Category:Black Mesa level design: Difference between revisions
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== Black Mesa Specific Shaders == | == Black Mesa Specific Shaders == | ||
* [https://developer.valvesoftware.com/wiki/Parallax_mapping#Parallax_occlusion_mapping_in_Black_Mesa Parallax occlusion mapping] | * [https://developer.valvesoftware.com/wiki/Parallax_mapping#Parallax_occlusion_mapping_in_Black_Mesa Parallax occlusion mapping] | ||
* [https://developer.valvesoftware.com/wiki/New_Specular New Specular] | |||
== Game Modes == | == Game Modes == |
Revision as of 12:37, 13 January 2024
This category contains articles relating specifically to Level Design for Black Mesa. Feel free to contribute your own ideas.
Pages in category "Black Mesa level design"
The following 4 pages are in this category, out of 4 total.