Template:This is a/sandbox
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This is a {{{semi-internal}}} {{{1}}} available in all Source games.

Parameters and Examples
*: Necessary parameters.

Parameter | Description | Example |
---|---|---|
*{{{1}}} | The type of the object need to describe. The following types are available: Entities:
Console Variables, Commands, QC Commands:
Miscellaneous:
![]() |
{{this is a|''incredible entity''}} {{this is a|brush entity|engine=GoldSrc}} {{this is a|console variable|name=sv_cheats}} {{this is a|pixel shader|name=LightmappedGeneric}} |
This is a incredible entity available in all
![]() | ||
{{{shader}}} {{{shader1}}}~{{{shader5}}} |
The shader that a parameter is in (only works if {{{1}}} is equal to shader parameter). Extra parameters allow you to specify multiple shaders. | {{this is a|shader parameter|name=$lightmap|shader=VertexLitGeneric|game=Source 2013 Multiplayer|game1=Garry's Mod}} |
$lightmap is a material shader parameter for the VertexLitGeneric shader available in ![]() ![]() | ||
{{{dx}}} | Add DirectX levels inline text.
Available versions:
|
{{this is a|shader parameter|dx=dx8|name=$lightwarptexture|shader=VertexLitGeneric|since=Source 2006}} {{this is a|shader parameter|dx=dx9|name=$lightwarptexture|shader=VertexLitGeneric|since=Source 2006}} {{this is a|shader parameter|dx=dx95|name=$lightwarptexture|shader=VertexLitGeneric|since=Source 2006}} |
$lightwarptexture (DX8) is a material shader parameter for the VertexLitGeneric shader available in all ![]() ![]() $lightwarptexture (DX9 SM2) is a material shader parameter for the VertexLitGeneric shader available in all ![]() ![]() $lightwarptexture (DX9+ SM3) is a material shader parameter for the VertexLitGeneric shader available in all ![]() ![]() | ||
{{{engine}}} {{{engine1}}} {{{engine2}}} |
Which engine the subject belongs to.
![]() |
{{this is a|point entity|engine=GoldSrc|engine1=Source}} {{this is a|point entity|engine=GoldSrc|engine1=Source|engine2=Source 2}} |
{{{except}}} | This is available in all other games except this one. ![]() |
{{this is a|brush entity|name=func_monitor|except=Left 4 Dead series}} |
{{{since}}} | This is available since this game. ![]() |
{{this is a|point entity|name=info_player_start|engine=GoldSrc|since=Half-Life}} |
{{{name}}} | The name of the subject. It will change the title of a page. If unspecified, the sentence will just refer to the subject as "this." | {{this is a|point entity|name=info_player_start}} |
{{{this}}} | If set to 0, false, etc. then the sentence will not start with the word "this." Has no effect if {{{name}}} has been specified. | {{this is a|point entity|this=false}} |
{{{series}}} | The series that the subject is available in. | {{this is a|brush entity|series=Counter-Strike}} |
{{{game}}} | The game that the subject is available in. ![]() ![]() |
{{this is a|path entity|game=Team Fortress 2}} |
This is a path entity available in
![]() | ||
{{{notitlechange}}} | You can prevent title-changing from the template by using this parameter. Used in the /doc page. | {{this is a|point entity|notitlechange=1|name=info_player_start|engine=GoldSrc|since=Half-Life}} |
{{{internal}}} | If enabled, "cut" will be displayed before "entity" and a category will be added to the page. | {{this is a|entity|internal=1}} |
{{{semi-internal}}} | If enabled, "cut" will be displayed before "entity" and a category will be added to the page. | {{this is a|entity|semi-internal=1}} |
{{{cut}}} | If enabled, "cut" will be displayed before "(internal) ... entity" and a category will be added to the page. | {{this is a|cut=1|internal=1|entity}} |
{{{sprite}}} | The icon of the entity:
|
{{this is a|point entity|name=logic_script|sprite=1}} |
{{{icon}}} | Make the game icon appear left-aligned.
|
{{this is a|point entity|name=info_survivor_position|icon=Left 4 Dead series|type=point entity|series=Left 4 Dead}} |
{{{name1}}} ~ {{{name5}}} | If the entity name is similar to another entity and functions the same, like terrorist_team_intro and counterterrorist_team_intro , use these parameters. ![]() |
{{this is a|point entity|name=terrorist_team_intro|name1=counterterrorist_team_intro|game=Counter-Strike 2}} |
terrorist_team_intro and counterterrorist_team_intro are point entities available in ![]() | ||
{{{game1}}} ~ {{{game5}}} | If this is available in multiple games, use these parameters to describe. ![]() ![]() ![]() |
{{this is a|point entity|game=Left 4 Dead|game1=Left 4 Dead 2|game2=Portal 2
|game3=Team Fortress 2|game4=Portal 2|game5=Counter-Strike: Global Offensive}} {{this is a|point entity|name=info_survivor_position|game=Left 4 Dead|game1=Left 4 Dead 2}} |
This is a point entity available in
![]() ![]() ![]() ![]() ![]() ![]() | ||
{{{nocat}}} | Don't place any categories. | {{this is a|point entity|name=info_player_start|nocat=1}} |
N/A | ||
{{{no-non-int}}} | Don't place it in Category:Non-internal {{{in|}}} entities. | {{this is a|point entity|name=info_player_start|no-non-int=1}} |
N/A | ||
{{{except-multi}}} | Similar to {{{except}}}, but can specify multiple games simultaneously. ![]() |
{{this is a|point entity|name=1|except-multi={{l4d}}{{hl2}}{{csgo}}}} |
The above documentation is transcluded from Template:This is a/sandbox/doc. (Edit | Page history)
Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages.
Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages.
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