Black Mesa (Source): Difference between revisions

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{{game release|appid=362890}}
{{game release|appid=362890}}


{{game name|bms|name=Black Mesa|link=Black Mesa (Source)}} (formerly known as {{game name|bms|icon=0|name=Black Mesa: Source|link=Black Mesa (Source)}} or '''BM''' or '''BMS''' for short) is the {{game name|hl2|name=Half-Life 2}} total conversion that attempts to remaster the original {{game name|hl1|name=Half-Life}} game. Utilising the {{game name|src|name=Source}} engine to completely update and enhance the experience, Black Mesa throws you into the world that started the Half-Life continuum and introduced [[Dr. Gordon Freeman]] to the world as a gun-toting, bullet-dodging PhD. in theoretical physics.
{{bms|4}} (formerly known as '''Black Mesa: Source'''. '''BM''' or '''BMS''' for short) is the {{hl2|4}} total conversion that attempts to remaster the original {{hl|4}} game. Utilising the {{source|4}} engine to completely update and enhance the experience, Black Mesa throws you into the world that started the Half-Life continuum and introduced [[Dr. Gordon Freeman]] to the world as a gun-toting, bullet-dodging PhD. in theoretical physics.


Black Mesa was built and founded on the principle that {{game name|hls|name=Half-Life: Source}} did not do the original title enough credit, regardless of the true intentions laid out with the release of HL:S. Subsequently in November 2004, Black Mesa was founded and set out to reconstruct the original title, giving it the new environments, models, and abilities it deserved on the Source engine. This total conversion does not require Half-Life: Source installed on your system to play, only a working copy of the {{game name|src07|name=Source SDK Base 2007}}.
Black Mesa was built and founded on the principle that {{hls|4}} did not do the original title enough credit, regardless of the true intentions laid out with the release of {{hls|1}}. Subsequently in November 2004, Black Mesa was founded and set out to reconstruct the original title, giving it the new environments, models, and abilities it deserved on the Source engine. This total conversion does not require {{hls|1}} installed on your system to play, only a working copy of the {{src07|4}}.


{{Note|This is only true when playing the mod version. The current retail version is completely standalone.}}
{{Note|This is only true when playing the mod version. The current retail version is completely standalone.}}


==The Black Mesa Team==
==The Black Mesa Team==
Black Mesa has brought together some very talented, professional and dedicated developers.  From level design to modeling to conceptual art to programming, the skillset is very noticeable. With 30 members, the team behind Black Mesa is representative of a new age in third-party development.  For a full up to date team roster, personal portfolios and job assignments, stop by the [http://blackmesasource.com/ official Black Mesa website].
Black Mesa has brought together some very talented, professional and dedicated developers.  From level design to modeling to conceptual art to programming, the skillset is very noticeable. With 30 members, the team behind Black Mesa is representative of a new age in third-party development.  For a full up to date team roster, personal portfolios and job assignments, stop by the [https://www.crowbarcollective.com/games/black-mesa official Black Mesa website].


