User:Brandished: Difference between revisions
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Note:Below is just some references I made for myself as to what sections I'm looking into touching up and what stuff I've changed recently.
Brandished (talk | contribs) m (→My Checklist) |
Brandished (talk | contribs) (updated) |
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:[[func_door_rotating]] | :[[func_door_rotating]] | ||
:[[func_nobuild]] | :[[func_nobuild]] | ||
:[[TF2/Flag Based Goal Systems]] | :[[TF2/Flag Based Goal Systems]] | ||
:[[QuArK]] | :[[QuArK]] | ||
:[[Team Fortress 2 Level Creation]] | :[[Team Fortress 2 Level Creation]] | ||
:[[Left 4 Dead]] | |||
:[[Creating a Spawnroom|TF2: Creating a Spawnroom]] | :[[Creating a Spawnroom|TF2: Creating a Spawnroom]] | ||
:[[Image Hosting Sites]] | |||
:[[File Hosting Sites]] | |||
:[[:Category:Dead_Mods]] | |||
:[[:Category:HL2 Third Party Mods]] | :[[:Category:HL2 Third Party Mods]] | ||
: | |||
'''Recent changes:''' | |||
:[[Modding_Sites]] | :[[Modding_Sites]] | ||
:[[ | :[[Navigation Meshes]] | ||
:[[:Category:Level_Design|Category:Level Design]] | :[[:Category:Level_Design|Category:Level Design]] | ||
:[[Your First Left 4 Dead Map]] | :[[Your First Left 4 Dead Map]] | ||
:[[Common L4D Mapping Problems]] | :[[Common L4D Mapping Problems]] | ||
:[[TF2/Setting_the_cap_point_layout]] | :[[TF2/Setting_the_cap_point_layout]] | ||
:[[:TF2/Flag Game Types|TF2 Flag Game Types]] | :[[:TF2/Flag Game Types|TF2 Flag Game Types]] | ||
:[[Template:OutputsTable]] | |||
:[[Help:Editing]] | :[[Help:Editing]] | ||
:[[Counter-Strike: Source Level Creation]] | |||
'''My Experiments / Articles ideas / Works in progress:''' | '''My Experiments / Articles ideas / Works in progress:''' | ||
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:[[:User:Brandished/Sandbox_1|Thumbnails and image scaling]] | :[[:User:Brandished/Sandbox_1|Thumbnails and image scaling]] | ||
:[[:User:Brandished/Sandbox_2|Sky List idea]] | :[[:User:Brandished/Sandbox_2|Sky List idea]] | ||
:[[:User:Brandished/Sandbox_3|Choosing the proper image format]]<!-- | :[[:User:Brandished/Sandbox_3|Choosing the proper image format]]<!-- --> | ||
:[[:User:Brandished/Sandbox_4|Sandbox_4]] | :[[:User:Brandished/Sandbox_4|Sandbox_4]] | ||
:[[:User:Brandished/Sandbox_5|Redesign idea for "Category:Level Design"]] | :[[:User:Brandished/Sandbox_5|Redesign idea for "Category:Level Design"]] | ||
:[[:User:Brandished/Sandbox_6|My TF2 Mapping Config]] | :[[:User:Brandished/Sandbox_6|My TF2 Mapping Config]] | ||
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:[[Level Design Video Tutorials]] | :[[Level Design Video Tutorials]] | ||
::Touch up layout | ::Touch up layout | ||
:[[TF2/Making_an_Arena_map]] | :[[TF2/Making_an_Arena_map]] | ||
::Add info on spawn areas and resupply items | ::Add info on spawn areas and resupply items | ||
:[[L4D Mapping Notes]] | :[[L4D Mapping Notes]] | ||
::Finish up sections and split off into complete articles | ::Finish up sections and split off into complete articles | ||
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:[[Level Transitions]] | :[[Level Transitions]] | ||
::Work on layout, add info, currently a [[:Category:stubs|stub]] | ::Work on layout, add info, currently a [[:Category:stubs|stub]] | ||
|} | |} |
Revision as of 14:59, 23 March 2009
If at first you don't succeed, EDIT, EDIT AGAIN!
I've been enjoying the Half-Life series and it's various iterations since I picked up the original Game of The Year Edition back in 1999 for the PC. After picking up and playing through the Orange Box in 2007, I got back into mapping, which in turn, brought me here to the VDC.
I sometimes log the results of my various SDK experiments in a VDC journal here: User:Brandished/Notes.
My Checklist
