. You have chosen, or been chosen, to relocate to one of our finest remaining urban centers."'']]
[[File:City17 trainstation.jpg|thumb|''"Welcome. Welcome to City 17. You have chosen, or been chosen, to relocate to one of our finest remaining urban centers."'']]
<span style="color:white; font-weight:bold">Half-Life 2</span> (abbreviated as '''HL2''') defines a new benchmark in gaming with startling realism and responsiveness. Powered by then-new [[Source]] technology, '''Half-Life 2''' features the most sophisticated in-game characters ever witnessed, advanced AI, stunning graphics and physical gameplay. This was the first game requiring installation of {{steamicon|1}} when it came out back in 2004.
<span style="color:white; font-weight:bold">Half-Life 2</span> (abreviado como '''HL2''') define uma nova referência em jogos com realismo e capacidade de resposta surpreendentes. Com a então nova tecnologia [[Source]], o '''Half-Life 2''' apresenta os personagens mais sofisticados já vistos no jogo, IA avançada, gráficos impressionantes e jogabilidade física. Esse foi o primeiro jogo que exigiu a instalação do {{steamicon|1}} quando foi lançado em 2004.


'''Half-Life 2''' is the sequel to the 1998 '''[[Half-Life]]'''. A sequel to '''Half-Life 2''' was released in 2006, titled '''[[Half-Life 2: Episode One]]'''. A virtual reality prequel was released in 2020, titled '''[[Half-Life: Alyx]]'''.
'''Half-Life 2''' é a sequência do jogo '''[[Half-Life]]''' de 1998. Uma sequência de '''Half-Life 2''' foi lançada em 2006, intitulada '''[[Half-Life 2: Episode One]]'''. Um prequel de realidade virtual foi lançado em 2020, intitulado '''[[Half-Life: Alyx]]'''.


'''Half-Life 2''' was [[Half-Life 2 (Xbox)|later ported]] for the [[WP:Xbox|Xbox]] console in 2005, as well as for the [[WP:Xbox 360|Xbox 360]] and [[WP:PlayStation 3|PlayStation 3]] in 2007, bundled under '''[[The Orange Box]]'''.
'''Half-Life 2''' foi [[Half-Life 2 (Xbox)|portado posteriormente]] para o console [[WP:Xbox|Xbox]] em 2005, bem como para o [[WP:Xbox 360|Xbox 360]] e [[WP:PlayStation 3|PlayStation 3]] em 2007, empacotado sob o título '''[[The Orange Box]]'''.


== Content ==
O jogo tem um número considerável de quebra-cabeças de física que não são comuns em jogos como [[WP:Doom (franchise)|Doom]], [[WP:Call of Duty|Call of Duty]] e [[WP:Halo (franchise)|Halo]]. Até mesmo o '''Half-Life''' tem menos quebra-cabeças.
* '''Half-Life 2''' maps (<code>hl2</code>)
 
== Conteúdos ==
* Mapas do '''Half-Life 2''' (<code>hl2</code>)
* Source shared (<code>hl2</code>)
* Source shared (<code>hl2</code>)
* '''Source 2013 Singleplayer''' engine branch
* '''Source 2013 Singleplayer''' engine branch


== RTX version ==
== Versão RTX ==
{{Main|Half-Life 2 RTX}}
{{Main|Half-Life 2 RTX}}
A ray-traced version of '''Half-Life 2''' is currently under development by Orbifold Studios, and promoted by [[WP:GeForce|Nvidia]], using Nvidia's RTX Remix tool.
Uma versão ray-traced de '''Half-Life 2''' está sendo desenvolvida atualmente pela Orbifold Studios e promovida pela [[WP:GeForce|Nvidia]], usando a ferramenta RTX Remix da Nvidia.


This version aims to remaster the entire game with new RTX lighting, RTX reflections, PBR textures, and a lot more without changing the core gameplay, similar to '''[[Portal RTX]]'''.
Essa versão tem como objetivo remasterizar todo o jogo com nova iluminação RTX, reflexos RTX, texturas PBR e muito mais, sem alterar a jogabilidade principal, semelhante ao '''[[Portal RTX]]'''.


