Source 2004: Difference between revisions
m (Kr0tchet moved page Source 2004 to Source 2004/en) |
No edit summary |
||
Line 1: | Line 1: | ||
{{ | {{langsp}} | ||
{{stub}} | {{stub}} | ||
{{src04|4}} is the original build of the {{Source|3.1}} engine that {{hl2|3.1}}, {{hls|3.1}} and {{css|3.1}} shipped with. It was succeeded by the {{src06|3.1}} engine branch with the release of {{hl2ep1|3.1}}. No current [[Valve]] titles hosted on [[Steam]] use this branch, and it is outdated. One game, {{vtmb|4}}, currently on [[Steam]], still run on the custom version of the engine that was similar to the Half-Life 2 Beta leak, but with proprietary texture format and [[BSP]] version 17, and another game, {{sin|4}}, used a last?{{confirm}} build of Source 2004 containing few commands which was related to the [[HDR|HDR Rendering]] that was non-functional (<code>"mat_hdr_enabled"</code>). | {{src04|4}} is the original build of the {{Source|3.1}} engine that {{hl2|3.1}}, {{hls|3.1}} and {{css|3.1}} shipped with. It was succeeded by the {{src06|3.1}} engine branch with the release of {{hl2ep1|3.1}}. No current [[Valve]] titles hosted on [[Steam]] use this branch, and it is outdated. One game, {{vtmb|4}}, currently on [[Steam]], still run on the custom version of the engine that was similar to the Half-Life 2 Beta leak, but with proprietary texture format and [[BSP]] version 17, and another game, {{sin|4}}, used a last?{{confirm}} build of Source 2004 containing few commands which was related to the [[HDR|HDR Rendering]] that was non-functional (<code>"mat_hdr_enabled"</code>). | ||
Line 12: | Line 12: | ||
{{Branch-navbox}} | {{Branch-navbox}} | ||
Revision as of 01:41, 27 May 2023
Source 2004 is the original build of the Source engine that Half-Life 2, Half-Life: Source and Counter-Strike: Source shipped with. It was succeeded by the Source 2006 engine branch with the release of Half-Life 2: Episode One. No current Valve titles hosted on Steam use this branch, and it is outdated. One game,
Vampire: The Masquerade – Bloodlines, currently on Steam, still run on the custom version of the engine that was similar to the Half-Life 2 Beta leak, but with proprietary texture format and BSP version 17, and another game,
SiN, used a last?[confirm] build of Source 2004 containing few commands which was related to the HDR Rendering that was non-functional (
"mat_hdr_enabled"
).
Availability
Source code for this branch is not publicly available.
The following games are still based on, or currently using Source 2004:
- 2004
Vampire: The Masquerade – Bloodlines (Beta version)
- 2005
Half-Life 2 - Xbox only.
- 2006
SiN