Zh/Half-Life 2: Update: Difference between revisions
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|developer = Filip Victor | |developer = Filip Victor | ||
|publisher = Filip Victor | |publisher = Filip Victor | ||
|series = | |series = {{L|Half-Life series}} | ||
|releasedates = March 28, 2015 | |releasedates = March 28, 2015 | ||
|genre = [[WP:First-person shooter|First-person shooter]] | |genre = [[WP:First-person shooter|First-person shooter]] | ||
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|codelang = [[WP:C++|C++]] | |codelang = [[WP:C++|C++]] | ||
|modsupport = Yes ({{code|custom}} folder and {{code|sourcemods}}) | |modsupport = Yes ({{code|custom}} folder and {{code|sourcemods}}) | ||
|sdk = None<br> | |sdk = None<br>{{L|Source SDK}} ([[#reupdate|unofficially]]) | ||
|sysreq = <span></span> | |sysreq = <span></span> | ||
* [[WP:Windows XP|Win XP]], [[WP:Windows Vista|Win Vista]], [[WP:Windows 7|7]], [[WP:Windows 8|8]], [[WP:Windows 8.1|8.1]] or later | * [[WP:Windows XP|Win XP]], [[WP:Windows Vista|Win Vista]], [[WP:Windows 7|7]], [[WP:Windows 8|8]], [[WP:Windows 8.1|8.1]] or later | ||
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<small>Note: To play on XP/Vista, run without Steam. Achievements will be disabled if run without Steam.</small> | <small>Note: To play on XP/Vista, run without Steam. Achievements will be disabled if run without Steam.</small> | ||
|distribution = | |distribution = {{L|Steam}} | ||
|website = | |website = | ||
|links = {{Steam store|app/290930|Steam page}}<small>{{important|hidetext=1|Requires {{hl2|1}} purchased.}}</small>[https://store.steampowered.com/quickref/290930 Quick reference (PDF)] | |links = {{Steam store|app/290930|Steam page}}<small>{{important|hidetext=1|Requires {{hl2|1}} purchased.}}</small>[https://store.steampowered.com/quickref/290930 Quick reference (PDF)] | ||
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;Complete lighting overhaul including enhanced lighting, more detailed world shadows, and full High Dynamic Range Lighting (HDR). | ;Complete lighting overhaul including enhanced lighting, more detailed world shadows, and full High Dynamic Range Lighting (HDR). | ||
:The original {{hl2|1}} maps are compiled for LDR only, with some of them are HDR only after 2010 update, but not both LDR and HDR. | :The original {{hl2|1}} maps are compiled for LDR only, with some of them are HDR only after 2010 update, but not both LDR and HDR. | ||
:This also fixes the issues with fullbright lighting due to lack of LDR lighting in the original {{hl2|1}} (starting with | :This also fixes the issues with fullbright lighting due to lack of LDR lighting in the original {{hl2|1}} (starting with {{L|Black Mesa East}} until end of {{L|Nova Prospekt}}). | ||
;New particle effects, skyboxes and improved fog | ;New particle effects, skyboxes and improved fog | ||
:Aside from new particles effect, many chapters such as | :Aside from new particles effect, many chapters such as {{L|Ravenholm}} and {{L|Highway 17}}/{{L|Sandtraps}} have new skyboxes, new lighting, etc. | ||
;Countless bug fixes, correcting both visual and game-based issues. | ;Countless bug fixes, correcting both visual and game-based issues. | ||
:Large amount of bugs is fixed, including bugs that are introduced at launch, {{x360}}/{{ps3}} version ({{src07|1}}), and PC after 2010 ({{src09|1}}). | :Large amount of bugs is fixed, including bugs that are introduced at launch, {{x360}}/{{ps3}} version ({{src07|1}}), and PC after 2010 ({{src09|1}}). | ||
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== Bugs and Limitations == | == Bugs and Limitations == | ||
<span id="reupdate"></span> | <span id="reupdate"></span> | ||
{{warning|As of 2023, Half-Life 2: Update runs on the outdated version of {{src13|1}} from 2015, and it is no longer receiving updates, including recent bugs fixes exclusive to the vanilla {{hl2|1}} introduced with the {{steamdeck|1}} and 20th anniversary updates, which fixes bugs related to | {{warning|As of 2023, Half-Life 2: Update runs on the outdated version of {{src13|1}} from 2015, and it is no longer receiving updates, including recent bugs fixes exclusive to the vanilla {{hl2|1}} introduced with the {{steamdeck|1}} and 20th anniversary updates, which fixes bugs related to {{L|Dropship}} gun no longer rotates (preventing it from shooting, and thus, spawn camping),{{Cite|1}} NPCs eyes not blinking, and many other issues.<br>The game also lacks many new features introduced with Half-Life 2 Steam Deck and 20th Anniversary Update.<br><br>An unofficial patch ('''reUpdate patch''') to fix these issues and add Steam Deck features, {{L|Vulkan}} renderer, aswell as {{L|Source SDK}} can be [https://community.pcgamingwiki.com/files/file/2588-hl2-update-source-2022-patch-updated-2023/ found here at PCGW] and/or {{Gamebanana|page=mods|429040|Gamebanana}}.}} | ||
== Gallery == | == Gallery == | ||
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{{Half life games}} | {{Half life games}} | ||
{{ACategory|Half-Life 2}} |
Revision as of 23:09, 17 February 2025