== Chapters ==
== Capítulos ==
{{Chapters}}
{{Chapters}}


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{{main|:Category:Half-Life 2 NPCs}}
{{main|:Category:Half-Life 2 NPCs}}


== Credits ==
== Créditos ==
{{main|Half-Life 2 Credits}}
{{main|Half-Life 2 Credits}}
{{Expand|noborder=1|title=Half-Life 2 Credits|{{:Half-Life 2 Credits/nocat}}
{{Expand|noborder=1|title=Créditos de Half-Life 2|{{:Half-Life 2 Credits/nocat}}
}}
}}


== Limitations/Bugs ==
== Limitações/Bugs ==
*For more '''Half-Life 2''' bugs, see this [https://github.com/ValveSoftware/Source-1-Games/issues?q=is%3Aopen+is%3Aissue+label%3A%22Half-Life+2%22 GitHub] page.
*Para mais bugs do '''Half-Life 2''', veja isso [https://github.com/ValveSoftware/Source-1-Games/issues?q=is%3Aopen+is%3Aissue+label%3A%22Half-Life+2%22 página do GitHub] .
This section only list various bugs that are commonly encountered.
Esta seção lista apenas vários bugs que são comumente encontrados.
=== {{unresolved|bugs}} ===
=== {{unresolved|bugs|Bugs não resolvidos}} ===
The current version of '''Half-Life 2''' in Steam lacks LDR lighting on multiple game levels (starting from {{code|d1_eli_01}} until the end of [[Nova Prospekt]]). This means that if [[HDR]] is disabled (by selecting None or Bloom only in HDR settings), [[mat_fullbright]] will be set to 1, disabling lighting and making everything bright and flat ([https://github.com/ValveSoftware/Source-1-Games/issues/577 relevant GitHub issue]). Because of this, HDR is required to play the game.<br>This issue is not affected in previous version of the game (which use older engines and are compiled in LDR only), and is fixed in '''[[Half-Life 2: Update]]'''.
The current version of '''Half-Life 2''' in Steam lacks LDR lighting on multiple game levels (starting from {{code|d1_eli_01}} until the end of [[Nova Prospekt]]). This means that if [[HDR]] is disabled (by selecting None or Bloom only in HDR settings), [[mat_fullbright]] will be set to 1, disabling lighting and making everything bright and flat ([https://github.com/ValveSoftware/Source-1-Games/issues/577 relevant GitHub issue]). Because of this, HDR is required to play the game.<br>This issue is not affected in previous version of the game (which use older engines and are compiled in LDR only), and is fixed in '''[[Half-Life 2: Update]]'''.


=== {{resolved|bugs}} ===
=== {{resolved|bugs}} ===
There was a bug with the [[Dropship]]'s gun that was unable to turn, this makes the [[Sandtraps]] chapter much easier.{{Cite|1}} Presents since console release on [[WP:Xbox 360|X360]]/[[WP:Playstation 3|PS3]] (remains unfixed) and since 2010 engine update on PC.<br>Fixed in the current Steam version since 2022's the [[Steam Deck]] update of '''Half-Life 2'''. However, there are many third-party Source mods which may or may not include this fix; [[Fixing the Dropship gun|this page]] details how to fix it in your mod.
There was a bug with the [[Dropship]]'s gun that was unable to turn, this makes the [[Sandtraps]] chapter much easier.{{Cite|1}} Presents since console release on [[WP:Xbox 360|X360]]/[[WP:Playstation 3|PS3]] (remains unfixed) and since 2010 engine update on PC.<br>Fixed in the current Steam version since 2022's the [[Steam Deck]] update of '''Half-Life 2'''. Some third-party mods may or may not include this fix; [[Fixing the Dropship gun|this page]] details how to fix it in your mod.
 
