Xwad: Difference between revisions
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SirYodaJedi (talk | contribs) m (dark mode) |
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Help from xwad run without any parameters: | Help from xwad run without any parameters: | ||
{{codeblock|<nowiki> | |||
[-AutoDir] | [-AutoDir] | ||
Automatically detects -basedir and -wadfile or -bmpfile based | Automatically detects -basedir and -wadfile or -bmpfile based | ||
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ex: xwad.exe -vtex -BaseDir c:\hl2\dod -bmpfile test.bmp -SubDir models\props | ex: xwad.exe -vtex -BaseDir c:\hl2\dod -bmpfile test.bmp -SubDir models\props | ||
ex: xwad.exe -vtex -vmtparam $ignorez 1 -BaseDir c:\hl2\dod -sprfile test.spr -SubDir sprites\props | ex: xwad.exe -vtex -vmtparam $ignorez 1 -BaseDir c:\hl2\dod -sprfile test.spr -SubDir sprites\props | ||
</nowiki>}} | |||
{{SDKTools}} | {{SDKTools}} | ||
[[Category:Material System]] | [[Category:Material System]] |
Revision as of 08:55, 2 June 2023
A copy of this command-line tool can be found in follwing folder: "common\<gamename>\<gamefolder>\bin\xwad.exe"
. This tool can convert WAD, BMP, and SPR files to TGA, VTF, and accompanied VMT files.
Help from xwad run without any parameters:
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