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半衰期2:升级版 is a mod released in 2015 that improves 半衰期2 by fixing most (but not all) of the bugs and improving the graphics.
When 半衰期2 was ported from 起源2006 (Old Engine) to 起源2009 (also known as Orange Box engine or New Engine) in 2010, it introduced hundreds of bugs and issues, which was listed here. 半衰期2:升级版 fixed most of them while also improving the graphics, increasing draw distance, and adding new effects without changing the core gameplay (aside from maps, which were slightly modified to add more Lambda Locator crates and symbols while keeping total as 45). Unlike the original (vanilla) Half-Life 2, this mod is completely standalone and has its own separate saves, separate achievements, and separate AppID and configs. Additionally, it also fixed the issue that caused the game to enable fullbright lighting in some chapters (such as Black Mesa East, Highway 17, etc...) which was caused by a lack of compiling LDR+HDR for some of the Half-Life 2 maps while porting the game from the previous version of Source.
Features
- Complete lighting overhaul including enhanced lighting, more detailed world shadows, and full High Dynamic Range Lighting (HDR).
- The original 半衰期2 maps are compiled for LDR only, with some of them are HDR only after 2010 update, but not both LDR and HDR.
- This also fixes the issues with fullbright lighting due to lack of LDR lighting in the original 半衰期2 (starting with Black Mesa East until end of Nova Prospekt ).
- New particle effects, skyboxes and improved fog
- Aside from new particles effect, many chapters such as Ravenholm and Highway 17 /Sandtraps have new skyboxes, new lighting, etc.
- Countless bug fixes, correcting both visual and game-based issues.
- Large amount of bugs is fixed, including bugs that are introduced at launch,
/
version (起源2007), and PC after 2010 (起源2009).
- Community Commentary Mode
- Featuring voices from various YouTubers, including Caddicarus, Brutalmoose, Ricepirate, Balrog the Master, ProJared, and Ross Scott from Freeman's Mind
Bugs and Limitations

The game also lacks many new features introduced with Half-Life 2 Steam Deck and 20th Anniversary Update.
An unofficial patch (reUpdate patch) to fix these issues and add Steam Deck features, Vulkan renderer, aswell as Source SDK can be found here at PCGW and/or

Gallery
System Requirements
Windows:
- OS: XP, Vista, 7, 8, 8.1 or later
- CPU: AMD Athlon 2.4 GHz/Intel Pentium 4 Processor 2.80 GHz and/or Dual-core
- RAM: 1GB RAM
- Disk space: 7 GB (15GB+ recommended)
- GPU: NVIDIA GeForce 6xxx series, ATI Radeon X1600, Intel HD Graphics 3000 (with 128MB VRAM)
- Direct3D 9.0 compatible video card (with atleast DirectX 8.0 compatibility level or higher)

OS X:
- OS X 10.5.8, 10.6.3 (up to 10.14.6)
- CPU: 2.0 GHz and/or Dual-core
- RAM: 1 GB
- Storage: 7 GB (15GB+ recommended)
- GPU: NVIDIA GeForce 8xxx series, ATI Radeon X1600, Intel HD Graphics 3000
OpenGL 2.1 compatible - Audio: OpenAL compatible

User can manually build Intel 64-bit/Apple Silicon version of HL2 by following this guide.
Linux:
- OS: Ubuntu 12.04, SteamOS 1.0 or later
Other Linux distros supported. - CPU: 2.0 GHz and/or Dual-core
- RAM: 1 GB
- Storage: 7 GB (15GB+ recommended)
- GPU: NVIDIA GeForce 8xxx series, ATI Radeon X1600, Intel HD Graphics 3000
OpenGL 2.1 compatible - Audio: OpenAL compatible

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