Template:Source games/Valve
Release date | Title | Co-developed with | Engine branch | Platforms | Notes |
---|---|---|---|---|---|
7 Oct, 2004 | ![]() |
Turtle Rock Studios Hidden Path Entertainment (2010 update) |
![]() ![]() |
PC: Windows, Mac, Linux | First game to use the Source engine. Remake of Counter-Strike. Hidden Path Entertainment alongside Valve worked on the May 7, 2010 update, which upgraded the game's engine from Source 2006 to 2009, and added 144 (now 146) achievements, a new domination and revenge system similar to Team Fortress 2, player stats and more. Hidden Path Entertainment also worked on the unreleased Xbox 360 port of CS:S, which would later become ![]() |
16 Nov, 2004 | ![]() |
![]() ![]() |
PC: Windows, Mac, Linux | Remaster of Half-Life. It is critically panned by most gamers since 2013 due to the huge amount of bugs that was introduced when the game was updated to ![]() A unofficial fan remake of Half-Life, called Black Mesa was later started development in response of those criticism, which was first released in 2012 without any Xen chapters and was much shorter, and later in 2020, a full release with contains the Xen chapters. |
|
16 Nov, 2004 | ![]() |
EA UK (PS3 port) | ![]() ![]() ![]() ![]() ![]() ![]() |
PC: Windows, Mac, Linux Console(s): Original Xbox, Xbox 360, PlayStation 3 |
Sequel to Half-Life, and later Half-Life: Alyx. Included on ![]() The game was set 20 years after the event of Half-Life, takes place in City 17, which is under Combine control. Prior to it's release, it was delayed multiple times, and infamously leaked in Oct 2003. It was among the first games to require Steam in order to play. Half-Life 2's engine branch has been updated multiple times, first in 2006 with the release of Episode One, upgrading it to Source 2006, in 2007, upgraded to Source 2007 on consoles, and in 2010, upgraded to Source 2009 on PC, finally, Half-Life 2 was upgraded to the Source 2013 Singleplayer branch. |
30 Nov, 2004 | ![]() |
![]() ![]() |
PC: Windows, Mac, Linux | Multiplayer component of Half-Life 2. | |
26 Sep, 2005 | ![]() |
![]() ![]() |
PC: Windows, Mac, Linux | Remake of Day of Defeat. Like Half-Life 2: Lost Coast, it also have features later added to Source 2006, such as HDR lighting. | |
27 Oct, 2005 | ![]() |
![]() ![]() |
PC: Windows, Mac, Linux | Originally as part of Half-Life 2, which was cut at some point before it was released, and was developed after the leak happened but was ultimately cut, then later released in 2005 as a HDR lighting technology demo. It runs on a much newer engine which would soon later be called Source 2006, which was released with the next game, Half-Life 2: Episode One and Half-Life Deathmatch: Source. As of 2024, it runs on ![]() |
|
1 May, 2006 | ![]() |
![]() ![]() |
PC: Windows, Mac, Linux | Multiplayer component of Half-Life: Source. | |
1 Jun, 2006 | ![]() |
EA UK (PS3 port) | ![]() ![]() ![]() ![]() ![]() |
PC: Windows, Mac, Linux Console(s): Xbox 360, PlayStation 3 |
The game is the sequel to Half-Life 2, and the story begins after the Citadel reactor core was destroyed, Gordon and Alyx both survived the explosion. When it's come to technical, it uses ![]() ![]() |
10 Oct, 2007 | ![]() |
EA UK (PS3 port) | ![]() ![]() ![]() ![]() |
PC: Windows, Mac, Linux Console(s): Xbox 360, PlayStation 3 |
A sequel to Half-Life 2: Episode One. The City 17 has been destroyed, and the Citadel was partially collapsed, Gordon and Alyx has survived the train crash. The game largely take places in White Forest. Story aside, when it's come to technical, it uses the ![]() ![]() |
![]() |
PC: Windows, Mac, Linux Console(s): Xbox 360, PlayStation 3, Nintendo Switch (part of Portal Companion Collection) |
A completely new game and IP from Valve, set in the Half-Life universe, and take places in Aperture Laboratories. It is a puzzle-based shooter game, allowing you to create portals, that link to one another on any flat and large enough surface. In 2023, a unofficially remastered version of the game, Portal with RTX, was released, which takes advantage of hardware that support ray-tracing, and adds PBR textures, high polygon models in order to improve the game graphics. Like the other two new games in The Orange Box package, it uses the ![]() |
|||
![]() |
![]() ![]() ![]() ![]() |
PC: Windows, Mac, Linux Console(s): Xbox 360, PlayStation 3 |
Sequel to Team Fortress Classic, focusing on cartoon graphics unlike the pre-release footage/screenshots, which aimed to be more realistic. This is the last game, along with 2 other games as part of The Orange Box pack to use the engine branch that requires Half-Life 2 assets to operate. The console version of the game is no longer updated, as opposed to PC version of the game, which is frequently updated. |
||
17 Nov, 2008 | ![]() |
Turtle Rock Studios (under Valve South) |
![]() |
PC: Windows, Mac Console(s): Xbox 360 |
A new multiplayer co-op game, with horror zombie theme. It use a new engine branch which does not requires Half-Life 2 assets in order to work, it also add many new features and introduced VPK. |
17 Nov, 2009 | ![]() |
![]() |
PC: Windows, Mac, Linux Console(s): Xbox 360 |
Originally was planned to be an update for Left 4 Dead, it was later released as standalone game. Like Left 4 Dead, it also runs on the same L4D branch, but much newer. Like TF2, the console version ( ![]() This game is also ported to the Source 2 back in 2014, but this version remain unreleased to this day, and one of its map has been remake in Source 2 as a tech demo back in 2010, which its image was leaked in 2014. |
|
19 Jul, 2010 | ![]() |
![]() |
PC: Windows | A co-op alien shooter, which was a remake of the Unreal Tournament 2004 mod with the same name. It succeeded the ![]() |
|
18 Apr, 2011 | ![]() |
![]() |
PC: Windows, Mac, Linux Console(s): Xbox 360, PlayStation 3, Nintendo Switch (part of Portal Companion Collection) |
Has it's own engine branch, and once again, introduced new features and succeeded ![]() |
|
21 Aug, 2012 | ![]() |
Hidden Path Entertainment | ![]() |
PC: Windows, Mac, Linux Console(s): Xbox 360, PlayStation 3 |
Sequel to Counter-Strike: Source, originally developed as a Xbox 360 port of Counter-Strike: Source before Valve eventually turned it into a new Counter-Strike game. The game runs on CS:GO engine branch, which is based off Left 4 Dead engine branch with Portal 2 engine branch code. CS:GO used Source 1 engine until 2023, now uses the new Source 2 engine under the name Counter-Strike 2, replacing CS:GO (except the console version). Console version is no longer updated since 2013, but remains purchasable. Prior to being delisted, it was Free to Play on PC since 2018. |
9 Jul, 2013 | ![]() |
![]() |
PC: Windows, Mac, Linux | Sequel to 2003's Warcraft III mod, Defense of the Ancients (retroactively called as Dota 1, DotA for short). Formerly using Source until 2015, when it was switched to Source 2, as part of Dota 2's Reborn update. This is also the last Valve game to be released on the Source engine. | |
Release date | Title | Co-developed with | Engine branch | Platforms | Notes |