Strata Source engine branch
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The Strata Source is a third-party branch using licensed Source engine code. It is a heavily modified version of the CS:GO engine branch with the Portal 2 engine branch's features ported, along with many major improvements to bring Source up to modern standards. Created by Strata Source, notable features include DX11 support, Source 2013 model support, Portal support, and more.
Features
Feature list from Strata Source's Wiki
New since CS:GO engine branch:
- Native DirectX 11 renderer
- Support for DX11 by default
- DXVK support on Linux for both DirectX 9 and 11
- 64-bit support
- Support for 64-bit. 32-bit has been dropped
- PBR shading
- Uses shaders to attempt to more accurately simulate real-world light
- Ported
Portal 2 engine branch features
- Including but not limited to World Portals and Portal gun
- Backwards compatibility with BSP v19-20, as well as native BSP v21 support
- Backwards compatibiltiy with TF2/HL2 branch models
Source 2013 uses a different model format, now supported
- .webm video support, replacing older Bink videos
- Increased framerate, and easier to author
- Many improvements to Linux support
- Fully cross platform engine tools and utils
- Steam Audio
- Many improvements to the Hammer level editor
- Many code quality improvements (Refactors, cleanup and C++20)
- Sentry crash report integration
Availability
- Third-Party games
Source code for this version is not available, however authoring tools exist in each game provided in this list