==Features==
==Features==
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*An all-new face creation system that allows each character to have a unique, artist-created face.
*An all-new face creation system that allows each character to have a unique, artist-created face.
*A completely original soundtrack and music library bringing Half-Life's themes and feelings to life in the new sounds engine built into the Source Engine.
*A completely original soundtrack and music library bringing Half-Life's themes and feelings to life in the new sounds engine built into the Source Engine.
*[[AI]] that will hunt you by sight and sound.
*[[:Category:AI|AI]] that will hunt you by sight and sound.
*Normal, bump and specular maps built into textures giving flat surfaces a new, more dynamic look.
*Normal, bump and specular maps built into textures giving flat surfaces a new, more dynamic look.
*A multiplayer mode allowing for deathmatch and team deathmatch experience with the complete Half-Life 1/Black Mesa arsenal at your disposal.
*A multiplayer mode allowing for deathmatch and team deathmatch experience with the complete Half-Life 1/Black Mesa arsenal at your disposal.
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==Releases==
==Releases==
{{inline note|name=September 14, 2012|Black Mesa was released as a {{game name|src07|name=Source SDK Base 2007}} mod. It can be downloaded from the many mirrors available on the official website. This version has received no further updates.}}
{{inline note|name=September 14, 2012|Black Mesa was released as a {{src07|4}} mod. It can be downloaded from the many mirrors available on the official website. This version has received no further updates.}}
{{inline note|name=May 5th 2015|The mod was released as a game on [[Steam]] as an early access game.}}
{{inline note|name=May 5th 2015|The mod was released as a game on [[Steam]] as an early access game.}}
{{inline note|name=March 6, 2020|The Steam version left early access with the 1.0 Update.}}
{{inline note|name=March 6, 2020|The Steam version left early access with the 1.0 Update.}}
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==External Links==
==External Links==
* [http://blackmesasource.com/ Official Website]
* [https://www.crowbarcollective.com/games/black-mesa Official Website]
* [http://forums.blackmesasource.com/ Official Forum Community]
* [http://forums.blackmesasource.com/ Official Forum Community]
* [http://blackmesa.gamebanana.com/ GameBanana Link]
* [http://blackmesa.gamebanana.com/ GameBanana Link]

Revision as of 10:36, 29 May 2022

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This mod for Source has been released! Download it now.

Black Mesa Black Mesa (formerly known as Black Mesa: Source. BM or BMS for short) is the Half-Life 2 Half-Life 2 total conversion that attempts to remaster the original Half-Life Half-Life game. Utilising the Source Source engine to completely update and enhance the experience, Black Mesa throws you into the world that started the Half-Life continuum and introduced Dr. Gordon Freeman to the world as a gun-toting, bullet-dodging PhD. in theoretical physics.

Black Mesa was built and founded on the principle that Half-Life: Source Half-Life: Source did not do the original title enough credit, regardless of the true intentions laid out with the release of Half-Life: Source. Subsequently in November 2004, Black Mesa was founded and set out to reconstruct the original title, giving it the new environments, models, and abilities it deserved on the Source engine. This total conversion does not require Half-Life: Source installed on your system to play, only a working copy of the Source 2007 Source 2007.

Note.pngNote:This is only true when playing the mod version. The current retail version is completely standalone.

The Black Mesa Team

Black Mesa has brought together some very talented, professional and dedicated developers. From level design to modeling to conceptual art to programming, the skillset is very noticeable. With 30 members, the team behind Black Mesa is representative of a new age in third-party development. For a full up to date team roster, personal portfolios and job assignments, stop by the official Black Mesa website.

Features

The game features a branch of Source known as the "Black Mesa branch". It is a custom hybrid of several current branches of Source and includes many features from each. The BM branch SDK is planned to be released along with the game when it is completed.

  • Redesign and overhaul of all chapters of the original Half-Life, including the Xen portion.
  • Models now take advantage of increased polycount limits and normal mapping technology making deadly opponents and friendly coworkers appear more real.
  • An all-new face creation system that allows each character to have a unique, artist-created face.
  • A completely original soundtrack and music library bringing Half-Life's themes and feelings to life in the new sounds engine built into the Source Engine.
  • AI that will hunt you by sight and sound.
  • Normal, bump and specular maps built into textures giving flat surfaces a new, more dynamic look.
  • A multiplayer mode allowing for deathmatch and team deathmatch experience with the complete Half-Life 1/Black Mesa arsenal at your disposal.
  • Steam Workshop implementation and full support for modders.
  • Powerful Dynamic Lighting system.

Releases

September 14, 2012: Black Mesa was released as a Source 2007 Source 2007 mod. It can be downloaded from the many mirrors available on the official website. This version has received no further updates.
May 5th 2015: The mod was released as a game on Steam as an early access game.
March 6, 2020: The Steam version left early access with the 1.0 Update.
November 28, 2020: Its last major update (version 1.5.) was released, making Black Mesa the Definitive Edition.

Media

External Links