Category:Zh/Particle System: Difference between revisions
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{{category newcolumn|rowspan=1|width=50%|background-color=#F7F7F7|border-color=lightgray}} | {{category newcolumn|rowspan=1|width=50%|background-color=#F7F7F7|border-color=lightgray}} | ||
== 概述 == | == 概述 == | ||
* {{L|Particle_System_Overview|粒子系统概览}} | * {{L|Particle_System_Overview|粒子系统概览}} | ||
* {{L|Particle_Editor|粒子编辑器}} | * {{L|Particle_Editor|粒子编辑器}} | ||
* {{L|Animated_Particles|动画粒子}} | * {{L|Animated_Particles|动画粒子}} | ||
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== 入门教程 == | == 入门教程 == | ||
* {{L|Creating A Fire Particle|创建火焰粒子}} | * {{L|Creating A Fire Particle|创建火焰粒子}} | ||
* {{L4d2}} {{L|L4D2 Custom Particle Effects Tutorial|求生之路2自定义粒子效果入门教程}} | * {{L4d2}} {{L|L4D2 Custom Particle Effects Tutorial|求生之路2自定义粒子效果入门教程}} | ||
* {{L|Particle Muzzle Flash|枪口火焰粒子}} | * {{L|Particle Muzzle Flash|枪口火焰粒子}} | ||
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== 组件 == | == 组件 == | ||
* {{L|Particle System Properties|属性}} | * {{L|Particle System Properties|属性}} | ||
* {{L|Particle System Renderers|渲染器}} | * {{L|Particle System Renderers|渲染器}} | ||
* {{L|Particle System Emitters|发射器}} | * {{L|Particle System Emitters|发射器}} | ||
* {{L|Particle System Initializers|初始化器}} | * {{L|Particle System Initializers|初始化器}} (另见:{{LCategory|Particle initializers|分类:粒子初始化器}}) | ||
* {{L|Particle System Operators|操作器}} | * {{L|Particle System Operators|操作器}} (另见:{{LCategory|Particle operators|分类:粒子操作器}}) | ||
* {{L|Control Point (particles)|挂点}} | * {{L|Control Point (particles)|挂点}} | ||
* {{L|Particle System Children|子系统}} | * {{L|Particle System Children|子系统}} | ||
* {{L|Particle System Constraints|约束器}} | * {{L|Particle System Constraints|约束器}} | ||
* {{L|Particle System Forces|作用力}} | * {{L|Particle System Forces|作用力}} | ||
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Latest revision as of 23:48, 2 September 2024
粒子系统是使用大量小物体的组合来模拟一些伪3D视觉效果的系统。可以参阅粒子系统概览 来获取详细描述,以及简要的入门教程。
本分类还记录了粒子编辑器 ,它是Source 2007及后续引擎自带的引擎工具 。
概述入门教程组件 |
应用专用粒子系统 |
Pages in category "Zh/Particle System"
The following 10 pages are in this category, out of 10 total.