UnrealMapDrawTool: Difference between revisions

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__NOTOC__
[[UnrealMapDrawTool]] is a {{gldsrc|4}} map painting tool.  
'''UnrealMapDrawTool''' is a {{gldsrc|4}} map painting tool. Using only one mouse possible to create {{gldsrc|1}} maps like small aim_ or big corridors. Using multiple layers possible to create more harder maps.
 
==Overview==
Using only one mouse possible to create {{gldsrc|4}} maps like small aim_ or big corridors. Using multiple layers possible to create more harder maps.


==Features==
==Features==
* Support multiple layers map painting.
* Support multiple layers map painting
* Own .umd map format to save/load maps
* Create entities like [[info_player_start_(GoldSrc)|player start]] positions, [[func_water (GoldSrc)|water]] and others
* Also has plugin for {{jack|4}} (Import .umd directly in [[J.A.C.K.]])
* Any map can be exported to .umd using {{nbg|4}}


* Own map format to save/load maps.
== Drawbacks ==
* No preview map in real time in 3D
* No tools like Paint (line, radius, etc..)


* Create entities like player start positions, water and others.
==Media==
<gallery mode=nolines widths=384px heights=256px>
File:Draw menu.png|Main editor window
File:Main menu.png|Startup editor menu
</gallery>


==Minimal System requirements==
==System requirements==
{{Sysreq
|OSfamily = Windows
|minOS    = {{winxp|4|nt=3}}
|minCPU  = 1.0 GHz
|minRAM  = 512MB


*'''OS:''' Microsoft Windows XP
|recOS    =
*'''CPU:''' 1.0 GHz
|recCPU  =
*'''RAM:''' 512MB
|recRAM  =
 
}}
==Media==
{{todo}}


==External links==
==External links==
* [https://github.com/UnrealKaraulov/UnrealMapDrawTool GitHub Repository]
* [https://github.com/UnrealKaraulov/UnrealMapDrawTool GitHub Repository]
* [https://gamebanana.com/tools/11786 Gamebanana]
* [https://gamebanana.com/tools/11786 GameBanana]
 


[[Category:Third Party Tools]]
[[Category:Third Party Tools]]
[[Category:Half-Life]]
[[Category:Half-Life]]
{{gldsrc sdktools}}
{{gldsrc sdktools}}

Latest revision as of 01:44, 20 January 2025

UnrealMapDrawTool is a GoldSrc GoldSrc map painting tool. Using only one mouse possible to create GoldSrc maps like small aim_ or big corridors. Using multiple layers possible to create more harder maps.

Features

  • Support multiple layers map painting
  • Own .umd map format to save/load maps
  • Create entities like player start positions, water and others
  • Also has plugin for J.A.C.K. J.A.C.K. (Import .umd directly in J.A.C.K.)
  • Any map can be exported to .umd using newbspguy newbspguy

Drawbacks

  • No preview map in real time in 3D
  • No tools like Paint (line, radius, etc..)

Media

System requirements

Windows Windows
Minimum
Operating system (OS) Windows Microsoft Windows XP
Processor (CPU) 1.0 GHz
System memory (RAM) 512MB
Hard disk drive (HDD/SSD)

External links