UnrealMapDrawTool: Difference between revisions

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(Added newbspguy feature)
 
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* Own .umd map format to save/load maps
* Own .umd map format to save/load maps
* Create entities like [[info_player_start_(GoldSrc)|player start]] positions, [[func_water (GoldSrc)|water]] and others
* Create entities like [[info_player_start_(GoldSrc)|player start]] positions, [[func_water (GoldSrc)|water]] and others
* Plugin for JACK hammer(Import .umd)
* Also has plugin for {{jack|4}} (Import .umd directly in [[J.A.C.K.]])
* Any map can be exported to .umd using {{nbg|4}}


== Drawbacks ==
== Drawbacks ==
* No preview map in real time in 3D
* No preview map in real time in 3D
* No tools like Paint (line, radius, etc..)
* No tools like Paint (line, radius, etc..)
==Media==
<gallery mode=nolines widths=384px heights=256px>
File:Draw menu.png|Main editor window
File:Main menu.png|Startup editor menu
</gallery>


==System requirements==
==System requirements==
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|recRAM  =
|recRAM  =
}}
}}
==Media==
[[File:Draw menu.png|thumb|left|Main editor window]]
* Main editor window menu.
[[File:Main menu.png|thumb|left|Startup editor menu]]
* Startup editor window menu.


==External links==
==External links==

Latest revision as of 01:44, 20 January 2025

UnrealMapDrawTool is a GoldSrc GoldSrc map painting tool. Using only one mouse possible to create GoldSrc maps like small aim_ or big corridors. Using multiple layers possible to create more harder maps.

Features

  • Support multiple layers map painting
  • Own .umd map format to save/load maps
  • Create entities like player start positions, water and others
  • Also has plugin for J.A.C.K. J.A.C.K. (Import .umd directly in J.A.C.K.)
  • Any map can be exported to .umd using newbspguy newbspguy

Drawbacks

  • No preview map in real time in 3D
  • No tools like Paint (line, radius, etc..)

Media

System requirements

Windows Windows
Minimum
Operating system (OS) Windows Microsoft Windows XP
Processor (CPU) 1.0 GHz
System memory (RAM) 512MB
Hard disk drive (HDD/SSD)

External links