User:Brandished: Difference between revisions
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Note:Below is just some references I made for myself as to what sections I'm looking into touching up and what stuff I've changed recently.
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I occasionally log the results of my various SDK experiments in a VDC journal here: [[User:Brandished/Notes]].{{clr}} | I occasionally log the results of my various SDK experiments in a VDC journal here: [[User:Brandished/Notes]].{{clr}} | ||
== My | == My Checklist == | ||
{{Note|Below is just some references I made for myself as to what sections I'm looking into touching up and what stuff I've changed recently.}} | {{Note|Below is just some references I made for myself as to what sections I'm looking into touching up and what stuff I've changed recently.}} | ||
=== Older changes: === | |||
=== | |||
:[[func_door_rotating]] | :[[func_door_rotating]] | ||
:[[func_nobuild]] | :[[func_nobuild]] | ||
:[[Team Fortress 2 Level Creation]] | :[[Team Fortress 2 Level Creation]] | ||
::[[Team Fortress 2 Mapper's Reference]] | ::[[Team Fortress 2 Mapper's Reference]] | ||
::[[TF2/Flag Based Goal Systems]] | ::[[TF2/Flag Based Goal Systems]] | ||
:[[:Category: Third Party Tools]] | :[[:Category: Third Party Tools]] | ||
::[[QuArK]] | ::[[QuArK]] | ||
Line 28: | Line 25: | ||
:[[Portal Level Creation]] | :[[Portal Level Creation]] | ||
:[[:Category: Portal]] | :[[:Category: Portal]] | ||
=== Recent changes: === | |||
:[[Team Fortress 2 Level Creation]] | |||
::[[TF2/Flag Game Types]] | |||
:[[:Category:HL2 Third Party Mods]] | :[[:Category:HL2 Third Party Mods]] | ||
:[[:Category:Dead_Mods]] | :[[:Category:Dead_Mods]] | ||
Line 41: | Line 43: | ||
:Look over [[User Inputs and Outputs]]. | :Look over [[User Inputs and Outputs]]. | ||
:[[Level Design Video Tutorials]] | :[[Level Design Video Tutorials]] | ||
:: | ::Touch up layout | ||
:[[Team Fortress 2 Level Creation]] | :[[Team Fortress 2 Level Creation]] | ||
::[[Creating a Spawnroom]] | ::[[Creating a Spawnroom]] | ||
Line 48: | Line 50: | ||
:::Add info, currently a [[:Category:stubs|stub]] | :::Add info, currently a [[:Category:stubs|stub]] | ||
::[[obj_dispenser]] | ::[[obj_dispenser]] | ||
:::Add info, currently a [[:Category:stubs|stub]] | |||
::[[info_observer_point]] | |||
:::Add info, currently a [[:Category:stubs|stub]] | |||
::[[game_intro_viewpoint]] | |||
:::Add info, currently a [[:Category:stubs|stub]] | :::Add info, currently a [[:Category:stubs|stub]] | ||
::[[TF2/Making_an_Arena]] | ::[[TF2/Making_an_Arena]] |
Revision as of 23:45, 13 December 2008
User: Brandished
I've been enjoying the Half-Life series and it's various iterations since I picked up the original Game of The Year Edition back in 1999 for the PC. Only recently have I gotten back into mapping which in turn brought me here to the VDC.
I occasionally log the results of my various SDK experiments in a VDC journal here: User:Brandished/Notes.
My Checklist

Older changes:
- func_door_rotating
- func_nobuild
- Team Fortress 2 Level Creation
- Category: Third Party Tools
- Portal Level Creation
- Category: Portal
Recent changes:
- Team Fortress 2 Level Creation
- Category:HL2 Third Party Mods
- Category:Dead_Mods
- Modding_Sites
- Left 4 Dead
- Category:Level Design
- Image Hosting Sites
- File Hosting Sites
To Do
- Break up the Targetname section? Better examples?
- Look over User Inputs and Outputs.
- Level Design Video Tutorials
- Touch up layout
- Team Fortress 2 Level Creation
- Creating a Spawnroom
Update pictures,more rewording.
- obj_sentrygun
- Add info, currently a stub
- obj_dispenser
- Add info, currently a stub
- info_observer_point
- Add info, currently a stub
- game_intro_viewpoint
- Add info, currently a stub
- TF2/Making_an_Arena
- Add info on spawn areas and resupply items
- TF2/Setting_the_cap_point_layout
- Figure out a way to make the layout look better
- Creating a Spawnroom
- Navigation Meshes
- Clean up article wording
- Your First Left 4 Dead Map
- WIP, currently just a rough outline
- Making a functioning ladder
- WIP, Fix POV, add content (if original author doesn't)