User contributions for Andreasen
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22 September 2006
- 01:5201:52, 22 September 2006 diff hist −593 m Talk:Npc citizen Nevermind, I'm stupid.
- 00:4300:43, 22 September 2006 diff hist +792 Talk:Npc citizen This doesn't seem to be correct.
- 00:3300:33, 22 September 2006 diff hist +163 m Npc citizen →Keyvalues: Provided descriptions of clothing.
- 00:0800:08, 22 September 2006 diff hist +237 Talk:Npc citizen How do you get citizens to wear white?
21 September 2006
- 08:2308:23, 21 September 2006 diff hist +160 Talk:Phong Phong is old-school.
19 September 2006
- 20:0920:09, 19 September 2006 diff hist +2 m City17 Episode 1 →Dev team: Forgot ending paranthesis.
18 September 2006
- 17:5917:59, 18 September 2006 diff hist +78 m Iron Grip: The Oppression Fixed format, added notice about release and directed link.
17 September 2006
- 19:3119:31, 17 September 2006 diff hist +306 Help Desk →HDR settings: Added about textures slowing down compile time.
- 19:2619:26, 17 September 2006 diff hist +278 Help Desk →HDR settings
- 06:2206:22, 17 September 2006 diff hist +182 Talk:Env lightglow No edit summary
16 September 2006
- 23:3423:34, 16 September 2006 diff hist +392 N Talk:Env lightglow Vanish the closer the player is, right?
- 22:4322:43, 16 September 2006 diff hist +743 Template talk:KV RenderFields Needs a separate article, something like a tutorial.
- 22:2022:20, 16 September 2006 diff hist +194 Talk:Intermediate Lighting →The extra light
- 21:3421:34, 16 September 2006 diff hist +1,130 Talk:Intermediate Lighting What's the reason for the extra-light entity?
- 20:2620:26, 16 September 2006 diff hist +427 Talk:Prefab Okay, now I'm really confused.
- 19:1119:11, 16 September 2006 diff hist −28 m Ambient generic →Keyvalues: Had the G-man doing Mossman lines with this, but it can't synch to just any sound.
- 18:4618:46, 16 September 2006 diff hist +617 Intermediate Lighting →Creating a Believable Light Source: Rewrote some. Don't ask me what.
- 15:5115:51, 16 September 2006 diff hist +145 Ambient generic →Keyvalues: Niice! Automatic lipsynch. :) Haven't tried this on non-speech though. Might be speech specific.
- 15:4215:42, 16 September 2006 diff hist +163 User talk:SantagausS Sorry, you were right. current
- 15:4015:40, 16 September 2006 diff hist +463 Talk:Weapon cubemap Yes, I missed use.
- 15:3715:37, 16 September 2006 diff hist +149 Weapon cubemap Corrected. Still don't know if use is a cheat though. Someone should test the three commands with dev (and cheats) OFF.
- 15:2915:29, 16 September 2006 diff hist +191 Talk:Weapon cubemap Hmh.
- 15:2715:27, 16 September 2006 diff hist +217 User talk:SantagausS Didn't work.
- 15:2415:24, 16 September 2006 diff hist −2 m Weapon cubemap →Entity description: Typo.
- 15:2415:24, 16 September 2006 diff hist −15 m Weapon cubemap →Entity description: Better wording.
- 15:2315:23, 16 September 2006 diff hist +63 Weapon cubemap Corrected. (I'm guessing dev mode is enabling the give cheat for me.)
- 15:1615:16, 16 September 2006 diff hist +94 Talk:Weapon cubemap Nope, only "give" works. (I'll update.)
- 14:3114:31, 16 September 2006 diff hist +1 m Weapon cubemap Thank you. You forgot one though.
- 13:4713:47, 16 September 2006 diff hist +125 N Talk:Weapon cubemap "Use" or "give"? Please confirm.
- 13:4513:45, 16 September 2006 diff hist +62 m Weapon cubemap Changed grammar. Removed non-wiki tags.
15 September 2006
- 20:4620:46, 15 September 2006 diff hist +33 m Master Sword It's now a public beta.
- 20:4220:42, 15 September 2006 diff hist +157 N Talk:Master Sword This page is about "two" games, and should be divided. current
- 20:4020:40, 15 September 2006 diff hist +26 m Master Sword →Introduction: I guess the sequel is called Master Sword Continued.
- 20:3320:33, 15 September 2006 diff hist +161 User talk:Fragalishus Okay. current
- 20:1120:11, 15 September 2006 diff hist +228 N User talk:Fragalishus No credit policy.
- 16:5516:55, 15 September 2006 diff hist −244 Periculum Removed countdown - no longer true.
- 15:0615:06, 15 September 2006 diff hist +37 m Source SDK SE2 Bugs →Hammer - Misc: Provided a little more detail.
- 14:2614:26, 15 September 2006 diff hist +376 User talk:Andreasen →The cops?: Don't want to talk about it. Sorry.
- 03:3503:35, 15 September 2006 diff hist +206 Talk:Kreedz Climbing Crashes are nice compared to cops.
14 September 2006
- 18:1418:14, 14 September 2006 diff hist +117 Weapon alyxgun →Entity Description: Weapon convertions - exciting.
- 15:5415:54, 14 September 2006 diff hist +92 m The Wastes: Source Cause of death.
- 15:4315:43, 14 September 2006 diff hist +110 Shattered Society →Description: Reason for being "dead".
- 15:3115:31, 14 September 2006 diff hist +144 N Talk:Plan of Attack Dead public beta? Weird.
- 15:1215:12, 14 September 2006 diff hist +192 Talk:Periculum Mod is "on hold".
- 15:0615:06, 14 September 2006 diff hist +14 m Norway Under Siege: Resistance →Other Information: Marked official site and forums as down.
- 15:0415:04, 14 September 2006 diff hist 0 m Night Of A Million Zombies Typo.
- 15:0415:04, 14 September 2006 diff hist +13 Night Of A Million Zombies It's not dead - it has been released as maps for Garry's Mod.
- 14:4714:47, 14 September 2006 diff hist +105 N Talk:Half-Life 2 for Kids How can a mod be both dead AND released? Mis-tag?
- 14:4314:43, 14 September 2006 diff hist −437 Gangwars 2 Shortened description. R.i.p.
- 14:3414:34, 14 September 2006 diff hist +246 N User talk:TheRecreator Why did GW2 die? current