QBSP2: Difference between revisions
Jump to navigation
Jump to search
(Created page with "'''Quake Binary Space Partitioning 2''', often just shorted to '''QBSP2''', was one of the sets of tools originally shipped with the Half-Life mod tools that packed geometry into...") |
SirYodaJedi (talk | contribs) m ({{GoldSrc sdktools}}) |
||
Line 1: | Line 1: | ||
'''Quake Binary Space Partitioning 2''', often just shorted to '''QBSP2''', was one of the sets of tools originally shipped with the Half-Life mod tools that packed geometry into a map and swallowed entities into the world. These tools, along with the other three, were kept in until ZHLT obsoleted them with his major fixes to the compile tools. However, this tool still ships with the mod tools. | '''Quake Binary Space Partitioning 2''', often just shorted to '''QBSP2''', was one of the sets of tools originally shipped with the Half-Life mod tools that packed geometry into a map and swallowed entities into the world. These tools, along with the other three, were kept in until ZHLT obsoleted them with his major fixes to the compile tools. However, this tool still ships with the mod tools. | ||
{{GoldSrc sdktools}} | |||
[[Category:Half-Life]] | [[Category:Half-Life]] |
Revision as of 16:39, 3 June 2023
Quake Binary Space Partitioning 2, often just shorted to QBSP2, was one of the sets of tools originally shipped with the Half-Life mod tools that packed geometry into a map and swallowed entities into the world. These tools, along with the other three, were kept in until ZHLT obsoleted them with his major fixes to the compile tools. However, this tool still ships with the mod tools.
|