Category:Zh/Particle System: Difference between revisions
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'''粒子系统'''是使用大量小物体的组合来模拟一些伪3D视觉效果的系统。可以参阅 | '''粒子系统'''是使用大量小物体的组合来模拟一些伪3D视觉效果的系统。可以参阅{{L|Particle System Overview|粒子系统概览}}来获取详细描述,以及简要的入门教程。 | ||
本分类还记录了 | 本分类还记录了{{L|Particle Editor|粒子编辑器}},它是Source 2007及后续引擎自带的{{L|Engine tools|引擎工具}}。 | ||
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== 概述 == | == 概述 == | ||
* | * {{L|Particle_System_Overview|粒子系统概览}} [[File:cn.png]] | ||
* | * {{L|Particle_Editor|粒子编辑器}} | ||
* | * {{L|Animated_Particles|动画粒子}} | ||
* | * {{L|PCF_File_Format|PCF 文件格式}} | ||
* | * {{L|SpriteCard|SpriteCard 渲染器}} | ||
== 入门教程 == | == 入门教程 == | ||
* | * {{L|Creating A Fire Particle|创建火焰粒子}} [[File:cn.png]] | ||
* {{L4d2}} | * {{L4d2}} {{L|L4D2 Custom Particle Effects Tutorial|求生之路2自定义粒子效果入门教程}} | ||
* | * {{L|Particle Muzzle Flash|枪口火焰粒子}} | ||
* | * {{L|L4D Style Muzzle Smoke|求生之路1风格的枪口烟}} | ||
== 组件 == | == 组件 == | ||
* | * {{L|Particle System Properties|属性}} [[File:cn.png]] | ||
* | * {{L|Particle System Renderers|渲染器}} [[File:cn.png]] | ||
* | * {{L|Particle System Emitters|发射器}} [[File:cn.png]] | ||
* | * {{L|Particle System Initializers|初始化器}} [[File:cn.png]] (另见:{{LCategory|Particle initializers|分类:粒子初始化器}}) | ||
* | * {{L|Particle System Operators|操作器}} [[File:cn.png]] (另见:{{LCategory|Particle operators|分类:粒子操作器}}) | ||
* | * {{L|Control Point (particles)|挂点}} [[File:cn.png]] | ||
* | * {{L|Particle System Children|子系统}} | ||
* | * {{L|Particle System Constraints|约束器}} [[File:cn.png]] | ||
* | * {{L|Particle System Forces|作用力}} [[File:cn.png]] | ||
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== 应用 == | == 应用 == | ||
* | * {{L|Particles On Models|模型上的粒子}} | ||
* | * {{L|Particles In Animations|动画中的粒子}} | ||
* | * {{L|Particles In Code|代码中的粒子}} | ||
* | * {{L|Particles Troubleshooting|疑难问题解答}} | ||
* | * {{L|Particles_manifest.txt|粒子清单文件 Particles_manifest.txt}} | ||
== 专用粒子系统 == | == 专用粒子系统 == | ||
* | * {{L|Impact Effects|冲击效果}} | ||
== == | == == | ||
* | * {{L|Half-Life_2:_Episode_Two_Particle_Effect_List|半条命2:第二章粒子列表}} | ||
* | * {{L|List_of_L4D_Particles|求生之路粒子列表}} | ||
* | * {{L|List_of_L4D2_Particles|求生之路2粒子列表}} | ||
* | * {{L|List_of_Portal_Particles|传送门粒子列表}} | ||
* | * {{L|List_of_Portal_2_Particles|传送门2粒子列表}} | ||
* | * {{L|List_of_CSS_Particles|反恐精英:起源粒子列表}} | ||
* | * {{L|List_of_CS_GO_Particles|反恐精英:全球攻势粒子列表}} | ||
* | * {{L|List_of_TF2_Particles|军团要塞2粒子列表}} | ||
* | * {{L|List_of_Alien_Swarm_particles|异星虫群粒子列表}} | ||
[[Category:Particle Effects]] | [[Category:Particle Effects]] |
Revision as of 10:30, 11 July 2024
粒子系统是使用大量小物体的组合来模拟一些伪3D视觉效果的系统。可以参阅粒子系统概览 来获取详细描述,以及简要的入门教程。
本分类还记录了粒子编辑器 ,它是Source 2007及后续引擎自带的引擎工具 。
概述入门教程组件 |
应用专用粒子系统 |
Pages in category "Zh/Particle System"
The following 10 pages are in this category, out of 10 total.