Black Mesa

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Black Mesa (formalmente conhecida como Black Mesa: Source, BM or BMS para abreviar) é a conversão total de Half-Life 2 que busca refazer o jogo
Half-Life. Utilizando o motor gráfico Source para atualizar e melhorar completamente a experiência, Black Mesa coloca o jogador no mundo que começou a franquia Half-Life e introduziu o Dr. Gordon Freeman ao mundo como um atirador com PhD em física teórica
Black Mesa foi desenvolvida no fato de que Half-Life: Source não trouxe tantos benefícios ao título original, apesar da intencões por traz do lançamento de Half-Life: Source. posteriormente em novembro de 2004, o projeto Black Mesa foi fundado com o objetivo de reconstruir o Half-Life original, dando-o novos ambientes, modelos,e habilidades que ele merecia no motor gráfico Source.
Existem dois lançamentos diferentes desse jogo:
- Black Mesa Beta
- Também chamada de versão mod de Black Mesa (ou Black Mesa 2012). Essa versão do jogo, originalmente lançada no dia 14 de setembro de 2012, e que esta disponível de graça nos websites ModDB, GameFront e mais, também através de BitTorrent no seu website oficial. Contém apenas a versão não polida dos capítulos da Terra com gráficos, sons, música e texturas antigas, além de muitos bugs. Essa versão é executada na Source 2007 e requer o Source SDK Base 2007 instalado para rodar, além de ter suporte apenas ao Windows. Hoje em dia, o website oficial não hospeda mais os links de Download para o jogo, mas alguns websites (como o ModDB) ainda permanecem ativos.

- Black Mesa: Definitive Edition
- This is the current version available for purchase on Steam, released in May 2015 as Early Access and completed in 6 March 2020. It contains both the Earthbound and Xen levels, as well as Multiplayer mode, Surface Tension Uncut and Steam Workshop support. This is a standalone product that runs on its own version of the Source 2013 Multiplayer engine branch, using Team Fortress 2 as a base, dubbed 'Xengine'. Officially supported on Windows and Linux + SteamOS.
The Black Mesa Team (Crowbar Collective)
Black Mesa has brought together some very talented, professional, and dedicated developers. The skillset is very noticeable, from level design to modeling to conceptual art to programming. With more than 30 members, the team behind Black Mesa is representative of a new age in third-party development. For a full-date team roster, personal portfolios, and job assignments, stop by the official Black Mesa website.
Features
The game features a branch of Source known as Xengine. It is a custom hybrid of several current branches of Source and includes many features from each. The BM branch Authoring Tools have been released and are available directly from the game's bin
folder.
- Redesign and overhaul all chapters of the original Half-Life, including the Xen portion.
- Models now take advantage of increased polycount limits and normal mapping technology making deadly opponents and friendly coworkers appear more real.
- An all-new face creation system that allows each character to have a unique, artist-created face.
- A completely original soundtrack and music library bringing Half-Life's themes and feelings to life in the new sounds engine built into the Source Engine.
- Category:AI that will hunt you by sight and sound.
- Normal, bump, and specular maps built into textures giving flat surfaces a new, more dynamic look.
- A multiplayer mode allowing for deathmatch and team deathmatch experience with the complete Half-Life 1/Black Mesa arsenal at your disposal.
- Steam Workshop implementation and full support for modders.
- Powerful Dynamic Lighting System.
Chapters
Like the original Half-Life, Black Mesa contains the same chapters, the difference is that most levels are completely rebuilt, such as majority of On a Rail chapters were cut and all Xen chapters looks different, easier and much longer than the original. Originally, Black Mesa was released in 2012, as a mod without the Xen chapter included, the same still applies to the Steam version released in 2015, lasted until 2019 when a beta version on Steam containing these chapters are now available, and fully released alongside the 1.0 Update in 2020, leaving Early Access. Some part of Surface Tension was also cut until 2016, these part was added back under the name "Surface Tension Uncut".
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Black Mesa Inbound bm_c0a0a |
Anomalous Materials bm_c1a0a |
Unforeseen Consequences bm_c1a1a |
Office Complex bm_c1a2a |
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"We've Got Hostiles!" bm_c1a3a |
Blast Pit bm_c1a4a |
Power Up bm_c2a1a |
On a Rail bm_c2a2a |
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Apprehension bm_c2a3a |
Residue Processing bm_c2a4a |
Questionable Ethics bm_c2a4e |
Surface Tension bm_c2a5a |
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"Forget About Freeman!" bm_c3a1a |
Lambda Core bm_c3a2a |
Xen bm_c4a1a |
Gonarch's Lair bm_c4a2a |
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Interloper bm_c4a3a |
Nihilanth bm_c4a4a |
Endgame bm_c5a1a |
Releases and updates

VGUI remains available as of today, which can be reactivated by launching the game with -oldgameui, in-case if the Qt interface isn't working properly or having performance issues/bugs, but please note that some new features are missing with the old VGUI interface.
Media
Official screenshots
Known Issues
Original 2012 release


blackmesa
folder to 
bms
on sourcemods directory.Steam release

System Requirements
2012 Mod release
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Minimum | Recommended | |
Operating system (OS) | XP, Vista or 7 | |
Processor (CPU) | Pentium 4 - 3.0 GHz, or AMD processor | Intel Core 2 Duo 2.4GHz or AMD equivalent |
System memory (RAM) | 1 GB (XP) 2 GB (Vista+) |
2 GB |
Hard disk drive (HDD/SSD) | 12 GB | |
Video card (GPU) | NVIDIA GeForce 6600 or ATI Radeon 9600 or better DirectX 9.0c capable with 128MB VRAM | NVIDIA GeForce 7600 or ATI Radeon X1600 or better DirectX 9.0c capable with 256MB VRAM or higher |
Other | Source SDK 2007 must be installed. Source SDK 2007 now requires Windows 7 and later to work due to Steam dropped support for previous version of Windows, and Steam is required to mount Source 2007's depot VPK files. If there are any issues with Source SDK failing to mount depot VPK files, see this page . |
Steam release
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Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | 2.6GHz Dual Core Processor or Greater | 3.2GHz Quad Core Processor or Greater |
System memory (RAM) | 6 GB RAM | 8 GB |
Hard disk drive (HDD/SSD) | 30 GB | |
Video card (GPU) | DirectX 9.0c capable 2 GB VRAM | DirectX 9.0c capable 4 GB VRAM or greater |
Other | HDR is always enabled (and required), so the game can be more demanding to run on lower end hardware. While the latest version (since Necro Patch) still runs on Windows 7, 8 and 8.1, it is no longer officially supported by the developers. Support for Windows XP / Vista has been also dropped. |
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Minimum | Recommended | |
Operating system (OS) | Ubuntu 14.0+ or other Linux distros | |
Processor (CPU) | 2.6GHz Dual Core Processor or Greater | 3.2GHz Quad Core Processor or Greater |
System memory (RAM) | 4 GB RAM | 6 GB |
Hard disk drive (HDD/SSD) | 30 GB | |
Video card (GPU) | Vulkan 1.3 capable 2 GB VRAM | Vulkan 1.3 capable 3 GB VRAM or greater |
Other | NVIDIA - Does not support the ![]() |
NVIDIA - Does not support the ![]() |
External links
- Official Website
Store page
- Community page
- Official Steam Discussion
- Official Forum Community (No longer available) Archived
Official Discord
Black Mesa on Gamebanana
Black Mesa on ModDB
References
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