ZHLT: Difference between revisions
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{{lang|ZHLT | {{lang|ZHLT}} | ||
'''Zoner's Half-Life compile tools''' offer many improvements over the original map compiling tools for Half-Life, such as better lighting quality, faster vis times, switchable texture based lighting, support for brush entities casting shadows, removal of "sticky" edges, support for 64-bit processors, and much more. | '''Zoner's Half-Life compile tools''' (ZHLT) offer many improvements over the original map compiling tools for Half-Life, such as better lighting quality, faster vis times, switchable texture based lighting, support for brush entities casting shadows, removal of "sticky" edges, support for 64-bit processors, and much more. | ||
ZHLT 3.4 (final) was released on 24th February 2006. Its official sequel, developed by Vluzacn, is known as [[VHLT]]. | ZHLT 3.4 (final) was released on 24th February 2006. Its official sequel, developed by Vluzacn, is known as [[VHLT]]. | ||
The ZHLT Tools have been updated and improved over the years with the latest version being included in [[Svencoop]] 5 SDK - to use these tools with Half-Life mods use the command line option "-subdivide 240" in the CSG portion of the tools. | The ZHLT Tools have been updated and improved over the years with the latest version being included in [[Svencoop]] 5 SDK - to use these tools with Half-Life mods use the command line option "-subdivide 240" in the CSG portion of the tools. | ||
== Guides == | |||
* {{ru}} [https://web.archive.org/web/20100328140745/http://www.cs-mapper.by.ru/tutorials/t3zhlt.shtml "§ 3.2 Compilers ZHLT" at cs-mapper.by.ru] | |||
== External links == | == External links == | ||
* [http://zhlt.info/ Official website] | * [http://zhlt.info/ Official website] (Website is down) | ||
* [http://ammahls.com/zhlt Download ZHLT] | * [http://ammahls.com/zhlt Download ZHLT] (Download links are dead.) | ||
[[Category:Glossary]] | {{gldsrc sdktools}} | ||
[[Category:GoldSrc Glossary]] | |||
[[Category:Half-Life Level Design]] | [[Category:Half-Life Level Design]] | ||
[[Category:Third Party Tools]] | [[Category:Third Party Tools]] |
Latest revision as of 06:01, 22 March 2025
Zoner's Half-Life compile tools (ZHLT) offer many improvements over the original map compiling tools for Half-Life, such as better lighting quality, faster vis times, switchable texture based lighting, support for brush entities casting shadows, removal of "sticky" edges, support for 64-bit processors, and much more.
ZHLT 3.4 (final) was released on 24th February 2006. Its official sequel, developed by Vluzacn, is known as VHLT.
The ZHLT Tools have been updated and improved over the years with the latest version being included in Svencoop 5 SDK - to use these tools with Half-Life mods use the command line option "-subdivide 240" in the CSG portion of the tools.
Guides
External links
- Official website (Website is down)
- Download ZHLT (Download links are dead.)
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