Template talk:Hierarchy
Template:Hierarchy
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Should Director's Cut be on the template
Should Director's Cut be on the template with Source Filmmaker? --Mr. SystemError (talk) 11:14, 11 Apr 2024
Added. --Mr. SystemError (talk) 11:29, 11 Apr 2024
If you want to revert this change, please also remove hierarchy template from Director's Cut --Mr. SystemError (talk) 11:31, 11 Apr 2024
Зачем? Чем обосновано присутствие этого мода, его сходство с SFM? Тогда мы теперь будем все схожие моды добавлять в иерархию. --NOUG4AT (talk) 11:42, 11 Apr 2024
Идеи для иерархий
У меня есть идеи для иерархий, например:
{{hierarchy|hl}} будет выглядеть вот так: Half-Life ▶ Half-Life 2 ▶ Half-Life 2: Episode One ▶ Half-Life 2: Episode Two ▶ Half-Life: Alyx
И примерно тоже но с Portal, Dota 2, Alien Swarm --Mr. SystemError (talk) 16:35, 11 Apr 2024
Есть также идея для дополнений HL
Half-Life ▶ | Half-Life: Opposing Force Half-Life: Blue Shift |
--Mr. SystemError (talk) 16:42, 11 Apr 2024
(using Template:Message) Не плохо, в принципе можно их добавить, в hl еще как вариант добавить decay, хотя и не уверен, тк на пк это неофициальное дополнение. --NOUG4AT (talk) 16:44, 11 Apr 2024 (UTC)
Если что иерархию HL добавил. --Mr. SystemError (talk) 16:55, 11 Apr 2024
Всё добавлено. --Mr. SystemError (talk) 17:41, 11 Apr 2024
Кстати есть такая идея:
Half-Life ▶ | Half-Life: Opposing Force Half-Life: Blue Shift Half-Life: Decay Half-Life: Uplink |
Но с нормальными пробелами(edited) --Mr. SystemError (talk) 18:06, 11 Apr 2024
Есть еще Half-Life: Further Data, я думаю эту иерархию можно сделать более линейной. (1ряд, 2ряда для дополнений от gearbox) --NOUG4AT (talk) 18:17, 11 Apr 2024