Synergy: Difference between revisions

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== Overview ==
{{LanguageBar}}
{{ReleasedModSmall|engine=Source|download=http://store.steampowered.com/app/17520}}
{{Infobox game
{{HL2}} '''Synergy''' is primarily focused on implementing a multiplayer coop game-mode for [[Half-Life 2]].  
|title = Synergy
|image = Software Cover - Synergy.jpg
|developer = Synergy Team
|publisher = Synergy Team
|series =
|releasedates = September 8, 2005 (Beta)</br>December 7, 2007 (1.0)
|genre = {{w|icon=0|First-person shooter|First-person shooter}}
|mode = {{w|icon=0|Multiplayer video game|Multiplayer}}
|platform =  {{w|icon=0|Windows|Windows}}, {{w|icon=0|macOS|macOS}}, {{w|icon=0|Linux|Linux}}
|engine = {{src|4}} ({{src13mp|1|nt=1}})
|appid = 17520
|codelang =  {{w|icon=0|C++|C++}}
|modsupport = Yes ({{code|custom}} folder, [[Steam Workshop]])
|sdk = {{srcsdk|1}}
|sysreq = <span></span>
* [[WP:Windows Vista|Win Vista]], [[WP:Windows 7|7]] or later
* 1.7 GHz and/or Dual-core
* 1 [[WP:Gigabyte|GB]] [[WP:Random-access memory|RAM]]
* 1 GB disk space (7-15GB disk space if {{hl2|1}} and/or episodes installed)
* NOTE: Disk space also depends on how many Steam Workshop addons is installed.
 
|distribution = [[Steam]]
|website = [http://synergymod.net/ Official Website (Archived)]
|links = {{Steam store|app/17520|'''Steam''' page}}<br>{{moddb|mods/synergy|'''ModDB''' page}}<br>{{gamebanana|150|'''Gamebanana''' page}}
|previousgame =
|nextgame =
}}
{{Update}}
{{Software status
| appid = 17520
| type = mod
| free = yes
| status = available
| os = All
| deck = Playable
| note = Requires {{hl2|4}} to be purchased and installed. Also supports {{hl2lc|name}}, {{hl2ep1|name}} and {{hl2ep2|name}} campaigns.
}}
{{synergy|4}} is a multiplayer coop modification, allow players to play {{hl2|1}}, {{hl2lc|1}}, {{hl2ep1|1}} and {{hl2|1}} campaign in multiplayer. It also support other single-player mods.  


Synergy requires {{hl2|1}} to be purchased to play.


'''Players :''' Get together with friends to complete individual or serialised coop maps, using new tactics to overcome new challenges and foes.
== Overview ==
'''Players :''' Get together with friends to complete individual or serialized coop maps, using new tactics to overcome new challenges and foes.


'''Level Designers:''' To support a wide range of scenarios and gameplay, Synergy provides many useful features for level designers; including a very handy EDT system that allows you to tweak your entities without having to recompile your BSP after every adjustment! Synergy allows level creators to script their own story and/or mission objectives; each level can contain a number of objectives - rescue an NPC, defend a base, secure checkpoints, attack and defend, assassinate a enemy VIP, and so on.
'''Level Designers:''' To support a wide range of scenarios and gameplay, Synergy provides many useful features for level designers; including a very handy EDT system that allows you to tweak your entities without having to recompile your [[BSP]] after every adjustment! Synergy allows level creators to script their own story and/or mission objectives; each level can contain a number of objectives - rescue an NPC, defend a base, secure checkpoints, attack and defend, assassinate a enemy VIP, and so on.


