Dota 2 engine branch (Source)

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September 2025

The Dota 2 Dota 2 engine branch was the latest branch of the Source Source but was removed with the Dota 2 Reborn update in 2015, which upgraded the game to Source 2 Source 2.

Features [confirm]

New since the CS:GO engine branch CS:GO engine branch is:

Cloth simulation
Real-time cloth simulation (i.e. soft-body physics).
Global lighting
The world is lit and shadowed dynamically with env_global_light (in addition to pre-compiled light).
Steamworks integration
Building upon community-driven features from Team Fortress 2, players will be able to share strategy guides and coach newer players through Steamworks.
MultiBlend Textures
4-way texture blending, upgrading/replacing WorldVertexTransition
Screen-space Anti-aliasing
Anti-aliasing for use with deferred shading
Screen Space Ambient Occlusion
Ssao post-process shader
Published demo file format
Dota 2 Demo Format contains a link and instructions for parsing the Dota 2 demo files
Custom Addon Support
See the Dota 2 Workshop Tools for more details.
Custom Addon Support
See the Dota 2 Workshop Tools for more details.

See also