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Category:IO System: Difference between revisions

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This category covers everything you need to know about the Inputs and Outputs system present in the Source Engine.
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[[File:logic_auto.png|left|link=]] This category covers everything you need to know about the Inputs and Outputs system present in the Source Engine.


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*[[Inputs and Outputs]]
*[[Inputs and Outputs]]
*[[Setting up an Output]]
*[[Setting up an Output]]
*[[Viewing Inputs]]
*[[Troubleshooting Outputs]]
*[[User Inputs and Outputs]]
*[[AddOutput]]


==Main entities for broadcasting outputs==
==Main entities for broadcasting outputs==
*[[logic_auto]]
*[[logic auto]]
*[[logic_relay]]
*[[logic relay]]
*[[logic_timer]]
*[[logic timer]]
*[[logic_branch]]
*[[logic branch]]
*[[logic_case]]
*[[logic case]]
*[[logic_compare]]
*[[logic compare]]
*[[logic_multicompare]]
*[[logic multicompare]]
*[[logic_playerproxy]]
*[[logic playerproxy]]
*[[trigger_once]]
*[[trigger once]]
*[[trigger_multiple]]
*[[trigger multiple]]
*[[trigger_look]]
*[[trigger look]]
*[[trigger_proximity]]
*[[trigger proximity]]


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==Controlling lights with the I/O system==
==Controlling lights with the I/O system==
*[[Making lights turn on and off with a "trigger_multiple"]]
*[[Making lights turn on and off with a "trigger multiple"]]
 
==Doors==
*[[Opening doors with func button]]
 
==Programming==


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[[Category:I/O System]]
''Return to the [[SDK Docs|Source Engine wiki home]] for a full list of articles.''
 
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[[Category:Entry pages]]

Latest revision as of 13:48, 12 July 2024

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Logic auto.png

This category covers everything you need to know about the Inputs and Outputs system present in the Source Engine.

Overview of the I/O system

Main entities for broadcasting outputs

Controlling lights with the I/O system

Doors

Programming

Return to the Source Engine wiki home for a full list of articles.