== Features ==
== Features ==
* Simple Single-Player Tutorial map to introduce new gameplay features.
* Coop gameplay through every chapter in the {{hl2|4}}, {{lostcoast|4}}, {{hl2ep1|4}} and {{hl2ep2|4}} campaigns.
* Coop gameplay through every chapter in the ''Half-Life 2'', ''Lost Coast'' and ''Episode One'' campaign.
* Cooperative support for the following single-player mods:
** [[Calamity]]
** [[City 7 Toronto conflict]]
** [[Dangerous World]]
** [[MINERVA: Metastasis]]
** [[Offshore]]
** {{hl2ra|4}}
** {{rock24|4}}
* Dozens of custom maps designed specifically for coop gameplay.
* Dozens of custom maps designed specifically for coop gameplay.
* Versatile Player Class System.
* Custom Player Character models, animations and sound scripts.
* Custom weapons (including Flaregun, Medkit and Melee-Punch).
* Weapon Load System (limits the number of weapons a player can carry).
* Multi-passenger vehicles.
* Multi-passenger vehicles.
* Player Command Menu.
* Player Command Menu.
* Simple Voting System.
* Simple Voting System.
* MCF System (allows modification of a map's cvars and entities without recompiling the BSP)
* [https://web.archive.org/web/20150808124552/http://www.synergymod.net/Documents/Using%20MapEdit EDT System] (allows modification of a map's cvars and entities without recompiling the BSP).
* CSF System (allows simple NPC customization).
* NPC Lag Compensation.
* NPC Lag Compensation.
* Dynamic Player Checkpoints.
* Dynamic Player Checkpoints.
* Custom entities for Teamplay game-mode.
* Voice Commands.
* And more coming...
* Weapon and Ammo sharing.
* Healing System.


== Development history ==
== Development history ==
The Synergy mod grew from the merger of the ''Dev Coop'' and ''DC Coop 2'' mod projects. In 2005, there were only three people working on ''Dev Coop'' without any real plans to release a public version. ''DC Coop 2'' had around six active contributors and a Half-Life(1) mod called ''DC Coop''. Since the first public release of Synergy (Beta 1.0) in September 2005, the team has continued to work on improvements, updates and features.  
The Synergy mod grew from the merger of the ''Dev Coop'' and ''DC Coop 2'' mod projects. In 2005, there were only three people working on ''Dev Coop'' without any real plans to release a public version. ''DC Coop 2'' had around six active contributors and a {{hl|4}} mod called ''DC Coop''. Since the first public release of Synergy (Beta 1.0) in September 2005, the team has continued to work on improvements, updates and features.  


While Synergy Beta 1.0 supported only the coop game mode, Beta 2.0 added support for Teamplay and Deathmatch game modes and many other custom features for level designers.
While Synergy Beta 1.0 supported only the coop game mode, Beta 2.0 added support for Teamplay and Deathmatch game modes and many other custom features for level designers.


The current release, Synergy 1.1, added support for ''Episode One'' features, resources and maps, and shifted the codebase dependency to ''Source SDK Base'' and ''HalfLife 2''.
With Synergy 1.1, support was added for ''Episode One'' features, resources and maps, and shifted the codebase dependency to ''Source SDK Base'' and ''Half Life 2''.
 
Synergy OB, runs on {{src07|1}} added support for ''Episode Two'' content and singleplayer, in this version Teamplay and Deathmatch and Scripted NPCs were removed.


Development for the next version of Synergy is focused on full support for ''Episode Two'' features and chapters.
In 2012 the Synergy Development Team returned to actively developing Synergy and released Synergy 2013 after months of development. Synergy 2013, the current version, is based on {{srcsdk13mp|1}} ({{src13mp|1}} version) and has many new features including support for the Oculus Rift and Mac and Linux versions of the mod, the mod also runs on Valve's console called Steam Machine, and unofficially also supports Steam Deck.


== Release information ==
== Release information ==
* Beta 1.0 - September 8, 2005
* Beta 1.0: September 8, 2005
* Beta 2.0 - November 18, 2006
* Beta 2.0: November 18, 2006
* Beta 2.1 - December 8, 2006
* Beta 2.1: December 8, 2006
* Beta 2.2 - January 19, 2007
* Beta 2.2: January 19, 2007
* Beta 2.3 - March 2, 2007
* Beta 2.3: March 2, 2007
* Beta 2.4 - April 27, 2007
* Beta 2.4: April 27, 2007
* Beta 2.5 - August 17, 2007
* Beta 2.5: August 17, 2007
* Beta 2.6 - October 26, 2007
* Beta 2.6: October 26, 2007
* Release 1.0 - December 7, 2007
* Release 1.0: December 7, 2007
* Release 1.1 - January 11, 2008
* Release 1.1: January 11, 2008
* Orange Box Edition - October 3, 2008
* Steam Release / Orange Box engine: [https://www.moddb.com/mods/synergy/news/synergy-update-on-steam October 3, 2008]
* v35: February 4, 2012
* v44 (last pre-SteamPipe version): December 23, 2012
* SteamPipe Release / Synergy 2013 / v46: [https://web.archive.org/web/20131001090940/http://www.synergymod.net/ September 3, 2013]
* Mac Support released: December 29, 2013
* Linux and Steam Machine & Steam Deck (unofficially) support released: January 2, 2014
* v56.16 (last version compatible with pre-20th anniversary): between 2015 - 2023{{confirm}}
* Steam Release v24.11 (add support for HL2 20th anniversary update): November 28, 2024
* Steam Release v24.12 (bug fixes): December 8, 2024
* Steam Release v24.12.1 (Steam Networking - Beta): December 17, 2024
* Steam Release v24.12.2 (Steam Networking - Phase II): January 1, 2025


