Portal 2 Puzzle Maker/Button: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
mNo edit summary
m (Added navbox)
Line 42: Line 42:
** Infinity: The connected item(s) will be permanently enabled.
** Infinity: The connected item(s) will be permanently enabled.


[[Category:Portal 2 Puzzle Maker]]
{{puzzlemaker-navbox}}

Revision as of 04:14, 25 May 2012

Stub

This article or section is a stub. You can help by expanding it.

[[::Category:Portal 2 Puzzle Maker|Portal 2 Puzzle Maker | ← :Category:Portal 2 Puzzle Maker|Portal 2 Puzzle Maker ]]
This article contains content specific to the Portal 2 Puzzle Maker. For the Authoring Tools equivalent, see Button (Portal 2).

Buttons are a testing element in Portal puzzles. They can be connected to other testing elements to activate them. The Portal 2 Puzzle Maker includes 4 types of buttons.

Button

The ordinary button

Flat, round buttons. Activated when the player stands on it, or when any type of cube or sphere is placed on it.

Item Properties

  • Button Type
    • Turns this button into the selected type (Weighted, Cube, Sphere)

Cube Button

The cube-specific floor button.

Variety of the standard button. Can only be activated by placing a type of cube on it.

Item Properties

  • Button Type
    • Turns this button into the selected type (Weighted, Cube, Sphere)

Sphere Button

The sphere-specific floor button.

Variety of the standard button. Can only be activated by placing a sphere in it.

Item Properties

  • Button Type
    • Turns this button into the selected type (Weighted, Cube, Sphere)

Pedestal Button

The pedestal button

Tall, player-height button, activated by pressing the USE key (E by default). This button can be rotated to face any of the cardinal directions.

Item Properties

  • Timing
    • 3 to 30 seconds: The connected item(s) will be enabled upon pressing the button, and disabled after the specified amount of time.
    • Infinity: The connected item(s) will be permanently enabled.