=== Other limitations ===
=== Other limitations ===
{{Important|The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.}}
{{Important|The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.}}
Line 77: Line 77:


== Technical notes ==
== Technical notes ==
* In the 2006 version of the game, being underwater at [[d1_canals_01]], or in some area on that same map can cause performance drops. Fixed since 2010 with the engine update.
* In the 2006 version of the game, being underwater at [[d1_canals_01]], or in some area on that same map can cause performance drop. Fixed since 2010 with the engine update.
* Although Source [[mod]]s are often described as being "for Half-Life 2", they actually use the [[Source SDK Base]]. SDK Base is available to anyone who owns any Valve Source game and provides all of Half-Life 2's content (except [[BSP|maps]] and [[VCD|vcd scenes]]) on a static branch of the engine.
* Although Source [[mod]]s are often described as being "for Half-Life 2", they actually use [[Source SDK Base]]. SDK Base is available to anyone who owns any Valve Source game and provides all of Half-Life 2's content (except [[BSP|maps]] and [[VCD|vcd scenes]]) on a static branch of the engine.
* The Half-Life 2 Collectors Edition, which ships with the [[Source 2004|2004]] version of the game, does not require Steam to run or update (similar to the latest version), which means that it will run on older systems with Windows 2000 and earlier. Since around 2010 or 2013, Half-Life 2 no longer requires Steam to run after installing it through Steam, but features such as Achievements will be unavailable.
* The Half-Life 2 Collectors Edition, which ships with the [[Source 2004|2004]] version of the game, does not require Steam to run or update (similar to latest version), which meant that it will run on older systems with Windows 2000 and earlier.
* The 64-bit Windows version of Half-Life 2, which existed around 2005-2006, is no longer available.
* The 64-bit Windows version of Half-Life 2, which existed around 2005-2006, is no longer available.


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*[[WP:Direct3D|Direct3D]] 9.0 compatible [[WP:Video card|video card]] (with atleast DirectX 8.0 compatibility level or higher)
*[[WP:Direct3D|Direct3D]] 9.0 compatible [[WP:Video card|video card]] (with atleast DirectX 8.0 compatibility level or higher)
*Other: New Engine requires [[HDR]] to be enabled (due to this [https://github.com/ValveSoftware/Source-1-Games/issues/577 issue])
*Other: New Engine requires [[HDR]] to be enabled (due to this [https://github.com/ValveSoftware/Source-1-Games/issues/577 issue])
{{Note|The Steam version is no longer compatible with [[WP:Windows XP|XP]] and [[WP:Windows Vista|Vista]]{{confirm}} since the latest Steam Deck update.<br>User using these OS can downgrade to previous version of the game by using the {{code|previous}} beta branch (dated from Sep 2019). But please note that this older branch does not include all the bug fixes that were introduced with Steam Deck update.}}
{{Note|The Steam version is no longer compatible with [[WP:Windows XP|XP]] and [[WP:Windows Vista|Vista]]{{confirm}} since the latest Steam Deck update.<br>User using these OS can downgrade to previous version of the game by using the {{code|previous}} beta branch. But please note that this older branch does not include all the bug fixes that were introduced with Steam Deck update.}}


<p style="color:white; font-weight:bold">OS X:</p>
<p style="color:white; font-weight:bold">OS X:</p>

Revision as of 08:30, 15 September 2024

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Half-Life 2
Software Cover - Half-Life 2.jpg
Desenvolvedora(s)
Distribuidora(s)
Sierra Entertainment (retail)
Valve Corporation
Lançamento
November 16, 2004 
Windows:
November 16, 2004
Xbox:
November 15, 2005
Xbox 360:
October 10, 2007
PlayStation 3:
December 11, 2007
macOS:
May 26, 2010
Linux:
May 9, 2013
Android
May 12, 2014
Modo(s)
Plataforma(s)
Motor Gráfico
Steam AppID
Escrito em
Compatibilidade com Mods
Yes (custom folder and sourcemods)
Requisitos de Sistema
  • Win 7 or later
  • 1.7 GHz and/or Dual-core
  • 1 GB RAM
  • 6.5 GB disk space
  • NVIDIA GeForce 6xxx series, ATI Radeon X1600, Intel HD Graphics 3000
    with 128 MB VRAM
New Engine only. For details, see below
Distribuição
Retail, Steam
Site Oficial
Jogos Anteriores
Jogos Posteriores
"Welcome. Welcome to City 17. You have chosen, or been chosen, to relocate to one of our finest remaining urban centers."

