VTF2TGA: Difference between revisions
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== See also == | == See also == | ||
* [[VTFEdit]] - a more flexible third-party alternative to VTF2TGA that uses a GUI. | * [[VTFEdit]] - a more flexible third-party alternative to VTF2TGA that uses a GUI. | ||
* [https://sr.ht/~b5327157/no_vtf/ no_vtf] - a superior third-party alternative to VTF2TGA that keeps the console interface. | |||
{{SDKTools}} | {{SDKTools}} | ||
[[Category:Material System]] | [[Category:Material System]] |
Revision as of 11:32, 8 April 2022


VTF2TGA is a primitive command-line tool used to convert files from the VTF format to the TGA format. The tool can also decompile uncompressed HDR VTFs into PFM files, despite the name.
Note:VTFEdit should be used as it's far more flexible and user-friendly, unless you need to work with PFM files or need to do conversion in shell scripts.
Bug:Template:Game name will crash if an invalid input is used. [todo tested in ?]
Usage
Syntax: vtf2tga -i <input vtf> -o <output tga> [-mip]
Options
-i <input vtf>
- The input VTF. Doesn't need the filename extension.
-o <output tga>
- Name of the output file. Doesn't need the filename extension; outputs .tga for standard textures and .pfm for HDR textures.
-mip
- Optional, dumps all mipmaps from the input VTF.
See also
- VTFEdit - a more flexible third-party alternative to VTF2TGA that uses a GUI.
- no_vtf - a superior third-party alternative to VTF2TGA that keeps the console interface.
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