Category:Sensor Brush Entities: Difference between revisions

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'''Sensor Brush Entities''' use [[Brush]] geometry (rather than [[Studiomodel]] or [[Sprite]] geometry) to define a volume which is used to trigger events when an entity enters it.
'''Sensor Brush Entities''' use [[Brush]] geometry (rather than [[Studiomodel]] or [[Sprite]] geometry) to define a volume which is used to trigger events when an entity enters it.
* Sensor brushes are generally [[NotSolid]] and invsible.  
* Sensor brushes are generally [[NotSolid]] and invsible.  
* Sensors are passive: activated on touch, whereas switches and buttons require specific activation.
* Some sensors are used simply to fire [[Inputs and Outputs|I/O events]] when triggered, whilst others have a specific localised effects on entities in touch with the brush.
* Use the [[Template:sensor_brush]] to include entities in this category.
* Use the [[Template:sensor_brush]] to include entities in this category.
[[category:Brush Entities]]
[[category:Brush Entities]]

Revision as of 19:47, 10 May 2008

Sensor Brush Entities use Brush geometry (rather than Studiomodel or Sprite geometry) to define a volume which is used to trigger events when an entity enters it.

  • Sensor brushes are generally NotSolid and invsible.
  • Sensors are passive: activated on touch, whereas switches and buttons require specific activation.
  • Some sensors are used simply to fire I/O events when triggered, whilst others have a specific localised effects on entities in touch with the brush.
  • Use the Template:sensor_brush to include entities in this category.