Half-Life 2 (abreviado como HL2) define uma nova referência em jogos com realismo e capacidade de resposta surpreendentes. Com a então nova tecnologia Source, o Half-Life 2 apresenta os personagens mais sofisticados já vistos no jogo, IA avançada, gráficos impressionantes e jogabilidade física. Esse foi o primeiro jogo que exigiu a instalação do Steam quando foi lançado em 2004.

Half-Life 2 é a sequência do jogo Half-Life de 1998. Uma sequência de Half-Life 2 foi lançada em 2006, intitulada Half-Life 2: Episode One. Um prequel de realidade virtual foi lançado em 2020, intitulado Half-Life: Alyx.

Half-Life 2 foi portado posteriormente para o console Xbox em 2005, bem como para o Xbox 360 e PlayStation 3 em 2007, empacotado sob o título The Orange Box.

O jogo tem um número considerável de quebra-cabeças de física que não são comuns em jogos como Doom, Call of Duty e Halo. Até mesmo o Half-Life tem menos quebra-cabeças.

Conteúdos

  • Mapas do Half-Life 2 (hl2)
  • Source shared (hl2)
  • Source 2013 Singleplayer engine branch

Versão RTX

Main article:  Half-Life 2 RTX

Uma versão ray-traced de Half-Life 2 está sendo desenvolvida atualmente pela Orbifold Studios e promovida pela Nvidia, usando a ferramenta RTX Remix da Nvidia.

Essa versão tem como objetivo remasterizar todo o jogo com nova iluminação RTX, reflexos RTX, texturas PBR e muito mais, sem alterar a jogabilidade principal, semelhante ao Portal RTX.

Capítulos


NPCs

Créditos

Main article:  Half-Life 2 Credits
Créditos de Half-Life 2

These are the official credits for "Half-Life 2" as released in October 2004:

  • Viktor Antonov
  • Ted Backman
  • Kelly Bailey
  • Jeff Ballinger
  • Matt Bamberger
  • Aaron Barber
  • Yahn Bernier
  • Ken Birdwell
  • Derrick Birum
  • Chris Bokitch
  • Steve Bond
  • Matt Boone
  • Charlie Brown
  • Julie Caldwell
  • Dario Casali
  • Yvan Charpentier
  • Jess Cliffe
  • John Cook
  • Greg Coomer
  • Kellie Cosner
  • Scott Dalton
  • Kerry Davis
  • Jason Deakins
  • Ariel Diaz
  • Quintin Doroquez
  • Martha Draves
  • Laura Dubuk
  • Mike Dunkle
  • Mike Dussault
  • Rick Ellis
  • Dhabih Eng
  • Miles Estes
  • Adrian Finol
  • Bill Fletcher
  • Moby Francke
  • Pat Goodwin
  • Chris Green
  • Chris Grinstead
  • John Guthrie
  • Leslie Hall
  • Damarcus Holbrook
  • Tim Holt
  • Brian Jacobson
  • Erik Johnson
  • Jakob Jungels
  • Iikka Keranen
  • Eric Kirchmer
  • Marc Laidlaw
  • Jeff Lane
  • Tom Leonard
  • Doug Lombardi
  • Randy Lundeen
  • Scott Lynch
  • Ido Magal
  • Gary McTaggart
  • John Morello II
  • Bryn Moslow
  • Gabe Newell
  • Tri Nguyen
  • Jake Nicholson
  • Martin Otten
  • Kristen Perry
  • Bay Raitt
  • Alfred Reynolds
  • Dave Riller
  • Danika Rogers
  • David Sawyer
  • Aaron Seeler
  • Nick Shaffner
  • Taylor Sherman
  • Eric Smith
  • David Speyrer
  • Jay Stelly
  • Jeremy Stone
  • Mikel Thompson
  • Kelly Thornton
  • Carl Uhlman
  • Bill Van Buren
  • KayLee Vogt
  • Robin Walker
  • Josh Weier
  • Doug Wood
  • Matt T. Wood
  • Matt Wright

