User:Brandished
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If at first you don't succeed, EDIT, EDIT AGAIN!
User: Brandished
I've been enjoying the Half-Life series and it's various iterations since I picked up the original Game of The Year Edition back in 1999 for the PC. Only recently have I gotten back into mapping which in turn brought me here to the VDC.
I occasionally log the results of my various SDK experiments in a VDC journal here: User:Brandished/Notes.
My Checklist

Older changes:
- func_door_rotating
- func_nobuild
- Team Fortress 2 Mapper's Reference
- TF2/Flag Based Goal Systems
- QuArK
- WinBSPC
- Portal Level Creation
- Category: Portal
Recent changes:
- Team Fortress 2 Level Creation
- TF2/Flag Game Types
- Category:HL2 Third Party Mods
- Category:Dead_Mods
- Modding_Sites
- Left 4 Dead
- Category:Level Design
- Image Hosting Sites
- File Hosting Sites
To Do
- Break up the Targetname section? Better examples?
- Look over User Inputs and Outputs.
- Level Design Video Tutorials
- Touch up layout
- TF2: Creating a Spawnroom
Update pictures,more rewording.
- obj_sentrygun
- Add info, currently a stub
- obj_dispenser
- Add info, currently a stub
- info_observer_point
- Add info, currently a stub
- game_intro_viewpoint
- Add info, currently a stub
- TF2/Making_an_Arena_map
- Add info on spawn areas and resupply items
- TF2/Setting_the_cap_point_layout
- Figure out a way to make the layout look better
- Navigation Meshes
- Clean up article wording
- Your First Left 4 Dead Map
- WIP, currently just a rough outline
- Making a functioning ladder
- WIP, Fix POV, add content (if original author doesn't)
- Sky List and Category:Skybox
- finish going through the list and change links pointing to the master sky list to the individual game's sky lists instead
- Half-Life 2 Level Creation
- Update page