Template:This is a/sandbox
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		This  is a  {{{semi-internal}}} {{{1}}}  available in all  Source games.
 Source games.
 English
 EnglishParameters and Examples
*: Necessary parameters.
 Note:Previews are placed in full-width rows for better readability.
Note:Previews are placed in full-width rows for better readability.| Parameter | Description | Example | 
|---|---|---|
| * {{{1}}} | The type of the object need to describe. The following types are available: Entities: 
 Console Variables, Commands, QC Commands: 
 Miscellaneous: 
  Note:Template will not add entity categories when using non-entity type (such as console variable). | {{this is a|''incredible entity''}} {{this is a|brush entity|engine=GoldSrc}} {{this is a|console variable|name=sv_cheats}} {{this is a|pixel shader|name=LightmappedGeneric}} | 
| This  is a   incredible entity  available in all   Source games. | ||
| {{{shader}}}{{{shader1}}}~{{{shader5}}} | The shader that a parameter is in (only works if {{{1}}} is equal to shader parameter). Extra parameters allow you to specify multiple shaders. | {{this is a|shader parameter|name=$lightmap|shader=VertexLitGeneric|game=Source 2013 Multiplayer|game1=Garry's Mod}} | 
| $lightmapis a   material shader parameter for the VertexLitGeneric shader available in Source 2013 Multiplayer and  Garry's Mod. | ||
| {{{dx}}} | Add DirectX levels inline text. Available versions: 
 | {{this is a|shader parameter|dx=dx8|name=$lightwarptexture|shader=VertexLitGeneric|since=Source 2006}} {{this is a|shader parameter|dx=dx9|name=$lightwarptexture|shader=VertexLitGeneric|since=Source 2006}} {{this is a|shader parameter|dx=dx95|name=$lightwarptexture|shader=VertexLitGeneric|since=Source 2006}} | 
| $lightwarptexture(DX8) is a   material shader parameter for the VertexLitGeneric shader available in all Source games since  Source 2006. $lightwarptexture(DX9 SM2) is a   material shader parameter for the VertexLitGeneric shader available in all Source games since  Source 2006. $lightwarptexture(DX9+ SM3) is a   material shader parameter for the VertexLitGeneric shader available in all Source games since  Source 2006. | ||
| {{{engine}}}{{{engine1}}}{{{engine2}}} | Which engine the subject belongs to.  Important:To add multiple engines, please use parameter {{{engine1}}}(secondary engine) and{{{engine2}}}(tertiary engine) with{{{engine}}}(primary engine) at the same time. | {{this is a|point entity|engine=GoldSrc|engine1=Source}} {{this is a|point entity|engine=GoldSrc|engine1=Source|engine2=Source 2}} | 
| {{{except}}} | This is available in all other games except this one.  Note:Works without {{{game}}}. | {{this is a|brush entity|name=func_monitor|except=Left 4 Dead series}} | 
| {{{since}}} | This  is available since this game.  Note:Works without {{{game}}}. | {{this is a|point entity|name=info_player_start|engine=GoldSrc|since=Half-Life}} | 
| {{{name}}} | The name of the subject. It will change the title of a page. If unspecified, the sentence will just refer to the subject as "this." | {{this is a|point entity|name=info_player_start}} | 
| {{{this}}} | If set to 0, false, etc. then the sentence will not start with the word "this." Has no effect if {{{name}}} has been specified. | {{this is a|point entity|this=false}} | 
| {{{series}}} | The series that the subject is available in. | {{this is a|brush entity|series=Counter-Strike}} | 
| {{{game}}} | The game that the subject is available in.  Note:Works without {{{series}}}. Warning:Do not use short name (such as hl2instead ofHalf-Life 2), otherwise the page will be added to  Category:Hl2 point entities instead of Category:Half-Life 2 point entities. | {{this is a|path entity|game=Team Fortress 2}} | 
| This  is a   path entity  available in   Team Fortress 2. | ||
| {{{notitlechange}}} | You can prevent title-changing from the template by using this parameter. Used in the /docpage. | {{this is a|point entity|notitlechange=1|name=info_player_start|engine=GoldSrc|since=Half-Life}} | 
| {{{internal}}} | If enabled, "cut" will be displayed before "entity" and a category will be added to the page. | {{this is a|entity|internal=1}} | 
| {{{semi-internal}}} | If enabled, "cut" will be displayed before "entity" and a category will be added to the page. | {{this is a|entity|semi-internal=1}} | 
| {{{cut}}} | If enabled, "cut" will be displayed before "(internal) ... entity" and a category will be added to the page. | {{this is a|cut=1|internal=1|entity}} | 
| {{{sprite}}} | The icon of the entity: 
 | {{this is a|point entity|name=logic_script|sprite=1}} | 
| {{{icon}}} | Make the game icon appear left-aligned. 
 | {{this is a|point entity|name=info_survivor_position|icon=Left 4 Dead series|type=point entity|series=Left 4 Dead}} | 
| {{{name1}}}~{{{name5}}} | If the entity name is similar to another entity and functions the same, like terrorist_team_introandcounterterrorist_team_intro, use these parameters. Note:Once you have used the {{{name1}}}, the style of the template will be changed. The{{{name}}}is necessary for displaying the first name. | {{this is a|point entity|name=terrorist_team_intro|name1=counterterrorist_team_intro|game=Counter-Strike 2}} | 
| terrorist_team_introandcounterterrorist_team_introare   point entities  available in Counter-Strike 2. | ||
| {{{game1}}}~{{{game5}}} | If this is available in multiple games, use these parameters to describe.  Note:Once you have used the {{{game1}}}, the style of the template will be changed. The{{{game}}}is necessary for displaying the first game. Note:Works without {{{series}}}. Warning:Do not use short name (such as hl2instead ofHalf-Life 2), otherwise the page will be added to  Category:Hl2 point entities instead of Category:Half-Life 2 point entities. | {{this is a|point entity|game=Left 4 Dead|game1=Left 4 Dead 2|game2=Portal 2
|game3=Team Fortress 2|game4=Portal 2|game5=Counter-Strike: Global Offensive}} {{this is a|point entity|name=info_survivor_position|game=Left 4 Dead|game1=Left 4 Dead 2}} | 
| This  is a   point entity  available in   Left 4 Dead,  Left 4 Dead 2,  Portal 2,  Team Fortress 2,  Portal 2, and  Counter-Strike: Global Offensive. | ||
| {{{nocat}}} | Don't place any categories. | {{this is a|point entity|name=info_player_start|nocat=1}} | 
| N/A | ||
| {{{no-non-int}}} | Don't place it in Category:Non-internal {{{in|}}} entities. | {{this is a|point entity|name=info_player_start|no-non-int=1}} | 
| N/A | ||
| {{{except-multi}}} | Similar to {{{except}}}, but can specify multiple games simultaneously. Note:Unsupport placing categories. | {{this is a|point entity|name=1|except-multi={{l4d}}{{hl2}}{{csgo}}}} | 
The above documentation is transcluded from Template:This is a/sandbox/doc. (Edit | Page history)
Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages.
Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages.
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