User contributions
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- 19:49, 22 December 2020 (diff | hist) . . (+699) . . N NWI Theater Core (This is incomplete. Just saving my work to work on this for later.) (current)
- 17:18, 22 December 2020 (diff | hist) . . (+26) . . m NWI Mapping Gameplay Setup Guide (Added category.) (current)
- 19:41, 3 December 2020 (diff | hist) . . (+43) . . m Category:NWI Modding (Added new article.) (current)
- 19:37, 3 December 2020 (diff | hist) . . (+4,113) . . N NWI Mapping Gameplay Setup Guide (Initial page. There's probably a little bit more that could be added here.)
- 17:17, 3 December 2020 (diff | hist) . . (+37) . . m VRAD (These are not only in Insurgency, but Day of Infamy as well.)
- 17:08, 3 December 2020 (diff | hist) . . (+80) . . N Template:Nwi games (Creating this for NWI's Source games Insurgency and Day of Infamy.) (current)
- 02:16, 3 December 2020 (diff | hist) . . (+2,093) . . N Category:NWI Modding (Initial page, will add the articles later.)
- 00:20, 3 December 2020 (diff | hist) . . (+1,294) . . Category:Shaders (Organized some shaders into generic categories on the page.) (current)
- 17:13, 2 December 2020 (diff | hist) . . (+2,839) . . N SurfaceGGX (Added SurfaceGGX.) (current)
- 14:28, 2 December 2020 (diff | hist) . . (+4) . . m WorldGGX (Forgot type for $lumroughness.) (current)
- 14:27, 2 December 2020 (diff | hist) . . (-6) . . m WorldGGX (Oops typo.)
- 14:25, 2 December 2020 (diff | hist) . . (+1,916) . . N WorldGGX (Due to the NWI wiki being read-only, I'll be putting some modding information related to Insurgency and Day of Infamy here. First the shaders.)
- 23:40, 8 February 2020 (diff | hist) . . (+64) . . m VRAD (Well yes, but -hdr will just give you a warning in BMS that the -hdr command is deprecated (as will -ldr), as it automatically compiles HDR regardless.)
- 15:00, 26 September 2019 (diff | hist) . . (+129) . . m Light environment (Added specularcolor KV from Insurgency and DOI.)
- 13:27, 27 May 2019 (diff | hist) . . (+112) . . VBSP (Added -allowdynamicpropsasstatic from GarrysMod.)
- 11:29, 23 May 2019 (diff | hist) . . (+1) . . m Squirrel (Plese -> Please) (current)
- 21:01, 1 May 2019 (diff | hist) . . (+521) . . Material optimization (Minor changes and warning about conditional statements and quotes.) (current)
- 20:47, 1 May 2019 (diff | hist) . . (+61) . . List Of Material Proxies (Oops, ConVar proxy isn't restricted to booleans.)
- 20:23, 1 May 2019 (diff | hist) . . (+311) . . List Of Material Proxies (Document ConVar proxy, found in L4D's dev/engine_post.vmt and in newer Source Engine games.)
- 15:48, 1 May 2019 (diff | hist) . . (+12) . . m Game text (Better English and placement on bug note for L4D2.)
- 18:20, 25 April 2019 (diff | hist) . . (+180) . . Talk:Creating a Wingman Map (Response) (current)
- 01:47, 24 April 2019 (diff | hist) . . (-15) . . m Phong:ru (Fixed categories.) (current)
- 00:09, 24 April 2019 (diff | hist) . . (+492) . . VRAD (Added description for -fastambient which was taken mainly from VRAD itself. Documented -noao, -aoradius, and -aosamples, which were found in Insurgency's vrad_dll.dll, seems NWI liked more control over AO. Documented -StaticPropLightingFinal.)
- 23:51, 23 April 2019 (diff | hist) . . (+187) . . N Template:Ins add (Add.)
- 19:31, 23 April 2019 (diff | hist) . . (+212) . . m Displacement (Added a bug about Insurgency and DOI's hammer.)
- 15:40, 23 April 2019 (diff | hist) . . (-7) . . m Water (shader) (Added more to $forcefresnel description.)
- 14:52, 23 April 2019 (diff | hist) . . (+124) . . m $notint (Added note about Insurgency and Day of Infamy not having $notint.)
- 14:39, 23 April 2019 (diff | hist) . . (+129) . . Talk:Logic eventlistener
- 00:25, 23 April 2019 (diff | hist) . . (+200) . . m Lightmapped 4WayBlend (Oh boi, I almost had a major seizure trying to figure out why my blends wouldn't draw in Hammer, now hopefully no one has to go through what I just did tonight.)
- 08:44, 25 January 2019 (diff | hist) . . (+2,210) . . Reshaping Solids (Undo revision 222516 by SlimekPL (talk))
- 19:43, 21 January 2019 (diff | hist) . . (+263) . . Reshaping Solids (:P)
- 17:35, 21 January 2019 (diff | hist) . . (+57) . . m VortWarp (Oops, forgot one of the most important parameters.)
- 17:34, 21 January 2019 (diff | hist) . . (+1,451) . . VortWarp (Filled out this page with info about the shader, and included a example I worked with. Need some more clear info about how the shader works later.)
- 19:28, 16 January 2019 (diff | hist) . . (+99) . . m Entity limit (Garry's Mod entity limit note. Should check other Source games also.)
- 02:08, 11 January 2019 (diff | hist) . . (+25) . . m INFRA (Engine branch note.)
- 02:00, 11 January 2019 (diff | hist) . . (+176) . . m Point template (Note about non-functioning behavior in Insurgency and Day of Infamy.)
- 14:18, 14 December 2018 (diff | hist) . . (+32) . . m Garry's Mod (Engine branch.)
- 14:14, 14 December 2018 (diff | hist) . . (+60) . . m %compilenolight (Also available in Source 2013!)
- 11:00, 9 December 2018 (diff | hist) . . (+133) . . Displacement (Displacement limit is bigger in CSGO branched games.)
- 16:14, 27 November 2018 (diff | hist) . . (+236) . . Func breakable surf (Fix the error keyvalue, and added some more info about it and one of it's values.)
- 14:33, 26 November 2018 (diff | hist) . . (+391) . . m $treeSway (Edited TF2 note a little, and added bug for GMod.)
- 13:29, 1 November 2018 (diff | hist) . . (-2) . . m Bot controller (Fixed stray double brackets.) (current)
- 15:57, 4 October 2018 (diff | hist) . . (-11) . . m Env wind (Reworded my note.)
- 09:58, 7 August 2018 (diff | hist) . . (+410) . . Talk:Physics prop (No.)
- 13:02, 23 July 2018 (diff | hist) . . (-300) . . m User:Kidnation (current)
- 18:58, 19 July 2018 (diff | hist) . . (+16) . . m The Stanley Parable (Branch notice.)
- 18:51, 19 July 2018 (diff | hist) . . (+4,354) . . Gameinfo.txt (Rewrote most of this page, added a better example that works and a lot more. English check needed. I also tried to explain search pathing as best as I can, let me know if anything is confusing with it, and if it can be worded better.)
- 17:21, 19 July 2018 (diff | hist) . . (+162) . . N Template:Contagion add (There. Proper template this time.)
- 14:48, 17 July 2018 (diff | hist) . . (+69) . . Gameinfo.txt (On it, gonna update the info here, might take a while.)
- 10:48, 12 July 2018 (diff | hist) . . (+31) . . m Nuclear Dawn (Added branch.)
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