Category:It/Level Design: Difference between revisions
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== L'Hammer Editor == | == L'Hammer Editor == | ||
* '' | * ''{{LCategory|Hammer|Documentazione di Hammer Editor}}'' | ||
* | * {{L|Hammer What's New|What's New}} | ||
* | * {{L|Hammer Hotkey Reference|Hotkey Reference}} | ||
* | * {{L|Hammer Feature Requests}} | ||
== Per Iniziare == | == Per Iniziare == | ||
* | * {{L|Introduction to Editing|Introduzione}} | ||
* | * {{L|Your First Map|Creare la tua prima mappa con Hammer}} | ||
* | * {{L|Inputs_and_Outputs|Inputs e Outputs delle Entità}} | ||
* | * {{L|Source Mapping for Half-Life 1 Mappers}} | ||
== Generale == | == Generale == | ||
* | * {{L|Optimization (level design)|Ottimizzazione}} | ||
* | * {{L|Hammer Face Edit Dialog|Lo strumento Face Edit}} | ||
* | * {{L|Displacement|Displacement Surfaces (Terrain)}} | ||
* | * {{L|Prop Types Overview}} | ||
* | * {{L|Skybox (2D)|2D Skyboxes}} | ||
* | * {{L|Grouping and VisGrouping}} | ||
* | * {{L|Entity Hierarchy (parenting)}} | ||
* | * {{L|Filter Applications}} | ||
* | * {{L|List of entities}} | ||
* | * {{L|Prefab|Creating and Using Prefabs}} | ||
* | * {{L|Adding Water}} | ||
== Illuminazione == | == Illuminazione == | ||
* | * {{L|Lighting}} | ||
* | * {{L|HDR Lighting Basics}} | ||
* | * {{L|Intermediate Lighting}} | ||
== Connecting Areas == | == Connecting Areas == | ||
<!--* | <!--* {{L|Ramps and Stairs}}--> | ||
* | * {{L|Doors|Porte}} | ||
* | * {{L|Working Ladders|Scale}} | ||
<!--* | <!--* {{L|Moving Platforms}}--> | ||
* | * {{L|Elevators|Ascensori}} | ||
* | * {{L|Teleporters|Teletrasporti}} | ||
== Aggiunta dettagli== | == Aggiunta dettagli== | ||
* | * {{L|Environmental Lighting, Sun, Weather, & Outdoors|Luce Ambientale, Sole, Tempo & Esterni}} | ||
* | * {{L|Displacement Grass|Suolo Erboso}} | ||
* | * {{L|Glass & Windows|Vetro e Finestre}} | ||
* | * {{L|Cables and Ropes|Cavi e Corde}} | ||
* | * {{L|Sound and Music|Suoni e Musica}} | ||
== Effetti Speciali == | == Effetti Speciali == | ||
<!--* | <!--* {{L|Buttons}}--> | ||
* | * {{L|Physics|Fisica}} | ||
* | * {{L|Physics Entity Overview|Entità sulla Fisica}} | ||
* | * {{L|Trains|Treni}} | ||
* | * {{L|Beams and Lasers|Scoppi e Laser}} | ||
* | * {{L|Explosions (level design)|Esplosioni}} | ||
* | * {{L|Dust, Fog, & Smoke|Polvere, Nebbia & Fumo}} | ||
* | * {{L|Color correction (concept)|Correzione del Colore}} | ||
* | * {{L|Lists of Special Effects in level design|Lista degli Effetti Speciali}} | ||
{{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}} | {{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}} | ||
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== Articoli Specifici == | == Articoli Specifici == | ||
{{hl2}} | {{hl2}} {{L|Half-Life 2 Level Creation|Creazione Livelli per Half Life 2}} | ||
{{portal}} | {{portal}} {{L|Portal Level Creation|Creazione Livelli per Portal}} | ||
{{tf2}} | {{tf2}} {{L|Team Fortress 2 Level Creation|Creazione Livelli per Team Fortress 2}} | ||
{{l4d}} | {{l4d}} {{L|Left 4 Dead Level Creation|Creazione Livelli per Left 4 Dead}} | ||
{{l4d2}} | {{l4d2}} {{L|Left 4 Dead 2 Level Creation|Creazione Livelli per Left 4 Dead 2}} | ||
