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Black Mesa

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Black Mesa
Software Cover - BMS.jpg
Steam AppID
SDK
Source SDK(en) (pre-installed)
Distribuição
Website (Mod only), Steam(en)
Site Oficial

Black Mesa Black Mesa (formalmente conhecida como Black Mesa: Source, BM or BMS para abreviar) é a conversão total de Half-Life 2 que busca refazer o jogo Half-Life Half-Life. Utilizando o motor gráfico Source para atualizar e melhorar completamente a experiência, Black Mesa coloca o jogador no mundo que começou a franquia Half-Life e introduziu o Dr. Gordon Freeman(en) ao mundo como um atirador com PhD em física teórica

Black Mesa foi desenvolvida no fato de que Half-Life: Source não trouxe tantos benefícios ao título original, apesar da intencões por traz do lançamento de Half-Life: Source. posteriormente em novembro de 2004, o projeto Black Mesa foi fundado com o objetivo de reconstruir o Half-Life original, dando-o novos ambientes, modelos,e habilidades que ele merecia no motor gráfico Source.

Existem dois lançamentos diferentes desse jogo:

Black Mesa Beta
Também chamada de versão mod de Black Mesa (ou Black Mesa 2012). Essa versão do jogo, originalmente lançada no dia 14 de setembro de 2012, e que esta disponível de graça nos websites ModDB, GameFront e mais, também através de BitTorrent no seu website oficial. Contém apenas a versão não polida dos capítulos da Terra com gráficos, sons, música e texturas antigas, além de muitos bugs. Essa versão é executada na Source 2007 e requer o Source SDK Base 2007 instalado para rodar, além de ter suporte apenas ao Windows. Hoje em dia, o website oficial não hospeda mais os links de Download para o jogo, mas alguns websites (como o ModDB) ainda permanecem ativos.
Note.pngNotar:Ao jogar essa versão, lembre-se de salvar frequentemente. Vazamentos de memória podem acontecer ao jogar com as configurações das texturas no máximo. Essa versão também que pode fazer o FPS (taxa de quadros) diminuir, principalmente durante o capítulo Lambda Core, que pode ser acionado salvando e carregando o mapa.
Black Mesa: Definitive Edition
This is the current version available for purchase on Steam, released in May 2015 as Early Access and completed in 6 March 2020. It contains both the Earthbound and Xen levels, as well as Multiplayer mode, Surface Tension(en) Uncut and Steam Workshop support. This is a standalone product that runs on its own version of the Source 2013 Multiplayer engine branch, using Team Fortress 2 as a base, dubbed 'Xengine'. Officially supported on Windows and Linux + SteamOS.

The Black Mesa Team (Crowbar Collective)

Black Mesa has brought together some very talented, professional, and dedicated developers. The skillset is very noticeable, from level design to modeling to conceptual art to programming. With more than 30 members, the team behind Black Mesa is representative of a new age in third-party development. For a full-date team roster, personal portfolios, and job assignments, stop by the official Black Mesa website.

Features

The game features a branch of Source known as Xengine. It is a custom hybrid of several current branches of Source and includes many features from each. The BM branch Authoring Tools have been released and are available directly from the game's bin folder.

  • Redesign and overhaul all chapters of the original Half-Life, including the Xen(en) portion.
  • Models now take advantage of increased polycount limits and normal mapping technology making deadly opponents and friendly coworkers appear more real.
  • An all-new face creation system that allows each character to have a unique, artist-created face.
  • A completely original soundtrack and music library bringing Half-Life's themes and feelings to life in the new sounds engine built into the Source Engine.
  • Category:AI(en) that will hunt you by sight and sound.
  • Normal, bump, and specular maps built into textures giving flat surfaces a new, more dynamic look.
  • A multiplayer mode allowing for deathmatch and team deathmatch experience with the complete Half-Life 1/Black Mesa arsenal at your disposal.
  • Steam Workshop implementation and full support for modders.
  • Powerful Dynamic Lighting System.

Chapters

Like the original Half-Life, Black Mesa contains the same chapters, the difference is that most levels are completely rebuilt, such as majority of On a Rail chapters were cut and all Xen chapters looks different, easier and much longer than the original. Originally, Black Mesa was released in 2012, as a mod without the Xen chapter included, the same still applies to the Steam version released in 2015, lasted until 2019 when a beta version on Steam containing these chapters are now available, and fully released alongside the 1.0 Update in 2020, leaving Early Access. Some part of Surface Tension was also cut until 2016, these part was added back under the name "Surface Tension Uncut".


