version


version
is a console command available in all Source games.
Prints version info in the Developer Console.
Previous Source games (including early Source 2013 games), and all games since Left 4 Dead engine branch, prints protocol version, exe version and exe build date (can be also seen inside engine.dll when viewed using any text editors). Since Left 4 Dead engine branch (March 11, 2009 update), protocol version are tied to PatchVersion (NetworkVersion for
). The Source engine build number is the number of days since November 7, 1998.
Newer version of Source 2013 games (except some titles like Garry's Mod) since late 2013 and 2014, aswell as Source SDK Base 2013 (both SP & MP, all versions) instead prints Build Label, Client/Server version, Network PatchVersion and Protocol version, which can be altered by editing steam.inf.[1]
Properties, formats, examples below.

Source games (Valve)
[Todo]
Counter-Strike: Source
Build Label: 9540945 # Uniquely identifies each build Network PatchVersion: 9540945 # Determines client and server compatibility Protocol version: 24 # High level network protocol version Server version: 9540945 Server AppID: 232330 Client version: 9540945 Client AppID: 240
Half-Life 2: Deathmatch
Build Label: 9540945 # Uniquely identifies each build Network PatchVersion: 9540945 # Determines client and server compatibility Protocol version: 24 # High level network protocol version Server version: 9540945 Server AppID: 232370 Client version: 9540945 Client AppID: 320
Half-Life 2 (including Episodes,
Half-Life 2: Lost Coast,
Half-Life: Source)
Source 2013 (and later)
Build Label: 9525199 # Uniquely identifies each build Network PatchVersion: 9525199 # Determines client and server compatibility Protocol version: 24 # High level network protocol version
Source 2009 (or earlier, pre-SteamPipe)
Protocol version 15 Exe version 1.0.1.0 (valve) Exe build: 13:46:47 Nov 28 2012 (5135) (220)
Team Fortress 2
Build Label: 9433646 # Uniquely identifies each build Network PatchVersion: 9433646 # Determines client and server compatibility Protocol version: 24 # High level network protocol version Server version: 9433646 Server AppID: 232250 Client version: 9433646 Client AppID: 440
Left 4 Dead

Version 1.0.4.4 (left4dead) Exe build: 18:44:09 Oct 18 2024 (9477) (500)
Left 4 Dead 2
Version 2.2.4.3 (left4dead2) Network Version 2.1.0.0 Exe build: 14:34:57 Jan 16 2025 (9477) (550)
Portal 2
Protocol version 2001 Exe version 2.0.0.1 (portal2) Exe build: 15:28:04 Jan 17 2025 (9568) (620)
Counter-Strike: Global Offensive
Protocol version 13881 [1575/1575] Exe version 1.38.8.1 (csgo) Exe build: 13:57:33 Aug 24 2023 (8802) (730) Windows version 6.2 Steam beta name: csgo_legacy
Source SDK Base
Source SDK Base 2006
Protocol version 7 Exe version 1.0.0.1 (sourcetest) Exe build: 17:27:58 Dec 3 2009 (4044)
Source SDK Base 2007
Protocol version 14 Exe version 1.0.0.1 (sourcetest) Exe build: 13:53:25 Feb 1 2010 (4104) (215)
Source SDK Base 2013 - Singleplayer
Build Label: 2229597 # Uniquely identifies each build Network PatchVersion: 2229597 # Determines client and server compatibility Protocol version: 24 # High level network protocol version

- upcoming beta branch
Build Label: 2422905 # Uniquely identifies each build Network PatchVersion: 2422905 # Determines client and server compatibility Protocol version: 24 # High level network protocol version

Source SDK Base 2013 - Multiplayer (Legacy)
Build Label: 6630498 # Uniquely identifies each build Network PatchVersion: 6630498 # Determines client and server compatibility Protocol version: 24 # High level network protocol version Server version: 6630498 Server AppID: 244310 Client version: 6630498 Client AppID: 243750

Source SDK Base 2013 - Multiplayer (TF2 branch)
Build Label: 9546320 # Uniquely identifies each build Network PatchVersion: 9546320 # Determines client and server compatibility Protocol version: 24 # High level network protocol version Server version: 9546320 Server AppID: 244310 Client version: 9546320 Client AppID: 243750

Source games (Third-party)
References
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