User contributions for Kidnation
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1 November 2022
- 05:1205:12, 1 November 2022 diff hist −49 m Npc monk Undo revision 267463 by Picachu456 Gaming Software (talk) Tag: Undo
- 05:1105:11, 1 November 2022 diff hist −91 m JBMod Undo revision 267462 by Picachu456 Gaming Software (talk) Tag: Undo
- 05:0905:09, 1 November 2022 diff hist −49 m Portal 2: Community Edition Undo revision 267466 by Picachu456 Gaming Software (talk) Tag: Undo
- 05:0905:09, 1 November 2022 diff hist +133 m User talk:Solokiller Undo revision 267468 by Picachu456 Gaming Software (talk) Tag: Undo
- 05:0805:08, 1 November 2022 diff hist −34 m Prefab Undo revision 267470 by Picachu456 Gaming Software (talk) Tag: Undo
- 05:0705:07, 1 November 2022 diff hist −28 m Weapon pistol Undo revision 267465 by Picachu456 Gaming Software (talk) Tag: Undo
6 June 2022
- 01:4901:49, 6 June 2022 diff hist +158 N Weapon arxsword Created page with "{{dmmm point|weapon_arxsword}} It is a exact duplicate of weapon_arx_short_sword. {{BasicWeapon}} Category:Dark Messiah of Might and Magic Entities"
18 May 2022
- 07:5307:53, 18 May 2022 diff hist +109 N Weapon arx short sword Created page with "{{dmmm point|weapon_arx_short_sword}} {{BasicWeapon}} Category:Dark Messiah of Might and Magic Entities"
- 06:0706:07, 18 May 2022 diff hist −47 m Ai goal patrol Use Template:dmmm point
- 05:3605:36, 18 May 2022 diff hist +1,286 N Ai goal patrol Dark Messiah entity.
- 04:5704:57, 18 May 2022 diff hist +12 Template:Dark Messiah of Might and Magic Attempted a fix for this template. Added color, tried to make it close to the game icon.
- 04:3404:34, 18 May 2022 diff hist +532 Info node climb Described a little how you make Climb nodes work. Also added a mention that Dark Messiah's needs the top node to be named climb_up or at least start with it to work.
- 04:1404:14, 18 May 2022 diff hist +4 m VRAD Weird, only=Dmmm only partially works with the IO template for some reason. Changed to only={{Dmmm}}
- 04:1004:10, 18 May 2022 diff hist +92 VRAD -ambient also works in Dark Messiah as well. Better the description of -ldr, -hdr, and -both to reflect that LDR is obsolete as of L4D2. Other misc. changes.
7 May 2022
- 00:3300:33, 7 May 2022 diff hist +56 Template:Game demo Made consistent with Template:Game Release. Looks better now without the weird instructions that don't matter cause you can click on them instead.
- 00:2300:23, 7 May 2022 diff hist −237 Dark Messiah of Might and Magic Removed dead links. Disabled trailers link until they can be found, if at all. Added engine branch template, and small summary description. Stub.
6 May 2022
- 23:3423:34, 6 May 2022 diff hist −1 m Alien Swarm engine branch Moved gamecode mention to the top for consistently with other pages.
- 23:2623:26, 6 May 2022 diff hist +11 Source 2006 Confirmed Dark Messiah is on Source 2006. Moved gamecode mention to the top and reworded it to be consistent with the Source 2007 page.
- 23:2123:21, 6 May 2022 diff hist −210 Orange Box (engine branch) Dark Messiah is on Source 2006, not 2007. Moved Gamecode location mention to the top.
- 23:0923:09, 6 May 2022 diff hist −114 Source 2013 Mapbase is on SP still, not MP. Also put the link to the Source 2013 repos at the top.
26 April 2022
- 19:1919:19, 26 April 2022 diff hist +128 m VRAD Partially rewrote the description of -fast. Also noted a bug with Displacements with -fast.
25 April 2022
- 04:3304:33, 25 April 2022 diff hist +91 m Tf gamerules Make SetCustomUpgradesFile desciption a bit more clear.
