Dmxconvert: Difference between revisions
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'''DMXconvert''' is a [[command-line]] SDK tool which converts [[DMX | '''DMXconvert''' is a [[command-line]] SDK tool which converts [[DMX]] files. It can be found in all {{game link|Source 2013}} games, {{game link|Counter-Strike: Global Offensive Authoring Tools}}, {{game link|Left 4 Dead 2 Authoring Tools}}, {{game link|Source Filmmaker}}, as well as in various {{game link|Source 2}} Workshop Tools. | ||
An example usage is: converting regular DMX files using <code>"encoding binary 3 format model 15"</code> into others, such as plain text <code>"encoding keyvalues2 1 format dmx 15"</code>.<br> | |||
This new Keyvalues 2 DMX 15 version could then be used in [[Blender Source Tools]] advanced Flex properties tab to copy the face flex rules from. | This new Keyvalues 2 DMX 15 version could then be used in [[Blender Source Tools]] advanced Flex properties tab to copy the face flex rules from. | ||
== Usage == | == Usage == |
Revision as of 16:54, 2 April 2022
DMXconvert is a command-line SDK tool which converts DMX files. It can be found in all Source 2013 games,
Counter-Strike: Global Offensive Authoring Tools ,
Left 4 Dead 2 Authoring Tools ,
Source Filmmaker , as well as in various
Source 2 Workshop Tools.
An example usage is: converting regular DMX files using "encoding binary 3 format model 15"
into others, such as plain text "encoding keyvalues2 1 format dmx 15"
.
This new Keyvalues 2 DMX 15 version could then be used in Blender Source Tools advanced Flex properties tab to copy the face flex rules from.
Usage
dmxconvert -i <in file> [-ie <in encoding hint>] [-o <out file>] [-oe <out encoding>] [-of <out format>]
If no output file is specified, dmx to dmx conversion will overwrite the input
Supported DMX file encodings:
- keyvalues
- keyvalues2
- keyvalues2_flat
- binary
- actbusy
- commentary
- entitylayer
- vmt
- vmf
Supported DMX file formats:
- dmx
- movieobjects
- sfm
- sfm_session
- sfm_trackgroup
- pcf
- gui
- schema
- preset
- facial_animation
- model
- ved
- mp_preprocess
- mp_root
- mp_model
- mp_anim
- mp_physics
- mp_hitbox
- mp_materialgroup
- mp_keyvalues
- mp_eyes
- mp_bonemask
Simple Drag and Drop bat file
As is the case with many Command-Line only tools, usage might be confusing. So here is a simple Drag and Drop .bat file script which automatically converts whatever DMX you drop into the bat into a Keyvalues 2 DMX 15 version, creating a new DMX file with the _Keyvalues2 suffix.
::Game location that has the DMXconvert you want to use. Just main game folder.
SET Game_path=d:\programme\steam\steamapps\common\left 4 dead 2
::Don't change anything below here
"%Game_path%\bin\dmxconvert.exe" -i %1 -of dmx -oe keyvalues2 -o "%~dpn1_Keyvalues2.dmx"
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