{{as}} | {{as}} {{L|Alien Swarm SDK|Creazione Livelli per Alien Swarm}} | ||
{{css}} | {{css}} {{L|Counter-Strike: Source Level Creation|Creazione Livelli per Counter Strike: Source}} | ||
{{dods}} | {{dods}} {{L|Day of Defeat: Source Level Creation|Creazione Livelli per Day of Defeat: Source}} | ||
{{ship}} | {{ship}} {{L|The Ship Level Creation|Creazione Livelli per The Ship}} | ||
{{dm}} | {{dm}} {{L|Dark Messiah Level Creation|Creazione Livelli per Dark Messiah}} | ||
{{ricochet}} | {{ricochet}} {{L|Ricochet Level Creation|Creazione Livelli per Ricochet}} | ||
{{Sin Emergence}} | {{Sin Emergence}} {{L|SiN Episodes Level Creation|Creazione Livelli per SiN Episodes}} | ||
{{source}} | {{source}} {{L|Source Mods Level Creation|Creazione Livelli per i Mods Source}} | ||
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== Finishing Up == | == Finishing Up == | ||
* | * {{L|3D_Skybox|Skyboxes 3D}} | ||
* | * {{L|Cubemaps}} | ||
* | * {{L|Optimization (level design)|Ottimizzazione}} | ||
* | * {{L|Expert compile mode|Compilare in modalità esperto}} | ||
* | * {{L|Bspzip|Bspzip (Includere Contenuti Personali nelle Mappe)}} | ||
* | * {{L|Pre-publication evaluation|Valutazioni Pre-Pubblicazione}} | ||
== Teoria del design == | == Teoria del design == | ||
* | * {{L|Color Theory in Level Design|Teoria colorazione mappa}} | ||
* | * {{L|Map Compiling Theory|Teoria compilazione mappa}} | ||
* [[User:Remmiz/Mapping Process|Processo di mapping]] | * [[User:Remmiz/Mapping Process|Processo di mapping]] | ||
* | * {{L|Decompiling_Maps|Decompilare le Mappe}} | ||
{{category cell|width=50%|background-color=white|border-color=lightgray}} | {{category cell|width=50%|background-color=white|border-color=lightgray}} | ||
== Botta e Risposta == | == Botta e Risposta == | ||
* | * {{L|Troubleshooting Level Design}} | ||
* | * {{LCategory|Level Design FAQ}} | ||
* | * {{L|Showbudget|Using the Showbudget Panel}} | ||
* | * {{L|Compile Errors|Errori di Compilazione}} | ||
* | * {{L|Source SDK FAQ}} | ||
{{category cell|width=50%|background-color=white|border-color=lightgray}} | {{category cell|width=50%|background-color=white|border-color=lightgray}} | ||
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== Links Esterni == | == Links Esterni == | ||
* | * {{L|Level Design Video Tutorials}} - A list of video tutorials related to Source mapping. | ||
* | * {{L|Mapping Sites}} - sites about mapping, including tutorials, articles | ||
* | * {{L|General Sites}} - Sites covering a wide variety of topics including mapping | ||
* | * {{L|Map Archive Sites}} - sites where you can download maps for Valve's games | ||
* | * {{L|File Hosting Sites}} - A list of reliable websites for hosting user created maps | ||
* | * {{L|Image Hosting Sites}} - A list of reliable websites to share screenshots of user created maps | ||
* | * {{L|News Site List}} - A list of websites for hype/advertisement and discussion | ||
{{category end}} | {{category end}} | ||
__NOTOC__ | __NOTOC__ |
Revision as of 10:34, 11 July 2024
Welcome to Source Level Editing.
Pages in category "It/Level Design"
The following 2 pages are in this category, out of 2 total.