30 March 2022
- 00:3300:33, 30 March 2022 diff hist +21 General SDK Snippets & Fixes I don't know how this creates seamless cubemaps... but let's fix this real quick to be compile-able.
29 March 2022
- 12:2012:20, 29 March 2022 diff hist +259 m Shader Authoring Add warning about the pixel and vertex versions SCell's compiler produces.
26 March 2022
- 23:3423:34, 26 March 2022 diff hist −226 Shader Authoring Late night edit. 'Pretty'd' up the instructions to using SCell555's compiler and fixed a error with placing the cshader.h file into the "public" folder (it goes into the "public\shaderlib" folder actually). Warning about D3DVERTEXTEXTURESAMPLER0.
7 March 2022
- 12:0112:01, 7 March 2022 diff hist +13 m LightmappedGeneric Typo fix.
29 September 2021
- 22:0122:01, 29 September 2021 diff hist −59 m User:Kidnation Updated picture, small details. current
15 March 2021
- 14:5414:54, 15 March 2021 diff hist 0 m Shader Authoring Fix typo. puplic -> public
22 December 2020
- 20:4920:49, 22 December 2020 diff hist +699 N NWI Theater Core This is incomplete. Just saving my work to work on this for later. current
- 18:1818:18, 22 December 2020 diff hist +26 m NWI Mapping Gameplay Setup Guide Added category. current
3 December 2020
- 20:4120:41, 3 December 2020 diff hist +43 m Category:NWI Modding Added new article. current
- 20:3720:37, 3 December 2020 diff hist +4,113 N NWI Mapping Gameplay Setup Guide Initial page. There's probably a little bit more that could be added here.
- 18:1718:17, 3 December 2020 diff hist +37 m VRAD These are not only in Insurgency, but Day of Infamy as well.
- 18:0818:08, 3 December 2020 diff hist +80 N Template:Nwi games Creating this for NWI's Source games Insurgency and Day of Infamy.
- 03:1603:16, 3 December 2020 diff hist +2,093 N Category:NWI Modding Initial page, will add the articles later.
- 01:2001:20, 3 December 2020 diff hist +1,294 Category:Shaders Organized some shaders into generic categories on the page.
2 December 2020
- 18:1318:13, 2 December 2020 diff hist +2,839 N SurfaceGGX Added SurfaceGGX.
- 15:2815:28, 2 December 2020 diff hist +4 m WorldGGX Forgot type for $lumroughness.
- 15:2715:27, 2 December 2020 diff hist −6 m WorldGGX Oops typo.
- 15:2515:25, 2 December 2020 diff hist +1,916 N WorldGGX Due to the NWI wiki being read-only, I'll be putting some modding information related to Insurgency and Day of Infamy here. First the shaders.
9 February 2020
- 00:4000:40, 9 February 2020 diff hist +64 m VRAD Well yes, but -hdr will just give you a warning in BMS that the -hdr command is deprecated (as will -ldr), as it automatically compiles HDR regardless.
26 September 2019
- 16:0016:00, 26 September 2019 diff hist +129 m Light environment Added specularcolor KV from Insurgency and DOI.
27 May 2019
- 14:2714:27, 27 May 2019 diff hist +112 VBSP Added -allowdynamicpropsasstatic from GarrysMod.
23 May 2019
- 12:2912:29, 23 May 2019 diff hist +1 m Squirrel Plese -> Please
1 May 2019
- 22:0122:01, 1 May 2019 diff hist +521 Material optimization Minor changes and warning about conditional statements and quotes.
- 21:4721:47, 1 May 2019 diff hist +61 List of material proxies Oops, ConVar proxy isn't restricted to booleans.
- 21:2321:23, 1 May 2019 diff hist +311 List of material proxies Document ConVar proxy, found in L4D's dev/engine_post.vmt and in newer Source Engine games.
- 16:4816:48, 1 May 2019 diff hist +12 m Game text Better English and placement on bug note for L4D2.
25 April 2019
- 19:2019:20, 25 April 2019 diff hist +180 Talk:Counter-Strike: Global Offensive/Game Modes/Wingman Response
24 April 2019
- 02:4702:47, 24 April 2019 diff hist −15 m Ru/$phong Fixed categories.