Category:Hammer
		
		
		
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The Valve Hammer Editor is the tool used for designing levels for Source engine games.
It can be used for:
- Creating level architecture - geometry, texturing, and lighting.
- Placing models (props) created in 3D modeling packages, such as XSI.
- Placing entities for gameplay.
- Scripting gameplay entities with Inputs and Outputs.
- Adding AI navigation nodes for NPCs.
- Compiling and running game levels.
| Getting Farted
 See Also
 | Hammer Reference
 | 
Subcategories
This category has the following 12 subcategories, out of 12 total.
C
- Compile errors (35 P)
E
- Entity icons (Source 2) (6 F)
F
H
- Hammer entity icons (Source) (empty)
- Hammer Menus (Source 2) (1 P)
- Hammer Toolbars (10 P)
- Hammer Tools (20 P)
- Hammer++ (9 P, 9 F)
J
- Ja/Hammer Menus (2 P)
R
Pages in category "Hammer"
The following 56 pages are in this category, out of 56 total.