== Media ==
== Media ==
Our main media galleries can be found at the following two locations:
Main media galleries can be found at the following two locations:
* [http://synergymod.net/index.php?cp=media Media Gallery] on the official website.
* [https://web.archive.org/web/20150206043409/http://synergymod.net/Media Media Gallery] (Archived) on the official website.
* [http://mods.moddb.com/5202/synergy/image-gallery/ Screenshots] at Mod DB.
* {{moddb|mods/synergy/images|Screenshots|icon=hide}} at ModDB.


<gallery>
<gallery mode=nolines widths=320px heights=240px>
Image:syn_sbugfries1.jpg|Bug fries!
File:Synergy - Screenshot 1.jpg
Image:syn_te_ballrun0001.jpg|A Push-style leve
File:Synergy - Screenshot 2.jpg
Image:syn_garagekill0004.jpg|New weapon in Beta 2.0
File:Synergy - Screenshot 3.jpg
Image:syn_police.jpg|Metropolice player skin
File:Synergy - Screenshot 4.jpg
Image:syn_d2_coast_040001.jpg|Using the crane to our advantage
File:Synergy - Screenshot 5.jpg
Image:syn_synTFPyro.jpg|TFC Pyro player model - Synergized
File:Synergy - Screenshot 6.jpg
Image:Coast_screens_03.jpg|Multi-passenger buggy
File:Synergy - Screenshot 7.jpg
File:Synergy - Screenshot 8.jpg
File:Synergy - Screenshot 9.jpg
</gallery>
</gallery>


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:We're always looking for some people who know how to map and would like to learn how to use some of the new features in Synergy.
:We're always looking for some people who know how to map and would like to learn how to use some of the new features in Synergy.
* '''3D Artist'''
* '''3D Artist'''
:We've got some weapons that need to be modelled (and animated), so if you're interested and feel up to the task, please send us an email.
:We've got some weapons that need to be modeled (and animated), so if you're interested and feel up to the task, please send us an email.
* '''2D Artist'''
* '''2D Artist'''
:We need someone who can texture those weapons.
:We need someone who can texture those weapons.


If you are interested in any of the above positions, please send us a free application to {{e|synergymod@gmail.com}} or fill in an application form found on our [http://synergymod.net/index.php?cp=team Team page]. Thank you!
If you are interested in any of the above positions, please send us a free application to [mailto:synergymod@gmail.com synergymod@gmail.com] or fill in an application form found on our [http://synergymod.net/Team Team page]. Thank you!
 
==See also==
* [[Synergy Level Creation]]
* [[Synergy_Entities|List of Synergy's Entities]]


== External links ==
== External links ==
* [http://synergymod.net/ Synergy] - the official website.
* [https://web.archive.org/web/20150206043409/http://synergymod.net Synergy] - the official website.
* {{moddb|5202}}
* [https://gitlab.com/SynergyMod/Synergy/ Synergy Issue Tracker]
* [http://wiki.synmod.org/wiki/Main_Page Synmod.org] - the unofficial Synergy wiki.
* {{moddb|mods/synergy|Synergy on ModDB}}
 
* {{gamebanana|150|Synergy on Gamebanana}}
[[Category:HL2 Third Party Mods]]
<!--* [http://wiki.synmod.org/wiki/Main_Page Synmod.org] - the unofficial Synergy wiki. (Down)-->
[[Category:Multiplayer Mods]]
{{Half life games}}
[[Category:Steamworks games]]
{{SourceBranchCategory|2013mp}}

Latest revision as of 23:54, 11 August 2025

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Synergy
Software Cover - Synergy.jpg
Developer(s)
Synergy Team
Publisher(s)
Synergy Team
Release date(s)
September 8, 2005 (Beta)
December 7, 2007 (1.0)
Mode(s)
Platform(s)
Steam AppID
Written in
Mod support
Yes (custom folder, Steam Workshop)
System requirements
  • Win Vista, 7 or later
  • 1.7 GHz and/or Dual-core
  • 1 GB RAM
  • 1 GB disk space (7-15GB disk space if Half-Life 2 and/or episodes installed)
  • NOTE: Disk space also depends on how many Steam Workshop addons is installed.
Distribution
Official website
Broom icon.png
This article or section needs to be updated to include current information regarding the subject.
Remember to check for any notes left by the tagger at this article's talk page.

