UnrealMapDrawTool: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
Line 26: Line 26:
==Media==
==Media==
[[File:Draw menu.png|thumb|left|Main editor window]]
[[File:Draw menu.png|thumb|left|Main editor window]]
* Main editor window menu.
[[File:Main menu.png|thumb|left|Startup editor menu]]
[[File:Main menu.png|thumb|left|Startup editor menu]]
* Startup editor window menu.


==External links==
==External links==

Revision as of 07:24, 9 March 2024

UnrealMapDrawTool is a GoldSrc GoldSrc map painting tool. Using only one mouse possible to create GoldSrc maps like small aim_ or big corridors. Using multiple layers possible to create more harder maps.

Features

  • Support multiple layers map painting
  • Own .umd map format to save/load maps
  • Create entities like player start positions, water and others
  • Plugin for JACK hammer(Import .umd)

Drawbacks

  • No preview map in real time in 3D
  • No tools like Paint (line, radius, etc..)

System requirements

Windows Windows
Minimum
Operating system (OS) Windows Microsoft Windows XP
Processor (CPU) 1.0 GHz
System memory (RAM) 512MB
Hard disk drive (HDD/SSD)

Media

Main editor window
  • Main editor window menu.
Startup editor menu
  • Startup editor window menu.

External links