Releases and updates

September 14, 2012: Black Mesa was released as a Source 2007 mod, and requires Source SDK Base 2007 installed in order to play. It can be downloaded from the (formerly) many mirrors available on the official website for free. This version has received no further updates. The original version can be download here: Part 1 Part 2 More mirrors
May 5th 2015: The mod was released as a standalone game on Steam(en) as an early access game, upgraded to a modified Source 2013 Multiplayer Source 2013 Multiplayer with Team Fortress 2, Left 4 Dead and Portal 2 code and additions. It does not require installation of any versions of Source SDK Base in order to play the game.
May 15, 2016Surface Tension Uncut was released, which expanded the Surface Tension chapters that were previously cut in the original release. One new music track (Surface Tension Uncut) was also added specifically for that chapter.
June 26, 2019Most Xen chapters are available in the Beta branch of the game, with some chapters slowly rolling out with an update. Around this time the MSAA anti-aliasing(en) was removed in favor of FXAA, due to a minor issue[1] caused by the new deferred lighting.
March 6, 2020: The Steam version left early access with the 1.0 Update, which comes with all Xen chapters. The game menu and UI now defaults to Qt(en)-based interface, instead of VGUI(en).
VGUI remains available as of today, which can be reactivated by launching the game with -oldgameui, in-case if the Qt interface isn't working properly or having performance issues/bugs, but please note that some new features are missing with the old VGUI interface.
November 28, 2020: Version 1.5 was released, making Black Mesa the Definitive Edition.
April 16, 2024: A new update named Necro Patch was released, which adds Vulkan(en) renderer using DXVK, alongside improved controller support, bug fixes and more. This release also drops support for older versions of Windows (7, 8, 8.1).

Media

Official screenshots

Known Issues

Original 2012 release

Icon-Bug.pngErro:Chapters title in the menu are shown as "#blackmesa_ChapterX_Title" instead of actual chapter name. To fix this, rename the 🖿blackmesa folder to 🖿bms on sourcemods directory.

Steam release

Icon-Bug.pngErro:The HUD glow effect seen in the screenshots on this page does not render for some users with AMD cards. This can be fixed by running the game in DXVK(en) mode (currently unavailable due to antivirus false positives

System Requirements

2012 Mod release

Windows Windows
Minimum Recommended
Operating system (OS) XP, Vista or 7
Processor (CPU) Pentium 4 - 3.0 GHz, or AMD processor
System memory (RAM) 1 GB (XP)
2 GB (Vista+)
Hard disk drive (HDD/SSD) 12 GB
Video card (GPU) NVIDIA GeForce 6600 or ATI Radeon 9600 or better
DirectX 9.0c capable
with 128MB VRAM
Other Source SDK 2007 must be installed.
Source SDK 2007 now requires Windows 7 and later to work due to Steam dropped support for previous version of Windows, and Steam is required to mount Source 2007's depot VPK files. If there are any issues with Source SDK failing to mount depot VPK files, see this page(en).

Steam release

Windows Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) 2.6GHz Dual Core Processor or Greater
System memory (RAM) 6 GB RAM
Hard disk drive (HDD/SSD) 30 GB
Video card (GPU) DirectX 9.0c capable
2 GB VRAM
Other HDR(en) is always enabled (and required), so the game can be more demanding to run on lower end hardware.
While the latest version (since Necro Patch) still runs on Windows 7, 8 and 8.1, it is no longer officially supported by the developers. Support for Windows XP / Vista has been also dropped.
Linux Linux
Minimum Recommended
Operating system (OS) Ubuntu 14.0+ or other Linux distros
Processor (CPU) 2.6GHz Dual Core Processor or Greater
System memory (RAM) 4 GB RAM
Hard disk drive (HDD/SSD) 30 GB
Video card (GPU) Vulkan 1.3 capable
2 GB VRAM
Other NVIDIA - Does not support the Wikipedia icon Nouveau display driver

External links

References

CollapseReferences
1. Xen Technical Beta and Screenshot by [TC]Ciaиєz ITA:

Known Issues - Haloing Around Props/Object
MSAA is causing outlines around certain objects. MSSA is a performance killer and we hope to have a better solution for anti-aliasing with the Xen release. To remove the haloing/outline, simply turn off MSAA.   Retrieved May 10, 2024.