UnrealMapDrawTool: Difference between revisions

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==Features==
==Features==
* Support multiple layers map painting.
* Support multiple layers map painting
* Own map format to save/load maps.
* Own map format to save/load maps
* Create entities like [[info_player_start_(GoldSrc)|player start]] positions, [[func_water (GoldSrc)|water]] and others.
* Create entities like [[info_player_start_(GoldSrc)|player start]] positions, [[func_water (GoldSrc)|water]] and others
* Plugin for JACK hammer.
* Plugin for JACK hammer(Import .umd)


== Drawbacks ==
== Drawbacks ==

Revision as of 05:11, 9 March 2024

UnrealMapDrawTool is a GoldSrc GoldSrc map painting tool. Using only one mouse possible to create GoldSrc maps like small aim_ or big corridors. Using multiple layers possible to create more harder maps.

Features

  • Support multiple layers map painting
  • Own map format to save/load maps
  • Create entities like player start positions, water and others
  • Plugin for JACK hammer(Import .umd)

Drawbacks

  • No preview map in real time in 3D
  • No tools like Paint (line, radius, etc..)

System requirements

Windows Windows
Minimum
Operating system (OS) Windows Microsoft Windows XP
Processor (CPU) 1.0 GHz
System memory (RAM) 512MB
Hard disk drive (HDD/SSD)

Media

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External links