Template:L4D level intro pages: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(use strings from strings subpage instead)
(documentation)
Line 1: Line 1:
{{Doc}}
<onlyinclude><includeonly>
# [[L4D Level Design/Getting_Started|{{L4D level intro pages/strings|Getting Started}}]]
# [[L4D Level Design/Getting_Started|{{L4D level intro pages/strings|Getting Started}}]]
# [[L4D Level Design/Your First L4D Level|{{L4D level intro pages/strings|Your First L4D Level}}]]
# [[L4D Level Design/Your First L4D Level|{{L4D level intro pages/strings|Your First L4D Level}}]]
Line 17: Line 19:
# [[L4D Level Design/Additional Finale Components|{{L4D level intro pages/strings|Additional Finale Components}}]]
# [[L4D Level Design/Additional Finale Components|{{L4D level intro pages/strings|Additional Finale Components}}]]
# [[L4D Level Design/Versus Maps|{{L4D level intro pages/strings|Versus Maps}}]]
# [[L4D Level Design/Versus Maps|{{L4D level intro pages/strings|Versus Maps}}]]
</includeonly></onlyinclude>

Revision as of 16:07, 12 February 2024

English (en)Deutsch (de)Esperanto (eo)Español (es)Français (fr)Suomi (fi)Hrvatski (hr)Magyar (hu)Italiano (it)日本語 (ja)한국어 (ko)Nederlands (nl)Polski (pl)Português (pt)Português do Brasil (pt-br)Русский (ru)Slovenčina (sk)Svenska (sv)Türkçe (tr)Українська (uk)Tiếng Việt (vi)中文 (zh)中文(臺灣) (zh-tw)
Curly brackets white.pngTemplate Documentation [view] [edit]
Icon-translate.png Available doc translations
View
Page history
Icon-translate.png
This template uses a strings subpage
Please follow the format on this subpage(s) to add translations.

This template is the sub-template of {{L4D level intro menu}}. It stores the pages that the base template uses.

Translations

The used strings are on the strings subpage. Please follow the format to add translations for them.

Preview

  1. Getting Started
  2. Your First L4D Level
  3. Ladders
  4. Visibility
  5. Nav Meshes
  6. Advanced Nav Editing
  7. Nav Flow
  8. Checkpoints (Part 2)
  9. Outdoor Levels
  10. Level Organization
  11. Level Standards
  12. Clip Brushes
  13. Elevators
  14. Panic Events
  15. Breakable Walls
  16. Finale Events (Part 2, Part 3)
  17. Additional Finale Components
  18. Versus Maps