Source 2006: Difference between revisions

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m (Added lang and use {{game name}}.)
m (→‎Availability: noted that Dark Messiah of Might and Magic runs on this.)
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== Availability ==
== Availability ==


* [[Source SDK Base 2006]]
* {{src06}} [[Source SDK Base 2006]]
* {{Game name|dmmm|name=Dark Messiah of Might and Magic}}{{confirm}}


Gamecode for this branch is included in the Source SDK.
Gamecode for this branch is included in the Source SDK.


{{Branch-navbox}}
{{Branch-navbox}}

Revision as of 23:52, 20 April 2022

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The Template:Game name engine branch, also known as the Episode One engine branch, was released in 2006 with Template:Game name. It was obsoleted by the Template:Game name branch. It requires Template:Game name content to operate.

The SDK and SDK Base game for this branch are free to all Steam users.

Features

New since Template:Game name:

High Dynamic Range rendering
A simulation of brightness values outside computer monitors' actual range, and of aperture adjustment.
Phong shading
Diffuse reflections for skin and other roughened surfaces.
Facial animation upgrades
More detail and intenser shapes for close-up performances.
Dynamic interactions
Dynamic interactions between NPCs using special animations.
Lightwarp textures
1D textures that tint a material per-texel depending on their brightness.
DirectX 9 Shader Model 3
Unlocks greatly improved shader performance.
Detail prop shapes
Improved detail sprites that sway in the breeze and bend away from nearby players.

Availability

Gamecode for this branch is included in the Source SDK.