Synergy Synergy is a multiplayer coop modification, allow players to play Half-Life 2, Half-Life 2: Lost Coast, Half-Life 2: Episode One and Half-Life 2 campaign in multiplayer. It also support other single-player mods.

Synergy requires Half-Life 2 to be purchased to play.

Overview

Players : Get together with friends to complete individual or serialized coop maps, using new tactics to overcome new challenges and foes.

Level Designers: To support a wide range of scenarios and gameplay, Synergy provides many useful features for level designers; including a very handy EDT system that allows you to tweak your entities without having to recompile your BSP after every adjustment! Synergy allows level creators to script their own story and/or mission objectives; each level can contain a number of objectives - rescue an NPC, defend a base, secure checkpoints, attack and defend, assassinate a enemy VIP, and so on.

Features

Development history

The Synergy mod grew from the merger of the Dev Coop and DC Coop 2 mod projects. In 2005, there were only three people working on Dev Coop without any real plans to release a public version. DC Coop 2 had around six active contributors and a Half-Life Half-Life mod called DC Coop. Since the first public release of Synergy (Beta 1.0) in September 2005, the team has continued to work on improvements, updates and features.

While Synergy Beta 1.0 supported only the coop game mode, Beta 2.0 added support for Teamplay and Deathmatch game modes and many other custom features for level designers.

With Synergy 1.1, support was added for Episode One features, resources and maps, and shifted the codebase dependency to Source SDK Base and Half Life 2.

Synergy OB, runs on Source 2007 added support for Episode Two content and singleplayer, in this version Teamplay and Deathmatch and Scripted NPCs were removed.

In 2012 the Synergy Development Team returned to actively developing Synergy and released Synergy 2013 after months of development. Synergy 2013, the current version, is based on Source SDK Base 2013 - Multiplayer (Source 2013 Multiplayer version) and has many new features including support for the Oculus Rift and Mac and Linux versions of the mod, the mod also runs on Valve's console called Steam Machine, and unofficially also supports Steam Deck.

Release information

  • Beta 1.0: September 8, 2005
  • Beta 2.0: November 18, 2006
  • Beta 2.1: December 8, 2006
  • Beta 2.2: January 19, 2007
  • Beta 2.3: March 2, 2007
  • Beta 2.4: April 27, 2007
  • Beta 2.5: August 17, 2007
  • Beta 2.6: October 26, 2007
  • Release 1.0: December 7, 2007
  • Release 1.1: January 11, 2008
  • Steam Release / Orange Box engine: October 3, 2008
  • v35: February 4, 2012
  • v44 (last pre-SteamPipe version): December 23, 2012
  • SteamPipe Release / Synergy 2013 / v46: September 3, 2013
  • Mac Support released: December 29, 2013
  • Linux and Steam Machine & Steam Deck (unofficially) support released: January 2, 2014
  • v56.16 (last version compatible with pre-20th anniversary): between 2015 - 2023[confirm]
  • Steam Release v24.11 (add support for HL2 20th anniversary update): November 28, 2024
  • Steam Release v24.12 (bug fixes): December 8, 2024
  • Steam Release v24.12.1 (Steam Networking - Beta): December 17, 2024
  • Steam Release v24.12.2 (Steam Networking - Phase II): January 1, 2025

Media

Main media galleries can be found at the following two locations:

Help wanted

  • Level Designer
We're always looking for some people who know how to map and would like to learn how to use some of the new features in Synergy.
  • 3D Artist
We've got some weapons that need to be modeled (and animated), so if you're interested and feel up to the task, please send us an email.
  • 2D Artist
We need someone who can texture those weapons.

If you are interested in any of the above positions, please send us a free application to synergymod@gmail.com or fill in an application form found on our Team page. Thank you!

See also

External links