Dimensions: Difference between revisions

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* For {{src2|4}} games:
* For {{src2|4}} games:
** For {{VRHome|4}} and {{hla|4}} dimensions, see [[SteamVR/Environments/Environment_Tutorial:_Hammer_and_Basic_Lighting#Units|Environment Tutorial: Hammer and Basic Lighting]].
** For {{VRHome|4}} and {{hla|4}} dimensions, see [[SteamVR/Environments/Environment_Tutorial:_Hammer_and_Basic_Lighting#Units|Environment Tutorial: Hammer and Basic Lighting]].
** For {{cs2|4}} dimensions, see [[Counter-Strike: Global Offensive/Mapper's Reference]] (same dimensions apply).
** For {{cs2|4}} dimensions, see [[Counter-Strike: Global Offensive/Mapper's Reference]].
** For {{dota2|4}} dimensions, see [[Dota_2_Workshop_Tools/Level_Design/Dota/Navigation_Mesh]].
** For {{dota2|4}} dimensions, see [[Dota_2_Workshop_Tools/Level_Design/Dota/Navigation_Mesh]].



Latest revision as of 13:06, 5 April 2025