Trigger teleport relative: Difference between revisions
Jump to navigation
Jump to search
m (Minor changes, and added a {{ent not in fgd}} to the top of the page.) |
SirYodaJedi (talk | contribs) (is in base.fgd for all tf2branch games) |
||
(15 intermediate revisions by 13 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{CD|CTriggerTeleportRelative|file1=1}} | ||
{{ | {{This is a|brush entity|name=trigger_teleport_relative|since=Source 2013 Multiplayer|engine=Source}} {{also|{{Black Mesa}}{{Mapbase}}{{Garry's Mod}}{{strata}}}} | ||
It's a [[trigger]] volume that will teleport [[entity|entities]] that touch it. Entities are teleported by Offset from the trigger's world-space center. Useful to get objects out of situations where levels or entities suddenly appear intersecting with them. Teleported entities have their velocity set to zero and their angles untouched. | |||
It's a [[trigger]] volume that will teleport [[entity|entities]] that touch it. Entities are teleported by Offset from | |||
==Keyvalues== | == Keyvalues == | ||
{{KV Targetname}} | |||
{{KV|Offset (X Y Z)|intn=teleportoffset|vector|The offset (in World-Space Coordinates X Y Z) to teleport the entity when the trigger is touched.}} | |||
{{KV Trigger}} | {{KV Trigger}} | ||
==Flags== | == Flags == | ||
{{Fl Trigger}} | {{Fl Trigger}} | ||
==Inputs== | == Inputs == | ||
{{I Trigger}} | {{I Trigger}} | ||
==Outputs== | == Outputs == | ||
{{O Trigger}} | {{O Trigger}} | ||
==See | == FGD Code == | ||
{{todo}} | |||
== See also == | |||
* [[Teleporters]] | * [[Teleporters]] | ||
* [[trigger_teleport]] | * [[trigger_teleport]] | ||
Line 25: | Line 27: | ||
{{sensor brush}} | {{sensor brush}} | ||
<!-- cats not added by {{this is a}} --> | |||
[[Category:Black Mesa entities]] | |||
[[Category:Black Mesa brush entities]] | |||
[[Category:Garry's Mod entities]] | |||
[[Category:Garry's Mod brush entities]] | |||
[[Category:Mapbase entities]] | |||
[[Category:Mapbase brush entities]] | |||
[[Category:Counter-Strike: Source entities]] | |||
[[Category:Counter-Strike: Source brush entities]] | |||
[[Category:Day of Defeat: Source entities]] | |||
[[Category:Day of Defeat: Source brush entities]] | |||
[[Category:Half-Life Deathmatch: Source entities]] | |||
[[Category:Half-Life Deathmatch: Source brush entities]] | |||
[[Category:Half-Life 2: Deathmatch entities]] | |||
[[Category:Half-Life 2: Deathmatch brush entities]] | |||
[[Category:Team Fortress 2 entities]] | |||
[[Category:Team Fortress 2 brush entities]] |
Latest revision as of 09:33, 9 May 2025
![]() |
---|
CTriggerTeleportRelative |
![]() |
trigger_teleport_relative
is a brush entity available in all Source games since
Source 2013 Multiplayer. (also in
)
It's a trigger volume that will teleport entities that touch it. Entities are teleported by Offset from the trigger's world-space center. Useful to get objects out of situations where levels or entities suddenly appear intersecting with them. Teleported entities have their velocity set to zero and their angles untouched.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Offset (X Y Z) (teleportoffset) <vector>
- The offset (in World-Space Coordinates X Y Z) to teleport the entity when the trigger is touched.
|
Flags
|
Inputs
|
Outputs
|
FGD Code
[Todo]
See also
Categories:
- CBaseTrigger
- Brush entities
- Source base entities
- Pages with uncategorized bugs
- Sensor Brush Entities
- Black Mesa entities
- Black Mesa brush entities
- Garry's Mod entities
- Garry's Mod brush entities
- Mapbase entities
- Mapbase brush entities
- Counter-Strike: Source entities
- Counter-Strike: Source brush entities
- Day of Defeat: Source entities
- Day of Defeat: Source brush entities
- Half-Life Deathmatch: Source entities
- Half-Life Deathmatch: Source brush entities
- Half-Life 2: Deathmatch entities
- Half-Life 2: Deathmatch brush entities
- Team Fortress 2 entities
- Team Fortress 2 brush entities