Source 2013: Difference between revisions
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; [[$treeSway|Swaying trees]] {{tf2|only}} | ; [[$treeSway|Swaying trees]] {{tf2|only}} | ||
: A material parameter that gives the effect of trees swaying in the wind. | : A material parameter that gives the effect of trees swaying in the wind. | ||
; [[VScript]] {{tf2|only}} | |||
: A powerful new scripting system primarily using [[Squirrel]]. | |||
== Availability == | == Availability == |
Revision as of 19:46, 12 December 2022
The Source 2013 engine branch (also called SteamPipe branch) is the final iteration of the Orange Box engine branch. It was introduced by Valve in 2013 to replace the archaic GCF file format with the VPK format introduced in the
Left 4 Dead engine branch. Major shifts in content mounting occurred, and all games using the
Source 2009 and
Source Multiplayer engine branches were upgraded to this version.
Half-Life: Source was also upgraded to this engine branch from the
Source 2006 engine branch. The "custom" folder was added to make modding easier and was added as a mounting path for each individual Source game.
While SteamPipe was praised for simplifying how the Source engine mounts content and including previously-unreleased Team Fortress 2 code, it also broke countless numbers of mods and worsened problems already present in the
Source 2009 branch. It also does not have most of the features that the engine branches from the
Left 4 Dead engine branch onwards had. However, the engine branch has been polished over time and is now the main branch in use by modern non-licensed engine mods.
Features
New since the Source 2009 engine branch is:
- Linux support
- The engine can now run on Linux. However, Linux support outside of official games may be spotty.
- Prop lightmaps (only in
)
- Static props without bump maps can now use lightmaps.
- Per-texel color tint masking for models
$blendtintbybasealpha
is ported from theLeft 4 Dead engine branch.
Source 2013 includes an exclusive additional parameter,
$blendtintcoloroverbase
.- Swaying trees (only in
)
- A material parameter that gives the effect of trees swaying in the wind.
- VScript (only in
)
- A powerful new scripting system primarily using Squirrel.
Availability
Gamecode for both the Source 2013 Multiplayer and Singleplayer branches is included in Valve's Source SDK 2013 repository.
Source 2013 Singleplayer
Formerly Source 2009
Half-Life 2
Half-Life 2: Lost Coast
Half-Life 2: Episode One
Half-Life 2: Episode Two
Half-Life: Source
Portal
Mapbase
Source 2013 Multiplayer
Formerly Source Multiplayer
Team Fortress 2
Half-Life 2: Deathmatch
Half-Life Deathmatch: Source
Counter-Strike: Source
Day of Defeat: Source
Garry's Mod
BrainBread 2
- Template:Game name
Fistful of Frags
Zombie Panic! Source