Category:Black Mesa level design: Difference between revisions
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== Black Mesa Entities == | == Black Mesa Entities == | ||
* | *{{ent|func_tank}} | ||
* | *{{ent|func_tank_combine_cannon}} | ||
* | *{{ent|func_tankairboatgun}} | ||
* | *{{ent|func_tanklaser}} | ||
* | *{{ent|func_tankmortar}} | ||
* | *{{ent|func_tankphyscannister}} | ||
* | *{{ent|env_cascade_light}} | ||
* | *{{ent|env_tonemap_controller}} | ||
* | *{{ent|info_player_deathmatch}} | ||
* | *{{ent|info_player_start}} | ||
* | *{{ent|item_healthcharger}} | ||
* | *{{ent|item_suitcharger}} | ||
* | *{{ent|light_dynamic}} | ||
* | *{{ent|npc_barnacle}} | ||
* | *{{ent|npc_headcrab}} | ||
* | *{{ent|npc_headcrab_black}} | ||
* | *{{ent|npc_headcrab_fast}} | ||
* | *{{ent|shadow_control}} | ||
== Black Mesa Specific Entities == | == Black Mesa Specific Entities == | ||
* | *{{ent|func_conveyor_bms}} | ||
* | *{{ent|godrays_settings}} | ||
* | *{{ent|Env_lensflare}} | ||
* | *{{ent|info_player_scientist}} | ||
* | *{{ent|info_player_marine}} | ||
* | *{{ent|NewLight_Point}} | ||
* | *{{ent|NewLight_Spot}} | ||
* | *{{ent|NewLight_Dir}} | ||
* | *{{ent|NewLights_settings}} | ||
* | *{{ent|NewLights_Spawner}} | ||
* | *{{ent|Newlights_gbuffersettings}} | ||
* | *{{ent|prop_physics_teleprop}} | ||
* | *{{ent|prop_physics_psychokinesis}} | ||
== Black Mesa Specific Shaders == | == Black Mesa Specific Shaders == |
Revision as of 07:14, 11 January 2024
This category contains articles relating specifically to Level Design for Black Mesa (Source). Feel free to contribute your own ideas.
Getting startedDesignConstructing ElementsTutorials |
Black Mesa Entities
Black Mesa Specific Entities
Black Mesa Specific ShadersGame ModesExternal links
Addition Information
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Pages in category "Black Mesa level design"
The following 4 pages are in this category, out of 4 total.