Voices:

  • Robert Guillaume - Dr. Eli Vance
  • Robert Culp - Dr. Wallace Breen
  • Lou Gossett, Jr. - Vortigaunt
  • Michelle Forbes - Dr. Judith Mossman
  • Merle Dandridge - Alyx Vance
  • Mike Shapiro - Barney Calhoun
  • Mike Shapiro - Gman
  • Harry S. Robins - Dr. Isaac Kleiner
  • Jim French - Father Grigori
  • John Patrick Lowrie - Citizens\Misc. characters
  • Mary Kae Irvin - Citizens\Misc. characters
  • Ellen McLain - Overwatch

Voice Casting:

  • Shana Landsburg\Teri Fiddleman

Voice Recording:

  • Pure Audio, Seattle, WA
  • LA Studios, LA, CA

Voice recording scheduling and logistics:

  • Pat Cockburn, Pure Audio

Translations:

  • SDL

Crack Legal Team:

  • Liam Lavery
  • Jason Holtman
  • Karl Quackenbush
  • Kristen Boraas
  • Kevin Rosenfield
  • Alan Bruggeman
  • Dennis Tessier

Thanks to the following for the use of their faces:

  • Jamil Mullen
  • Art Min
  • Larry 'The Count' Heard
  • Ted Cohrt
  • Roger Guay
  • Frank Sheldon
  • Travis Dunlop
  • Daniel Dociu
  • Van Crowder
  • Joey Paresa
  • Chau Luu
  • Kim Harris-Jones
  • Michael S. Smith
  • Joe Cairo
  • Naomi Cotton
  • Sandro Consi
  • Lakeetra Gilbert
  • Erdin Grcic
  • Kanisha Speyrer
  • Warren Slough

Special thanks to everyone at:

  • Alienware
  • ATI
  • Dell
  • Falcon Northwest
  • Havok
  • SOFTIMAGE
  • and Don Kemmis, SLK Technologies

Limitações/Bugs

Esta seção lista apenas vários bugs que são comumente encontrados.

Unresolved bugs

The current version of Half-Life 2 in Steam lacks LDR lighting on multiple game levels (starting from d1_eli_01 until the end of Nova Prospekt). This means that if HDR is disabled (by selecting None or Bloom only in HDR settings), mat_fullbright will be set to 1, disabling lighting and making everything bright and flat (relevant GitHub issue). Because of this, HDR is required to play the game.
This issue is not affected in previous version of the game (which use older engines and are compiled in LDR only), and is fixed in Half-Life 2: Update.

Resolved bugs

There was a bug with the Dropship's gun that was unable to turn, this makes the Sandtraps chapter much easier.[1] Presents since console release on X360/PS3 (remains unfixed) and since 2010 engine update on PC.
Fixed in the current Steam version since 2022's the Steam Deck update of Half-Life 2. Some third-party mods may or may not include this fix; this page details how to fix it in your mod.

Other limitations

Icon-Important.pngImportante:The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

As of May 26, 2010, the branch of Source under which Half-Life 2 originally ran on Source 2006 no longer exists on Steam, and subsequently replaced by the updated Source 2009 (which later was upgraded again to Source 2013. Some old mods which base themselves directly on the game (as opposed to Source SDK Base) are unlikely to work any more.
This also meant that support for running Half-Life 2 on Windows 9x/ME/2000 have been also dropped.

