Portal 2: Community Edition: Difference between revisions

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{{P2ce|4}} is a mod for {{Portal2|4}} developed using licensed code from [[Valve]], that aims to make useful tweaks and additions to the game for mappers and modders. It's designed to be used as a base for custom maps and other ''Portal 2'' mods, though it will also include its own campaign to show off some of the new features.
{{P2ce|4}} is a mod for {{Portal2|4}} developed using licensed code from [[Valve]], that aims to make useful tweaks and additions to the game for mappers and modders. It's designed to be used as a base for custom maps and other ''Portal 2'' mods, though it will also include its own campaign to show off some of the new features.


While there is no set release date, a P2CE developer has stated that the release target is "within 2 years", as they don't want to keep people from using it any longer than they have.{{Cite|1}} They also hope that the project will enter an open beta state "within 1 year", as at that time hammer wouldn't be necessary to play the game due to both the offical and community made campaigns and standalone maps.{{citation needed}}
While there is no set release date, a P2CE developer has stated that the release target is "within 2 years" of July 2024, as they don't want to keep people from using it any longer than they have.{{Cite|1}} They also hope that the project will enter an open beta state "within 1 year", as at that time hammer wouldn't be necessary to play the game due to both the offical and community made campaigns and standalone maps.{{citation needed}}
{{Branch|{{csgo|4}}}}
{{Branch|{{csgo|4}}}}


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* Volumetric projected textures
* Volumetric projected textures
* [[Physically Based Rendering]] shader
* [[Physically Based Rendering]] shader
* Parallax-corrected cubemaps
* [[Parallax obb|Parallax corrected cubemaps]]
* Enhancements to vanilla test element entities, such as the ability to color lasers
* Enhancements to vanilla test element entities, such as the ability to color lasers
* Paint Gun, Adhesion Gel, and Schrodinger's Cube re-implemented
* Paint Gun, Adhesion Gel, and Schrodinger's Cube re-implemented
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{{References|
{{References|
{{Ref2|cite id=1|access-date=May 21, 2024|1="We expect to have an initial release within 2 years..." [https://discord.com/channels/663715905267564564/663715905267564567/1263154382111772874 #p2ce, P2CE Discord]}}
{{Ref2|cite id=1|access-date=May 21, 2024|1="[Releasing in 2 years] is our current plan..." Hugo (18th July, 2024) [https://discord.com/channels/663715905267564564/663715905267564567/1263154382111772874 #p2ce, P2CE Discord]}}
}}
}}


{{portal games}}
{{portal games}}
[[Category:Strata_Source_engine_branch_games]]
[[Category:Strata_Source_engine_branch_games]]

Latest revision as of 15:28, 12 July 2025

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Portal 2: Community Edition
Software Cover - P2CE.png
Developer(s)
P2:CE Team
Publisher(s)
P2:CE Team
Release date(s)
TBD
Genre(s)
Platform(s)
Steam AppID
Written in
Mod support
SDK
Located in /bin/win64
System requirements
  • Requires a 64-bit processor and operating system
  • Win 10 or later
  • 2 GB RAM
  • 5 GB disk space
  • DirectX 11 capable
    with 256MB VRAM
DirectX 9 is not supported.
Distribution
Official website

Overview

Portal 2: Community Edition Portal 2: Community Edition is a mod for Portal 2 Portal 2 developed using licensed code from Valve, that aims to make useful tweaks and additions to the game for mappers and modders. It's designed to be used as a base for custom maps and other Portal 2 mods, though it will also include its own campaign to show off some of the new features.

While there is no set release date, a P2CE developer has stated that the release target is "within 2 years" of July 2024, as they don't want to keep people from using it any longer than they have.[1] They also hope that the project will enter an open beta state "within 1 year", as at that time hammer wouldn't be necessary to play the game due to both the offical and community made campaigns and standalone maps.[citation needed]


Portal 2: Community Edition is based on Counter-Strike: Global Offensive Counter-Strike: Global Offensive's engine branch. Therefore, much of the documentation on this wiki pertaining to Counter-Strike: Global Offensive Counter-Strike: Global Offensive may also apply to Portal 2: Community Edition.


Features

  • New rendering and lighting technique, similar to Deferred lighting & shading, allowing multiple dynamic lights to be rendered with little performance hit.

Planned Features

  • Most Mapbase Mapbase features will be implemented
  • Toggleable legacy movement (Half-Life 2/Portal)
  • Improved gel and portal color customization
  • Expanded VScript API, along with a new scripting system utilizing AngelScript
  • Toggleable Portal Portalgun projectile behavior
  • A new puzzlemaker, similar to the Portal 2 Puzzle Maker but with more available testing elements.

Media

Screenshots and videos of P2CE can be found on its Steam store page.

Team

Portal 2: Community Edition is developed by the P2CE Team. An up-to-date member list can be found here.

Gallery

A screenshot showing many of the new elements featured in P2CE A screenshot displaying optional volumetrics on a env_projected_texture

See also

External links

References

References
1. "[Releasing in 2 years] is our current plan..." Hugo (18th July, 2024) #p2ce, P2CE Discord. Retrieved on May 21, 2024.