Technical notes

  • In the 2006 version of the game, being underwater at d1_canals_01, or in some area on that same map can cause performance drop. Fixed since 2010 with the engine update.
  • Although Source mods are often described as being "for Half-Life 2", they actually use Source SDK Base. SDK Base is available to anyone who owns any Valve Source game and provides all of Half-Life 2's content (except maps and vcd scenes) on a static branch of the engine.
  • The Half-Life 2 Collectors Edition, which ships with the 2004 version of the game, does not require Steam to run or update (similar to latest version), which meant that it will run on older systems with Windows 2000 and earlier.
  • The 64-bit Windows version of Half-Life 2, which existed around 2005-2006, is no longer available.

System Requirements

Windows (Old Engine):

  • OS: Windows 98 / ME, 2000, XP or later
  • CPU: 1.2 GHz
  • RAM: 256 MB
  • Disk space: 4.5 GB
  • Nvidia GeForce FX 5700, ATI Radeon 9500 (with 128MB VRAM)
  • Direct3D 9.0 compatible video card (with atleast DirectX 7.0 compatibility level or higher)

Windows (New Engine):

  • OS: Windows 7 or later
  • CPU:1.7 GHz and/or Dual-core
  • RAM:1GB RAM
  • Disk space: 6.5 GB (15GB+ recommended)
  • GPU: NVIDIA GeForce 6xxx series, ATI Radeon X1600, Intel HD Graphics 3000 (with 128MB VRAM)
  • Direct3D 9.0 compatible video card (with atleast DirectX 8.0 compatibility level or higher)
  • Other: New Engine requires HDR to be enabled (due to this issue)
Note.pngNotar:The Steam version is no longer compatible with XP and Vista[confirmar] since the latest Steam Deck update.
User using these OS can downgrade to previous version of the game by using the previous beta branch. But please note that this older branch does not include all the bug fixes that were introduced with Steam Deck update.

OS X:

  • OS X 10.5.8, 10.6.3 (up to 10.14.6)
  • CPU: 2.0 GHz and/or Dual-core
  • RAM: 1 GB
  • Storage: 6.5 GB (15GB+ recommended)
  • GPU: NVIDIA GeForce 8xxx series, ATI Radeon X1600, Intel HD Graphics 3000
    OpenGL 2.1 compatible
  • Audio: OpenAL compatible
  • Other: HDR is required to be enabled (see above)
Note.pngNotar:Mac version are no longer supported after macOS Catalina (10.15), due to this game only have 32-bit binaries. Valve later removed macOS binaries in June 12, 2024.
User can manually build Intel 64-bit/Apple Silicon version of HL2 by following this guide.

Linux:

  • OS: Ubuntu 12.04, SteamOS 1.0 or later
    Other Linux distros supported.
  • CPU: 2.0 GHz and/or Dual-core
  • RAM: 1 GB
  • Storage: 6.5 GB (15GB+ recommended)
  • GPU: NVIDIA GeForce 8xxx series, ATI Radeon X1600, Intel HD Graphics 3000
    OpenGL 2.1 compatible
  • Audio: OpenAL compatible
  • Other: HDR is required to be enabled (see above)
Note.pngNotar:The system requirements for Half-Life 2 Half-Life 2 on Linux are unofficial, based off Windows/Mac info, as well as other Source games that support Linux, such as Portal 2.

See also

External links

References

References
1. User:leonidakarlach (June 10, 2024). YouTube logo Half-Life 2 - The one Dropship gun bug that ruins the Sandtraps chapter (Now fixed). YouTube.
Note.pngNotar:The bugs shown on the video are recorded from Half-Life 2: Update Half-Life 2: Update (both unpatched and unofficially patched), but these also applies to original version of Half-Life 2 Half-Life 2 (since 2007 for consoles, 2010 for PC, was fixed on PC in 2022).
. Retrieved on June 10, 2024.